dos33fsprogs/ootw
2019-02-24 01:38:01 -05:00
..
intro_graphics ootw: intro: move last intro stuff to graphics dir 2019-02-24 01:38:01 -05:00
sprite_graphics ootw: add beast sprites 2019-01-26 14:24:56 -05:00
another_cave2.png ootw: we not have ceiling slugs 2019-01-24 22:58:21 -05:00
another_cave3.png ootw: we not have ceiling slugs 2019-01-24 22:58:21 -05:00
another_cave.png ootw: auto-generate alternate earthquake images 2019-01-20 00:50:32 -05:00
another_rope.png ootw: add rope room 2019-01-18 23:23:18 -05:00
another_sprites.png ootw: actually draw sprite 2019-01-13 23:37:49 -05:00
another_uboot.png ootw: add another background 2019-01-22 16:44:59 -05:00
another.png ootw: fix bug where slugs were floating in space 2019-01-26 14:23:39 -05:00
cutscene_beast.s ootw: add support for "overlay" on top of background 2019-02-03 00:55:45 -05:00
cutscene_slug.s ootw: add beginnings of beast cutscene 2019-01-24 16:55:53 -05:00
earthquake.s ootw: have earthquake/boulders happen in rope room 2019-01-20 01:54:58 -05:00
FAQ ootw: intro: a lot of accelerator text there 2019-02-18 12:18:46 -05:00
gr_copy.s ootw: intro: more work to allow text on bottom 2019-02-17 11:34:47 -05:00
gr_fast_clear.s ootw: intro: a lot of accelerator text there 2019-02-18 12:18:46 -05:00
gr_offsets.s ootw: actually draw sprite 2019-01-13 23:37:49 -05:00
gr_overlay.s ootw: intro: initial DNA support 2019-02-17 13:37:24 -05:00
gr_pageflip.s ootw: add another demake 2019-01-13 01:10:44 -05:00
gr_plot.s ootw: intro, lots of elevator work 2019-02-05 23:46:31 -05:00
gr_putsprite.s ootw: can now walk right 2019-01-14 16:19:51 -05:00
gr_unrle.s ootw: add support for "overlay" on top of background 2019-02-03 00:55:45 -05:00
gr_vlin.s ootw: intro, lots of elevator work 2019-02-05 23:46:31 -05:00
hardware.inc ootw: add another demake 2019-01-13 01:10:44 -05:00
hello.bas ootw: update disk image 2019-02-18 16:06:18 -05:00
intro.s ootw: intro: move last intro stuff to graphics dir 2019-02-24 01:38:01 -05:00
keyboard.s ootw: merge to just one keyboard handler 2019-01-18 22:32:55 -05:00
loader.s ootw: add placeholder for checkpoint2 2019-01-27 21:37:09 -05:00
Makefile ootw: intro: move last intro stuff to graphics dir 2019-02-24 01:38:01 -05:00
ootw_c2_cage.inc ootw: add placeholder for checkpoint2 2019-01-27 21:37:09 -05:00
ootw_c2_cage.png ootw: add placeholder for checkpoint2 2019-01-27 21:37:09 -05:00
ootw_c2_cage.s ootw: forgot about checkpoint2 2019-02-03 01:00:47 -05:00
ootw_c2.s ootw: add placeholder for checkpoint2 2019-01-27 21:37:09 -05:00
ootw_cavern2.inc ootw: add support for "overlay" on top of background 2019-02-03 00:55:45 -05:00
ootw_cavern3.inc ootw: add support for "overlay" on top of background 2019-02-03 00:55:45 -05:00
ootw_cavern.inc ootw: that last commit missed a few files 2019-01-20 00:52:07 -05:00
ootw_cavern.s ootw: add support for "overlay" on top of background 2019-02-03 00:55:45 -05:00
ootw_mesa.s ootw: add support for "overlay" on top of background 2019-02-03 00:55:45 -05:00
ootw_pool.inc ootw: add support for "overlay" on top of background 2019-02-03 00:55:45 -05:00
ootw_pool.s ootw: add support for "overlay" on top of background 2019-02-03 00:55:45 -05:00
ootw_rope.inc ootw: add rope room 2019-01-18 23:23:18 -05:00
ootw_rope.s ootw: add support for "overlay" on top of background 2019-02-03 00:55:45 -05:00
ootw.dsk ootw: update disk image 2019-02-18 16:06:18 -05:00
ootw.s ootw: start implementing the beast 2019-01-26 12:29:38 -05:00
physicist.s ootw: implement kicking and crouching 2019-01-18 11:33:23 -05:00
random16.s ootw: add earthquake 2019-01-18 00:18:06 -05:00
README ootw: add another demake 2019-01-13 01:10:44 -05:00
sluggy.s ootw: fix bug where slugs were floating in space 2019-01-26 14:23:39 -05:00
sprites_beast.inc ootw: add beast sprites 2019-01-26 14:24:56 -05:00
sprites_ootw.inc ootw: split up the sprites file 2019-01-22 23:00:59 -05:00
sprites_physicist.inc ootw: split up the sprites file 2019-01-22 23:00:59 -05:00
sprites_slugs.inc ootw: we not have ceiling slugs 2019-01-24 22:58:21 -05:00
text_print.s ootw: intro: a lot of accelerator text there 2019-02-18 12:18:46 -05:00
TODO ootw: intro: fade in DNA 2019-02-18 13:26:10 -05:00
zp.inc ootw: intro: all accelerator stuff done 2019-02-18 14:31:26 -05:00

Saw the amazing PICO-8 version of this:
	https://liquidream.itch.io/another-world-survival

and thought the lo-res pallette might be just barely enough to do
it justice.

Of course you could just play on your IIgs, but what's the fun in that.