dos33fsprogs/games/peasant_mini/pq2/horiz_scroll.s
Vince Weaver ae7ee718b5 pq2: threw together simple scene of Peasant's Quest II
shouldn't be allowed on the hrwiki, just gives me ideas
2024-09-13 01:18:19 -04:00

184 lines
2.5 KiB
ArmAsm

;============================
; do the pan
horiz_pan:
pan_loop:
lda #0
sta COUNT
sta TICKER
sta P2_OFFSET
pan_outer_outer_loop:
ldx #191
pan_outer_loop:
; $2000 ; 0010 -> 0100 0011 -> 0101
lda hposn_high,X
sta pil_smc1+2
sta pil_smc2+2
sta pil_smc3+2
; sta pil_smc4+2
sta pil_smc6+2
; $4000
eor #$60
sta pil_smc5+2
sta pil_smc7+2
sta pil_smc8+2
sta pil_smc9+2
; $2000
lda hposn_low,X
sta pil_smc1+1
sta pil_smc2+1
; sta pil_smc4+1
sta pil_smc6+1
sta pil_smc5+1
sta pil_smc8+1
; $2000+1
sta pil_smc3+1
inc pil_smc3+1
sta pil_smc7+1
inc pil_smc7+1
sta pil_smc9+1
inc pil_smc9+1
stx XSAVE
ldy #0
; original: 36*39 = ??
; updated: 34*39
pil_smc1:
ldx $2000,Y ; ; 4+
pan_inner_loop:
lda left_lookup_main,X ; 4+
sta TEMPY ; 3
pil_smc3:
ldx $2000+1,Y ; 4+
lda left_lookup_next,X ; 4+
ora TEMPY ; 3
pil_smc2:
sta $2000,Y ; 5
iny ; 2
cpy #39 ; 2
bne pan_inner_loop ; 2/3
; leftover
; X has $2000,39
lda left_lookup_main,X ; 4+
sta TEMPY ; 3
pil_smc5:
ldx $4000 ; 4+
lda left_lookup_next,X ; 4+
ora TEMPY ; 3
pil_smc6:
sta $2000,Y ; 5
; X has $4000
lda left_lookup_main,X ; 4+
sta TEMPY ; 3
pil_smc7:
ldx $4000+1 ; 4+
lda left_lookup_next,X ; 4+
ora TEMPY ; 3
pil_smc8:
sta $4000 ; 5
lda left_lookup_main,X ; 4+
pil_smc9:
sta $4000+1 ; 5
; $2038 $2039 $4000 $4001
;0 DCCBBAA GGFFEED KJJIIHH NNMMLLK
;1 EDDCCBB HHGGFFE LKKJJII ~~NNMML
;2 FEEDDCC IIHHGGF MLLKKJJ ~~~~NNM
;3 GFFEEDD JJIIHHG NMMLLKK ~~~~~~N
;4 HGGFFEE KKJJIIH ~NNMMLL ~~~~~~~
;5 IHHGGFF LLKKJJI ~~~NNMM ~~~~~~~
;6 JIIHHGG MMLLKKJ ~~~~~NN ~~~~~~~
;7 KJJIIHH NNMMLLK ~~~~~~~ ~~~~~~~
;8 RQQPPOO UUTTSSR
; every 8 clicks need to copy over two more columns
ldx XSAVE
dex
; cpx #15 ; #$ff
; bne pan_outer_loop
beq done_pan_outer_loop
jmp pan_outer_loop
done_pan_outer_loop:
lda KEYPRESS
bmi done_pan
; check if update
; FIXME: use mod 7 table here
inc TICKER
lda TICKER
cmp #7
bne no_ticker
lda #0
sta TICKER
inc P2_OFFSET
inc P2_OFFSET
ldx #0
p2_loop:
lda hposn_low,X
sta GBASL
lda hposn_high,X
eor #$60
sta GBASH
ldy P2_OFFSET
lda (GBASL),Y
pha
iny
lda (GBASL),Y
ldy #1
sta (GBASL),Y
dey
pla
sta (GBASL),Y
inx
cpx #192
bne p2_loop
no_ticker:
inc COUNT
lda COUNT
cmp #139
beq done_pan
; bne pan_outer_outer_loop
jmp pan_outer_outer_loop
done_pan:
bit KEYRESET
rts
.include "scroll_tables.s"