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Fixes for game load and save.
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@@ -1310,6 +1310,7 @@ def initMap(x, y, dir)
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texturesLoaded = TRUE
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needRender = FALSE
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textDrawn = FALSE
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curEngine = NULL
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curPortrait = 0
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if global->b_curAvatar <> 0 and !mapIs3D
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setAvatar(global->b_curAvatar)
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@@ -1997,6 +1998,7 @@ end
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///////////////////////////////////////////////////////////////////////////////////////////////////
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def saveGame
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saveMapPos()
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loadEngine(MODULE_DISKOPS)=>diskops_saveGame()
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returnFromEngine()
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end
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