Fixed problem clearing portrait after teleport.

This commit is contained in:
Martin Haye 2016-04-07 07:35:28 -07:00
parent ccc43368d4
commit 312ee3a8a3

View File

@ -1181,6 +1181,7 @@ def initMap(x, y, dir)
setWindow2() setWindow2()
initDisplay(mapNum, pMap, x, y, dir) initDisplay(mapNum, pMap, x, y, dir)
needRender = FALSE needRender = FALSE
curPortrait = 0
// Display the party characters // Display the party characters
showParty() showParty()
@ -1218,7 +1219,6 @@ def checkScripts(x, y)
fin fin
p = pNext p = pNext
loop loop
printf1("anyTriggered=%d\n", anyTriggered)
return anyTriggered return anyTriggered
end end