dos33fsprogs/games/sb/Makefile

79 lines
1.7 KiB
Makefile

include ../../Makefile.inc
ZX02 = ~/research/6502_compression/zx02.git/build/zx02
PNG_TO_HGR = ../../utils/hgr-utils/png2hgr
LINKER_SCRIPTS = ../../linker_scripts
DOS33 = ../../utils/dos33fs-utils/dos33
EMPTY_DISK = ../../empty_disk/empty.dsk
TOKENIZE = ../../utils/asoft_basic-utils/tokenize_asoft
all: sb.dsk
####
sb.dsk: HELLO TITLE DUCK_POND SB FN
cp $(EMPTY_DISK) sb.dsk
$(DOS33) -y sb.dsk SAVE A HELLO
$(DOS33) -y sb.dsk BSAVE -a 0x0c00 TITLE
$(DOS33) -y sb.dsk BSAVE -a 0x1000 DUCK_POND
$(DOS33) -y sb.dsk BSAVE -a 0x0c00 SB
$(DOS33) -y sb.dsk BSAVE -a 0x6000 FN
####
SB: sb.o
ld65 -o SB sb.o -C $(LINKER_SCRIPTS)/apple2_c00.inc
sb.o: sb.s zx02_optim.s \
zp.inc hardware.inc
ca65 -o sb.o sb.s -l sb.lst
####
FN: fn.o
ld65 -o FN fn.o -C $(LINKER_SCRIPTS)/apple2_6000.inc
fn.o: fn.s zx02_optim.s duet.s hgr_sprite_mask.s hgr_tables.s \
zp.inc hardware.inc \
fn_sound/fortnight.ed \
fn_graphics/a2_fortnight.hgr.zx02 \
fn_graphics/a2_fortnight_rat1.hgr.zx02 \
fn_graphics/a2_fortnight_rat2.hgr.zx02 \
fn_graphics/disk_sprites.inc
ca65 -o fn.o fn.s -l fn.lst
####
TITLE: title.o
ld65 -o TITLE title.o -C $(LINKER_SCRIPTS)/apple2_c00.inc
title.o: title.s zx02_optim.s \
zp.inc hardware.inc
ca65 -o title.o title.s -l title.lst
####
DUCK_POND: duck_pond.o
ld65 -o DUCK_POND duck_pond.o -C $(LINKER_SCRIPTS)/apple2_1000.inc
duck_pond.o: duck_pond.s zx02_optim.s \
zp.inc hardware.inc \
gr_copy.s duck_score.s gr_putsprite_mask.s \
draw_ducks.s move_ducks.s \
graphics/duck_sprites.inc graphics/num_sprites.inc
ca65 -o duck_pond.o duck_pond.s -l duck_pond.lst
####
HELLO: hello.bas
$(TOKENIZE) < hello.bas > HELLO
####
clean:
rm -f *.lst *.o TITLE SB FN DUCK_POND *~