dos33fsprogs/duke
2020-12-27 14:24:48 -05:00
..
graphics duke: more work on level1/level2 split 2020-12-17 15:25:55 -05:00
maps duke: add music support 2020-12-17 18:57:46 -05:00
music duke: add mising pt3 music 2020-12-27 14:24:48 -05:00
title duke: update title 2020-12-11 00:48:22 -05:00
actions_level1.s duke: more separation of levels 2020-12-17 15:57:08 -05:00
actions_level2.s duke: can exit level2 now 2020-12-17 17:24:00 -05:00
common_defines.inc duke: more work on level1/level2 split 2020-12-17 15:25:55 -05:00
decompress_fast_v2.s duke: I blame foone for this 2020-11-14 15:19:56 -05:00
draw_duke.s duke: more separation of levels 2020-12-17 15:57:08 -05:00
draw_tilemap.s duke: tilemap can move 2020-12-08 23:44:16 -05:00
duke_l2_sprites.inc duke: have unique enemies l2 2020-12-17 16:48:18 -05:00
duke_level1.s duke: add music support 2020-12-17 18:57:46 -05:00
duke_level2.s duke: adjust sound effects a bit 2020-12-17 19:34:02 -05:00
duke_music.s duke: forgot music file 2020-12-27 14:24:15 -05:00
duke_sprites.inc duke: more separation of levels 2020-12-17 15:57:08 -05:00
duke_title.s duke: release v0.3 2020-12-17 19:50:58 -05:00
duke.dsk duke: release v0.3 2020-12-17 19:50:58 -05:00
empty.dsk duke: I blame foone for this 2020-11-14 15:19:56 -05:00
enemies_level1.s duke: more separation of levels 2020-12-17 15:57:08 -05:00
enemies_level2.s duke: can exit level2 now 2020-12-17 17:24:00 -05:00
gr_copy.s duke: I blame foone for this 2020-11-14 15:19:56 -05:00
gr_fast_clear.s duke: fix help, work on jumping 2020-12-11 01:24:47 -05:00
gr_offsets.s duke: I blame foone for this 2020-11-14 15:19:56 -05:00
gr_pageflip.s duke: I blame foone for this 2020-11-14 15:19:56 -05:00
gr_putsprite_crop.s duke: can point and shoot 2020-11-28 00:51:57 -05:00
handle_laser.s duke: can shoot enemies now 2020-12-16 14:44:50 -05:00
hardware.inc duke: I blame foone for this 2020-11-14 15:19:56 -05:00
hello.bas duke: add music support 2020-12-17 18:57:46 -05:00
init_vars.s duke: more work on level1/level2 split 2020-12-17 15:25:55 -05:00
interrupt_handler.s duke: add music support 2020-12-17 18:57:46 -05:00
item_level1.s duke: add music support 2020-12-17 18:57:46 -05:00
item_level2.s duke: add music support 2020-12-17 18:57:46 -05:00
joystick.s duke: can point and shoot 2020-11-28 00:51:57 -05:00
keyboard.s duke: add laser noise 2020-12-16 14:48:40 -05:00
level_end.s duke: can exit level2 now 2020-12-17 17:24:00 -05:00
level1_data.inc duke: fix help, work on jumping 2020-12-11 01:24:47 -05:00
loader.s duke: more separation of levels 2020-12-17 15:57:08 -05:00
Makefile duke: add music support 2020-12-17 18:57:46 -05:00
move_duke.s duke: try to avoid clipping off screen 2020-12-17 18:58:03 -05:00
NOTES duke: actually use big tilemap 2020-12-08 23:41:53 -05:00
print_help.s duke: update help 2020-12-16 13:21:37 -05:00
pt3_lib_core.s duke: add music support 2020-12-17 18:57:46 -05:00
pt3_lib_init.s duke: add music support 2020-12-17 18:57:46 -05:00
pt3_lib_irq_handler.s duke: add music support 2020-12-17 18:57:46 -05:00
pt3_lib_mockingboard_detect.s duke: add music support 2020-12-17 18:57:46 -05:00
pt3_lib_mockingboard_setup.s duke: add music support 2020-12-17 18:57:46 -05:00
quit_yn.s duke: draw box around quit prompt 2020-12-15 10:54:27 -05:00
sound_effects.s duke: adjust sound effects a bit 2020-12-17 19:34:02 -05:00
speaker_tone.s duke: hook up more sound effects 2020-12-16 13:31:23 -05:00
status_bar.s duke: can pick up keys now 2020-12-16 15:39:27 -05:00
text_drawbox.s duke: draw box around quit prompt 2020-12-15 10:54:27 -05:00
text_print.s duke: have status bar actually update 2020-12-13 22:15:20 -05:00
TODO duke: release v0.3 2020-12-17 19:50:58 -05:00
wait_a_bit.s duke: hook in title screen 2020-12-13 19:49:00 -05:00
zp.inc duke: can shoot enemies now 2020-12-16 14:44:50 -05:00