riven: split out level definitions from common_defines.inc

This commit is contained in:
Vince Weaver 2024-06-16 00:38:13 -04:00
parent 39da488f51
commit 71998c47c0
8 changed files with 11 additions and 81 deletions

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@ -1,11 +1,3 @@
LOAD_TITLE = 0
LOAD_OUTSIDE = 1
LOAD_PROJECTOR = 2
LOAD_MAGSTEPS = 3
LOAD_MAGLEV = 4
LOAD_MOVIE1 = 5
LOAD_MOVIE2 = 6
div7_table = $1300
mod7_table = $1400
hposn_high = $1500
@ -47,29 +39,3 @@ LOCATION_SPECIAL_Y2=21
LOCATION_SPECIAL_FUNC=22 ; pointer-1 of function to call on click
;================================
; Level definitions
; Outside
RIVEN_MAGLEV1 = 0
RIVEN_MAGPATH = 1
RIVEN_OVERLOOK = 2
; Projector
RIVEN_PROJECTOR = 0
RIVEN_PROJ_DOOR = 1
RIVEN_PROJ_STEPS= 2
RIVEN_WAHRK = 3
; Magsteps
RIVEN_MAGSTEPS2 = 0
RIVEN_MAGSTEPS3 = 1
; Maglev
RIVEN_LOOKIN = 0
RIVEN_INSEAT = 1
RIVEN_READY2GO = 2

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@ -12,7 +12,7 @@ LEVEL_OUTSIDE: level_outside.o
level_outside.o: level_outside.s \
../zp.inc ../hardware.inc ../qload.inc \
../common_defines.inc \
../common_defines.inc disk39_defines.inc \
leveldata_outside.inc \
graphics_outside/outside_graphics.inc
ca65 -o level_outside.o level_outside.s -l level_outside.lst
@ -24,7 +24,7 @@ LEVEL_PROJECTOR: level_projector.o
level_projector.o: level_projector.s \
../zp.inc ../hardware.inc ../qload.inc \
../common_defines.inc \
../common_defines.inc disk39_defines.inc \
leveldata_projector.inc \
graphics_projector/projector_graphics.inc
ca65 -o level_projector.o level_projector.s -l level_projector.lst
@ -36,7 +36,7 @@ LEVEL_MAGSTEPS: level_magsteps.o
level_magsteps.o: level_magsteps.s \
../zp.inc ../hardware.inc ../qload.inc \
../common_defines.inc \
../common_defines.inc disk39_defines.inc \
leveldata_magsteps.inc \
graphics_magsteps/magsteps_graphics.inc
ca65 -o level_magsteps.o level_magsteps.s -l level_magsteps.lst
@ -48,7 +48,7 @@ LEVEL_MAGLEV: level_maglev.o
level_maglev.o: level_maglev.s \
../zp.inc ../hardware.inc ../qload.inc \
../common_defines.inc \
../common_defines.inc disk39_defines.inc \
leveldata_maglev.inc \
graphics_maglev/maglev_graphics.inc
ca65 -o level_maglev.o level_maglev.s -l level_maglev.lst
@ -60,7 +60,7 @@ MOVIE_MAGLEV_FLIP: movie_maglev_flip.o
movie_maglev_flip.o: movie_maglev_flip.s \
../zp.inc ../hardware.inc ../qload.inc \
../common_defines.inc \
../common_defines.inc disk39_defines.inc \
movie_maglev_flip/movie_maglev_flip.inc
ca65 -o movie_maglev_flip.o movie_maglev_flip.s -l movie_maglev_flip.lst
@ -71,7 +71,7 @@ MOVIE_MAGLEV_RIDE: movie_maglev_ride.o
movie_maglev_ride.o: movie_maglev_ride.s \
../zp.inc ../hardware.inc ../qload.inc \
../common_defines.inc \
../common_defines.inc disk39_defines.inc \
end_message/end_message.gr.zx02 \
movie_maglev_ride/movie_maglev_ride.inc
ca65 -o movie_maglev_ride.o movie_maglev_ride.s -l movie_maglev_ride.lst

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@ -6,47 +6,6 @@ LOAD_MAGLEV = 4
LOAD_MOVIE1 = 5
LOAD_MOVIE2 = 6
div7_table = $1300
mod7_table = $1400
hposn_high = $1500
hposn_low = $1600
;=============================
; common stuff
;===============================================
; level data structure definitions
;===============================================
; 24 bytes each location
; we put special at end as it's ignored if not set
LOCATION_NORTH_EXIT=0 ; new room when heading north
LOCATION_SOUTH_EXIT=1 ; new room when heading south
LOCATION_EAST_EXIT=2 ; new room when heading east
LOCATION_WEST_EXIT=3 ; new room when heading west
LOCATION_NORTH_EXIT_DIR=4 ; direction faced in new room when N
LOCATION_SOUTH_EXIT_DIR=5 ; direction faced in new room when S
LOCATION_EAST_EXIT_DIR=6 ; direction faced in new room when E
LOCATION_WEST_EXIT_DIR=7 ; direction faced in new room when W
LOCATION_NORTH_BG=8 ; pointer to north background image
LOCATION_SOUTH_BG=10 ; pointer to south background image
LOCATION_EAST_BG=12 ; pointer to east background image
LOCATION_WEST_BG=14 ; pointer to west background image
LOCATION_BGS = 16 ; bitmap saying which backgrounds valid
BG_NORTH = 1
BG_SOUTH = 2
BG_WEST = 4
BG_EAST = 8
LOCATION_SPECIAL_EXIT=17 ; if we have something clickable
; $FF if not, direction if so
LOCATION_SPECIAL_X1=18 ; collision box for the thing to click
LOCATION_SPECIAL_X2=19
LOCATION_SPECIAL_Y1=20
LOCATION_SPECIAL_Y2=21
LOCATION_SPECIAL_FUNC=22 ; pointer-1 of function to call on click
;================================
; Level definitions

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@ -7,6 +7,7 @@
.include "../hardware.inc"
.include "../common_defines.inc"
.include "../qload.inc"
.include "disk39_defines.inc"
riven_maglev:

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@ -7,6 +7,7 @@
.include "../hardware.inc"
.include "../common_defines.inc"
.include "../qload.inc"
.include "disk39_defines.inc"
riven_magsteps:

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@ -7,6 +7,7 @@
.include "../hardware.inc"
.include "../common_defines.inc"
.include "../qload.inc"
.include "disk39_defines.inc"
riven_outside:

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@ -7,6 +7,7 @@
.include "../hardware.inc"
.include "../common_defines.inc"
.include "../qload.inc"
.include "disk39_defines.inc"
riven_projector:

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@ -6,6 +6,7 @@
.include "../hardware.inc"
.include "../common_defines.inc"
.include "../qload.inc"
.include "disk39_defines.inc"
overlays = $2000