Slighly clearer item display for weapons with multiple attacks

This commit is contained in:
Martin Haye 2021-10-19 07:59:00 -07:00
parent 5fda98a742
commit 1ea4cfd65c

View File

@ -134,8 +134,8 @@ def displayWeaponStats(pItem1, pItem2)#0
displayTwoCol("Melee", pItem1, pItem2, r_meleeDmg, @wordField, @formatDice)
displayTwoCol("Proj", pItem1, pItem2, r_projectileDmg, @wordField, @formatDice)
displayTwoCol("Attack", pItem1, pItem2, ba_attacks+0, @byteField, @formatAttack)
displayTwoCol("Att 2", pItem1, pItem2, ba_attacks+1, @byteField, @formatAttack)
displayTwoCol("Att 3", pItem1, pItem2, ba_attacks+2, @byteField, @formatAttack)
displayTwoCol("Attck+", pItem1, pItem2, ba_attacks+1, @byteField, @formatAttack)
displayTwoCol("Attck+", pItem1, pItem2, ba_attacks+2, @byteField, @formatAttack)
displayTwoCol("Range", pItem1, pItem2, b_weaponRange, @byteField, @formatNum)
end