mirror of
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.. | ||
disk01_files | ||
disk39_files | ||
disk40_files | ||
disk43_files | ||
graphics_sprites | ||
graphics_title | ||
release | ||
audio.s | ||
common_defines.inc | ||
draw_pointer.s | ||
generate_common.c | ||
gr_offsets.s | ||
hardware_detect.s | ||
hardware.inc | ||
hgr_14x14_sprite.s | ||
hgr_tables.s | ||
keyboard.s | ||
log_table.s | ||
Makefile | ||
NOTES | ||
qboot_sector.s | ||
qboot_stage2.s | ||
qboot.inc | ||
qload.s | ||
README | ||
text_print.s | ||
title.s | ||
TODO | ||
wait_a_bit.s | ||
wait.s | ||
zp.inc | ||
zx02_optim.s |
Riven on a Floppy Disk ~~~~~~~~~~~~~~~~~~~~~~ AKA how much of the 5-CD-ROM game RIVEN will fit on a 140k Apple II Floppy by Vince `deater' Weaver <vince@deater.net> Just as it says, how much "hi-res" Riven can you fit on a floppy disk. Hand converted locations packed with ZX02 compression. Maglev scene (the real reason I did this) was rotoscoped in 40x48 "lores". The website probably has a more complete rundown on everything going on here http://www.deater.net/weave/vmwprod/riven/ Building this assumes you have zx02, the ca65 assembler, and various of my dos33fsutils in proper places. Sorry. 28 May 2024