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riven: split out level definitions from common_defines.inc
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@ -1,11 +1,3 @@
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LOAD_TITLE = 0
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LOAD_OUTSIDE = 1
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LOAD_PROJECTOR = 2
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LOAD_MAGSTEPS = 3
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LOAD_MAGLEV = 4
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LOAD_MOVIE1 = 5
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LOAD_MOVIE2 = 6
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div7_table = $1300
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mod7_table = $1400
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hposn_high = $1500
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@ -47,29 +39,3 @@ LOCATION_SPECIAL_Y2=21
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LOCATION_SPECIAL_FUNC=22 ; pointer-1 of function to call on click
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;================================
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; Level definitions
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; Outside
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RIVEN_MAGLEV1 = 0
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RIVEN_MAGPATH = 1
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RIVEN_OVERLOOK = 2
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; Projector
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RIVEN_PROJECTOR = 0
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RIVEN_PROJ_DOOR = 1
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RIVEN_PROJ_STEPS= 2
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RIVEN_WAHRK = 3
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; Magsteps
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RIVEN_MAGSTEPS2 = 0
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RIVEN_MAGSTEPS3 = 1
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; Maglev
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RIVEN_LOOKIN = 0
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RIVEN_INSEAT = 1
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RIVEN_READY2GO = 2
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@ -12,7 +12,7 @@ LEVEL_OUTSIDE: level_outside.o
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level_outside.o: level_outside.s \
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../zp.inc ../hardware.inc ../qload.inc \
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../common_defines.inc \
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../common_defines.inc disk39_defines.inc \
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leveldata_outside.inc \
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graphics_outside/outside_graphics.inc
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ca65 -o level_outside.o level_outside.s -l level_outside.lst
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@ -24,7 +24,7 @@ LEVEL_PROJECTOR: level_projector.o
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level_projector.o: level_projector.s \
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../zp.inc ../hardware.inc ../qload.inc \
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../common_defines.inc \
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../common_defines.inc disk39_defines.inc \
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leveldata_projector.inc \
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graphics_projector/projector_graphics.inc
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ca65 -o level_projector.o level_projector.s -l level_projector.lst
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@ -36,7 +36,7 @@ LEVEL_MAGSTEPS: level_magsteps.o
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level_magsteps.o: level_magsteps.s \
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../zp.inc ../hardware.inc ../qload.inc \
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../common_defines.inc \
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../common_defines.inc disk39_defines.inc \
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leveldata_magsteps.inc \
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graphics_magsteps/magsteps_graphics.inc
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ca65 -o level_magsteps.o level_magsteps.s -l level_magsteps.lst
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@ -48,7 +48,7 @@ LEVEL_MAGLEV: level_maglev.o
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level_maglev.o: level_maglev.s \
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../zp.inc ../hardware.inc ../qload.inc \
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../common_defines.inc \
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../common_defines.inc disk39_defines.inc \
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leveldata_maglev.inc \
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graphics_maglev/maglev_graphics.inc
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ca65 -o level_maglev.o level_maglev.s -l level_maglev.lst
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@ -60,7 +60,7 @@ MOVIE_MAGLEV_FLIP: movie_maglev_flip.o
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movie_maglev_flip.o: movie_maglev_flip.s \
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../zp.inc ../hardware.inc ../qload.inc \
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../common_defines.inc \
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../common_defines.inc disk39_defines.inc \
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movie_maglev_flip/movie_maglev_flip.inc
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ca65 -o movie_maglev_flip.o movie_maglev_flip.s -l movie_maglev_flip.lst
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@ -71,7 +71,7 @@ MOVIE_MAGLEV_RIDE: movie_maglev_ride.o
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movie_maglev_ride.o: movie_maglev_ride.s \
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../zp.inc ../hardware.inc ../qload.inc \
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../common_defines.inc \
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../common_defines.inc disk39_defines.inc \
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end_message/end_message.gr.zx02 \
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movie_maglev_ride/movie_maglev_ride.inc
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ca65 -o movie_maglev_ride.o movie_maglev_ride.s -l movie_maglev_ride.lst
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@ -6,47 +6,6 @@ LOAD_MAGLEV = 4
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LOAD_MOVIE1 = 5
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LOAD_MOVIE2 = 6
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div7_table = $1300
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mod7_table = $1400
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hposn_high = $1500
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hposn_low = $1600
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;=============================
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; common stuff
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;===============================================
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; level data structure definitions
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;===============================================
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; 24 bytes each location
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; we put special at end as it's ignored if not set
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LOCATION_NORTH_EXIT=0 ; new room when heading north
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LOCATION_SOUTH_EXIT=1 ; new room when heading south
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LOCATION_EAST_EXIT=2 ; new room when heading east
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LOCATION_WEST_EXIT=3 ; new room when heading west
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LOCATION_NORTH_EXIT_DIR=4 ; direction faced in new room when N
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LOCATION_SOUTH_EXIT_DIR=5 ; direction faced in new room when S
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LOCATION_EAST_EXIT_DIR=6 ; direction faced in new room when E
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LOCATION_WEST_EXIT_DIR=7 ; direction faced in new room when W
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LOCATION_NORTH_BG=8 ; pointer to north background image
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LOCATION_SOUTH_BG=10 ; pointer to south background image
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LOCATION_EAST_BG=12 ; pointer to east background image
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LOCATION_WEST_BG=14 ; pointer to west background image
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LOCATION_BGS = 16 ; bitmap saying which backgrounds valid
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BG_NORTH = 1
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BG_SOUTH = 2
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BG_WEST = 4
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BG_EAST = 8
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LOCATION_SPECIAL_EXIT=17 ; if we have something clickable
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; $FF if not, direction if so
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LOCATION_SPECIAL_X1=18 ; collision box for the thing to click
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LOCATION_SPECIAL_X2=19
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LOCATION_SPECIAL_Y1=20
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LOCATION_SPECIAL_Y2=21
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LOCATION_SPECIAL_FUNC=22 ; pointer-1 of function to call on click
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;================================
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; Level definitions
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@ -7,6 +7,7 @@
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.include "../hardware.inc"
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.include "../common_defines.inc"
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.include "../qload.inc"
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.include "disk39_defines.inc"
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riven_maglev:
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@ -7,6 +7,7 @@
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.include "../hardware.inc"
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.include "../common_defines.inc"
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.include "../qload.inc"
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.include "disk39_defines.inc"
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riven_magsteps:
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@ -7,6 +7,7 @@
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.include "../hardware.inc"
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.include "../common_defines.inc"
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.include "../qload.inc"
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.include "disk39_defines.inc"
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riven_outside:
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@ -7,6 +7,7 @@
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.include "../hardware.inc"
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.include "../common_defines.inc"
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.include "../qload.inc"
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.include "disk39_defines.inc"
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riven_projector:
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@ -6,6 +6,7 @@
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.include "../hardware.inc"
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.include "../common_defines.inc"
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.include "../qload.inc"
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.include "disk39_defines.inc"
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overlays = $2000
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