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Fixed a couple of automap crashes
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@ -1156,7 +1156,7 @@ def _automap_show(targetX, targetY)#1
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// Ensure the global tileset is reloaded (otherwise tile eng will try to load it from wrong partition)
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mmgr(START_LOAD, 1)
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pGlobalTileset = mmgr(QUEUE_LOAD, 1<<8 | RES_TYPE_SM_TILESET)
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pGlobalTileset = mmgr(QUEUE_LOAD, 1<<8 | RES_TYPE_TILESET)
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mmgr(FINISH_LOAD, 0)
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// All done.
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@ -107,4 +107,4 @@ const RWTS_DRV2 = $80
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const RWTS_RDWRPART = (0<<8)
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const RWTS_OPENDIR = (1<<8)
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const LOAD_SAVE_BUF = $4E00
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const LOAD_SAVE_BUF = $4C00
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