dos33fsprogs/games/riven_hgr/NOTES
Vince Weaver 1130778db2 riven: move more stuff to qload
this frees up room in the levels...
2024-06-15 23:36:30 -04:00

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MEMORY MAP
$0000-$00FF = zero page
$0100-$01FF = stack
$0200-$02FF = disk stuff
$0300-$03ff = disk/interrupts
$0400-$07ff = lores graphics page1
$0800-$0bff = lores graphics page2
$800-$8ff = (qboot initial sector)
$1000-$11ff = qboot_stage2 (disk code)
$1200-$12ff = ????
$1300-$16FF = HGR lookup tables
$1700-$17FF = ????
$1800-$1FFF = QLOAD = loader code (2k?)
$2000-$3FFF = HGR Page1, lores movie overlays
$4000-$BFFF = our code (up to 32k in theory)
$C000-$CFFF = I/O
$D000-$FFFF = ROM
image conversion
scummvm/vokoscreen capture
crop
scale to 140x201
convert
re-scale and crop to 280x192
contrast/bright 57/3 (note: not always or even often)
final movie roto procedure:
scale to 40x50
crop to 40x48
add layer
paste overlay mask on top
rotoscope
copy to new image
convert to indexed apple II palette
scale to 80x48
save
Disk39 Map (disk has 35 tracks, each 4k in size)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
T 0 = Qboot
T 1 = QLOAD 1762 bytes 8S = 0T8S (2048) 300B free
T 1.5 = TITLE 1531 bytes 8S = 0T8S (2048) 500B free
T 2 = PROJECTOR 26736 bytes 112S = 7T0S (28672) 2k free
T 9 = OUTSIDE 29355 bytes 128S = 8T0S (32768) 3k free
T 17 = MAGSTEPS 11537 bytes 64S = 4T0S (16384) 5k free
T 21 = MAGLEV 13862 bytes 64S = 4T0S (16384) 3k free
T 25 = MOVIE1 7680 bytes 32S = 2T0S (8192) 500B free
T 27 = MOVIE2 32275 bytes 128S = 8T0S (32768)500B free