Rob McMullen
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241cc9fe72
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Converted to asmgen (renamed from quicksprite)
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2017-07-26 11:00:20 -07:00 |
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Rob McMullen
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25fc49872f
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Moved damage functions to background.s
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2017-07-25 16:10:44 -07:00 |
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Rob McMullen
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7b6cf0c762
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Moved all generated code and build products into build-apple2 directory
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2017-07-25 15:17:24 -07:00 |
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Rob McMullen
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4e6a8ecf20
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First cut at separating out platform specific stuff
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2017-07-25 15:01:06 -07:00 |
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Rob McMullen
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4c4deafbfa
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Grouped global constants into a single file
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2017-07-25 14:22:36 -07:00 |
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Rob McMullen
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ca6452e48d
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Removed background test code
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2017-07-24 19:35:43 -07:00 |
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Rob McMullen
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36a1e3c1d5
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Fixed makefile for tohgr path
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2017-07-24 19:17:11 -07:00 |
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Rob McMullen
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5baeb2546b
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Added additional wipe for title graphic screen
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2017-07-22 06:27:06 -07:00 |
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Rob McMullen
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b9235d8232
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Changed screen wipes for the different builds: nothing for working, wipes for demo
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2017-07-22 05:30:18 -07:00 |
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Rob McMullen
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74d9300108
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Added separate demo build including title screens and wipes
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2017-07-22 05:19:57 -07:00 |
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Rob McMullen
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1f296c9070
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Re-added cpgb stuff to Makefile to be able to build titles.dsk
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2017-07-21 14:11:46 -07:00 |
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Rob McMullen
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275396cf56
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Added fuji sprite for amidars
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2017-07-21 13:48:01 -07:00 |
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Rob McMullen
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b9b5c7cf3b
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Added title screen
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2017-07-21 11:52:25 -07:00 |
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Rob McMullen
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1d8a1d8c66
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Added some debug hex printing and better player init
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2017-07-20 13:43:49 -07:00 |
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Rob McMullen
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190822a0dc
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Maze generation working
* copy symbols to applewin directory so they'll show up in the debugger!
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2017-07-19 17:11:09 -07:00 |
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Rob McMullen
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566795be89
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WIP to generate maze tiles
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2017-07-19 10:07:00 -07:00 |
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Rob McMullen
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6fab66d7e7
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Added random number testing
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2017-07-19 07:01:36 -07:00 |
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Rob McMullen
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55cce08ad6
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Copied demo program from quicksprite as initial code
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2017-07-17 10:56:20 -07:00 |
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