Commit Graph

  • 057e46d44a Changed to the MPL master Rob McMullen 2021-05-04 09:52:51 -0700
  • 1a75732a79 Removed unused HGR2 page Rob McMullen 2018-07-21 21:18:58 -0700
  • aefe89c5f1 Added actual compiled font test Rob McMullen 2018-07-20 19:27:52 -0700
  • 4da5a2631e Added ACTOR_FLAG to set high bit on text page at enemy location Rob McMullen 2018-07-20 18:31:56 -0700
  • 4b0c7ead49 platform-apple2: added keycodes for IIe up/down keys Rob McMullen 2018-07-20 13:25:47 -0700
  • 2648b359e5 Fixed vars to use safe applesoft locations Rob McMullen 2018-07-20 13:04:53 -0700
  • f72f941296 Added placeholder for compiled font * moved var declaration into driver.s Rob McMullen 2018-07-20 12:58:06 -0700
  • 083580e483 Added BASIC test Rob McMullen 2018-07-20 12:57:03 -0700
  • f73ed4c652 Added simple clear screen without smc Rob McMullen 2018-07-20 12:21:41 -0700
  • f9e82052ba Use GNU makefile wildcard rules; haven't figured out pattern rules yet Rob McMullen 2018-07-20 11:59:17 -0700
  • e6693126a8 Fix because unmodified atasm doesn't accept % as binary constant Rob McMullen 2018-07-20 11:31:05 -0700
  • c4b4426f2f Added initial kfest2018 files Rob McMullen 2018-07-20 08:49:49 -0700
  • 159e8aed36 Fixed name of asmgen-generated products Rob McMullen 2018-07-20 08:45:48 -0700
  • 2f0a592d58 Added uniqueness check to rnd number seed generator * some seeds were being marked as valid when they had repeating patterns Rob McMullen 2017-08-29 09:03:02 -0700
  • e377daf598 Added brute-force random seed generator for the ADC/XOR simple random number generator Rob McMullen 2017-08-29 08:25:27 -0700
  • 73cf41adef Added images to README Rob McMullen 2017-08-17 19:57:58 -0700
  • 4177279c1b Updated README Rob McMullen 2017-08-17 18:46:00 -0700
  • 3a81d6abbf README updates v1 Rob McMullen 2017-08-17 18:29:04 -0700
  • 99e93ecd46 New font for my name on title screen Rob McMullen 2017-08-17 18:28:46 -0700
  • 6c96e8a548 Changed title page font for name; don't switch back to tohgr at line 167 when generating HGR screen Rob McMullen 2017-08-17 17:59:31 -0700
  • 9d50e7c9ef Added v1 disk image Rob McMullen 2017-08-17 16:01:35 -0700
  • 0a91defaf5 Added version number to disk image Rob McMullen 2017-08-17 13:51:11 -0700
  • f9ed6b8563 Updated README Rob McMullen 2017-08-17 13:48:14 -0700
  • 074e9fc045 changed target name to fujirun.dsk Rob McMullen 2017-08-17 13:44:22 -0700
  • 891103e90a Updated kansasfest image Rob McMullen 2017-08-17 13:44:12 -0700
  • a6128ddeb2 Added to the README Rob McMullen 2017-08-17 11:11:14 -0700
  • e9ef3f6a64 Added pre-generated HGR screens so you don't need tohgr unless rebuilding images Rob McMullen 2017-08-17 10:12:39 -0700
  • 818e821b4f Increased delay after scrolling FujiRun title screen into view Rob McMullen 2017-08-17 10:05:15 -0700
  • bd15ea8220 Updated hackfest title screen Rob McMullen 2017-08-17 10:05:02 -0700
  • 17477ef84f Cleaned up the midpoint crossing algorithm Rob McMullen 2017-08-02 12:56:27 -0700
  • ebb1cae8d2 Added debug check for boundary crossing in text screen or tile movement Rob McMullen 2017-08-02 12:27:41 -0700
  • e1a7386f96 Clear $800 for variable storage & reordered vars so X stuff and Y stuff is grouped together Rob McMullen 2017-08-02 11:29:07 -0700
  • b1a142d0f0 Added comments; changed zero page so it will mostly work on the atari Rob McMullen 2017-08-01 19:27:54 -0700
  • 51ef7374a9 Added initial README Rob McMullen 2017-07-28 06:37:15 -0700
  • 9c23002ff3 Added Peter Ferrie's lz4 decompressor to hold title screen so it can be reused Rob McMullen 2017-07-27 22:00:56 -0700
  • 84ea6ddce0 Replaced the partycrasher logo with player/missile. Don't want to tempt the ire of the shambling zombified remains of Atari Rob McMullen 2017-07-26 11:16:06 -0700
  • 241cc9fe72 Converted to asmgen (renamed from quicksprite) Rob McMullen 2017-07-26 11:00:20 -0700
  • 070aa30c81 Added scrolling wipe for thanks screen Rob McMullen 2017-07-25 17:57:16 -0700
  • 00135b3d2a Moved debug random test to debug.s Rob McMullen 2017-07-25 16:30:48 -0700
  • 38c286876e Moved another font drawing routine to platform file Rob McMullen 2017-07-25 16:27:35 -0700
  • ac27db193f Workaround for starting with one point before the player moves Rob McMullen 2017-07-25 16:14:51 -0700
  • 25fc49872f Moved damage functions to background.s Rob McMullen 2017-07-25 16:05:55 -0700
  • 23980e303f Moved screen functions to platform-apple2 Rob McMullen 2017-07-25 15:51:25 -0700
  • 7b6cf0c762 Moved all generated code and build products into build-apple2 directory Rob McMullen 2017-07-25 15:17:24 -0700
  • 4e6a8ecf20 First cut at separating out platform specific stuff Rob McMullen 2017-07-25 15:01:06 -0700
  • 03d912eaba Removed unused sprite graphic Rob McMullen 2017-07-25 14:26:08 -0700
  • 4c4deafbfa Grouped global constants into a single file Rob McMullen 2017-07-25 14:22:36 -0700
  • a625fb352b Beginning commenting before public release Rob McMullen 2017-07-25 14:06:51 -0700
  • d791130c06 Turned antialiasing off for text on title screen Rob McMullen 2017-07-25 13:56:12 -0700
  • b4d599d060 Cleanup of box painting and damage_maze Rob McMullen 2017-07-24 19:52:57 -0700
  • ca6452e48d Removed background test code Rob McMullen 2017-07-24 19:35:43 -0700
  • 36a1e3c1d5 Fixed makefile for tohgr path Rob McMullen 2017-07-24 19:17:11 -0700
  • dc749cd1e6 Added game over text Rob McMullen 2017-07-22 14:38:36 -0700
  • c186a55b33 Added parameter for wipe delay Rob McMullen 2017-07-22 14:38:03 -0700
  • c89c1cd226 Added thank yous Rob McMullen 2017-07-22 14:37:25 -0700
  • f606b4073f Fixed regeneration Rob McMullen 2017-07-22 12:56:28 -0700
  • 453641d8e2 Initial state machine for player status Rob McMullen 2017-07-22 12:47:55 -0700
  • e38d57d144 Fixed sub-tile movement for player Rob McMullen 2017-07-22 12:02:45 -0700
  • 552ee3b894 Added lives remaining display; reduced score display to 5 digits & lowered scoring values to more like a 1980 game Rob McMullen 2017-07-22 08:46:09 -0700
  • 62976be9e8 Fixed player freeze above row 5 Rob McMullen 2017-07-22 08:22:15 -0700
  • c3fa960fc3 Fixed amidar cornering Rob McMullen 2017-07-22 08:09:11 -0700
  • 10e8682f2f Fixed orbiter direction at corners going down Rob McMullen 2017-07-22 07:47:12 -0700
  • b665c92c4d Initial amidar movement Rob McMullen 2017-07-22 07:32:21 -0700
  • 5baeb2546b Added additional wipe for title graphic screen Rob McMullen 2017-07-22 06:27:06 -0700
  • 991da2424c updated fujirun title Rob McMullen 2017-07-22 05:37:46 -0700
  • b9235d8232 Changed screen wipes for the different builds: nothing for working, wipes for demo Rob McMullen 2017-07-22 05:30:18 -0700
  • 74d9300108 Added separate demo build including title screens and wipes Rob McMullen 2017-07-22 05:19:57 -0700
  • 6daefa7bfb Added 6 digit score Rob McMullen 2017-07-21 22:26:32 -0700
  • 152cac3ded Initial score panel display Rob McMullen 2017-07-21 22:02:56 -0700
  • 4484d2f1f4 Added black border around fuji sprite Rob McMullen 2017-07-21 21:03:26 -0700
  • 27ee9349cb Corrected midpoint tile changes for orbiter & higher speeds Rob McMullen 2017-07-21 20:57:25 -0700
  • 85fb9cd036 Orbiter working for direction change Rob McMullen 2017-07-21 19:30:23 -0700
  • af0c3b6f69 Initial code for sub-pixel orbiter movement Rob McMullen 2017-07-21 18:04:16 -0700
  • df59d3146e Added debug printing of amidar row/col Rob McMullen 2017-07-21 15:38:55 -0700
  • faf97fc4b7 Argh. Forgot an rts, the lack of which was sending init_amidar into init_player Rob McMullen 2017-07-21 15:37:58 -0700
  • 1fcde45ba6 Added labels for debug printing Rob McMullen 2017-07-21 14:12:43 -0700
  • 1f296c9070 Re-added cpgb stuff to Makefile to be able to build titles.dsk Rob McMullen 2017-07-21 14:11:46 -0700
  • 275396cf56 Added fuji sprite for amidars Rob McMullen 2017-07-21 13:48:01 -0700
  • 74bd5b6e8b Added color for fill characters Rob McMullen 2017-07-21 13:29:38 -0700
  • 61100c36c9 added box painting Rob McMullen 2017-07-21 13:20:57 -0700
  • 961310fd02 added box marking (but not painting yet) Rob McMullen 2017-07-21 11:53:23 -0700
  • b9b5c7cf3b Added title screen Rob McMullen 2017-07-21 11:52:25 -0700
  • e65f3599ae Added length to text damage in preparation for multiple character strings Rob McMullen 2017-07-21 06:53:47 -0700
  • dcdea54bbb Removed round-robin sprite drawing because it's unneeded with page flipping! Rob McMullen 2017-07-21 06:49:14 -0700
  • a3ab436e85 Added tile replacement for odd column left/right tiles * tile 15 replaces tile 12 in odd columns to produce correct bit pattern for green Rob McMullen 2017-07-20 22:27:38 -0700
  • 6e2e584ba7 Fixed x offset of player so it didn't intrude an extra byte into the score area Rob McMullen 2017-07-20 21:55:08 -0700
  • 0d0705b43f Added text damage Rob McMullen 2017-07-20 21:49:24 -0700
  • f7924f12bd Fixed clobbering of X in userinput Rob McMullen 2017-07-20 21:07:46 -0700
  • 0afa3a6b64 changed player row/col lookup to center on maze lines Rob McMullen 2017-07-20 18:37:17 -0700
  • c0a23a6ca2 First semi-controllable player Rob McMullen 2017-07-20 18:22:44 -0700
  • d2fd62cd34 Moved all actor* storage to page 8 Rob McMullen 2017-07-20 15:09:45 -0700
  • 1d8a1d8c66 Added some debug hex printing and better player init Rob McMullen 2017-07-20 13:43:49 -0700
  • fcafd74f17 Fixed background Rob McMullen 2017-07-20 11:58:48 -0700
  • c5882e7622 WIP player movement Rob McMullen 2017-07-20 09:48:26 -0700
  • 5e7a46c5ff WIP for actor movement Rob McMullen 2017-07-19 19:35:59 -0700
  • 190822a0dc Maze generation working * copy symbols to applewin directory so they'll show up in the debugger! Rob McMullen 2017-07-19 15:29:05 -0700
  • 566795be89 WIP to generate maze tiles Rob McMullen 2017-07-19 10:07:00 -0700
  • 1f991315ea Added text page clear Rob McMullen 2017-07-19 09:42:18 -0700
  • 6fab66d7e7 Added random number testing Rob McMullen 2017-07-18 17:30:28 -0700
  • 5c3bb189c4 Added run script for mazegen Rob McMullen 2017-07-17 11:14:37 -0700