Vince Weaver 74ed7d7e9d peasant: fix to work on machines w/o mockingboard
wasn't properly wrapping all cases
2021-09-30 00:57:00 -04:00

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TODO:
General:
- More frames in peasant sprites
- Hook up text parser
- When load game, stop walking
- Let disk 2 live in the 2nd drive?
LDA $C08A,X to select first drive
LDA $C08B,X to select second drive
- Implement game over screen
Videlectrix Title:
- Can we make it faster?
Intro:
- Speaker music for title if no Mockingboard
Map:
- implement map
Peasantry:
- animation for the boat
- animation of River
- animation of waterfall
- Priorities for all rooms
- Hook up hidden glen, inside of cottages and inn
- Archery minigame
Tower:
- Tower level
Trogdor:
- All the rest
- Rest of Trogdor's speech
- Fix speech generation
Ending:
- Smoother baby animation? Use page-flipping?
Modify sprite routine to auto-shift colors so we can have more
of an arc on baby trajectory?