Commit Graph

238 Commits

Author SHA1 Message Date
Martin Haye
4227042b11 More work refactoring API to rendering engines. 2015-03-31 12:02:48 -07:00
Martin Haye
58da79a805 Working on standardized API to 2d and 3d engines. 2015-03-25 11:51:29 -07:00
Martin Haye
a835321b5f Implemented printf for handy debugging, and now generating a map index for the 2D sections. 2015-03-25 07:40:46 -07:00
Martin Haye
56897dd67d Implementing printf-like family of functions. 2015-03-05 09:34:42 -08:00
Martin Haye
d0505a756b Merge branch 'master' of https://github.com/badvision/lawless-legends 2015-03-04 06:51:15 -08:00
David Schmenk
d6091a87a1 Fix in-line string off-by-one 2015-03-03 18:37:00 -08:00
Martin Haye
315c6b6936 More work on 2D script triggers. 2015-03-03 09:03:22 -08:00
Martin Haye
152fa2bd8b Merge branch 'master' of https://github.com/badvision/lawless-legends 2015-02-27 05:33:15 -08:00
Martin Haye
2b686a8629 More work on script triggers. 2015-02-27 05:33:11 -08:00
dschmenk
42bc9441a3 Add in-line strings 2015-02-26 13:07:08 -08:00
Martin Haye
5109fcf41a Now calculating avatar X and Y offsets within current map section. 2015-02-23 08:39:10 -08:00
Martin Haye
abd63d0481 Now loading scripts for 2D maps, and registering the new trigger table. 2015-02-23 08:01:47 -08:00
Martin Haye
3376930f85 Rearranged 2D map section checks to add a 'calculate' mode, which will be used to check flags under the avatar. 2015-02-20 08:17:35 -08:00
Martin Haye
430ee9ce65 Now packing scripts for 2D map sections. 2015-02-19 10:44:17 -08:00
Martin Haye
2d06dc337a Merge branch 'master' of https://github.com/badvision/lawless-legends 2015-02-16 16:18:04 -08:00
Martin Haye
792b8854ac More 2d work: tileset division, show avatar in center, fix load bug. 2015-02-16 16:18:00 -08:00
dschmenk
bc93460bd6 Oops, forgot to add this in (old stdlib.plh) 2015-02-13 16:50:25 -08:00
dschmenk
d9614dfbb9 Force \r to 0x0A 2015-02-13 16:49:12 -08:00
dschmenk
b8affbb871 Merge branch 'master' of http://github.com/badvision/lawless-legends 2015-02-13 16:47:51 -08:00
dschmenk
da0c23e35a Minor fix for initial break_tag in repeat statement. Loadable module
return value fixes.
2015-02-03 22:04:11 -08:00
Martin Haye
cc23a96a09 Full map scrolling now works. 2015-02-03 09:16:24 -08:00
Martin Haye
ea10bfcdae Jump over debug support code, to avoid accidental problems when adding debugging. 2015-02-03 09:16:12 -08:00
Martin Haye
6ee15e1d9a Needed ability to free same block more than once. 2015-02-03 09:15:38 -08:00
dschmenk
508a2c84fb Fix VM bug in BRNE/BREQ, parse lvalue bug, and rename stdlib to cmdsys 2015-01-28 12:56:14 -08:00
Martin Haye
a71d652f30 Merge branch 'master' of https://github.com/badvision/lawless-legends 2015-01-27 10:08:23 -08:00
Martin Haye
3549f8635f Fixed exploding bug. 2015-01-27 08:47:07 -08:00
Martin Haye
b9a4caba1f Fixed tile address calculation and tileset numbering. 2015-01-27 08:36:05 -08:00
Martin Haye
dc194d44f7 Simplified section math. 2015-01-18 08:59:56 -08:00
Martin Haye
aa1c662d04 Simplified section math. 2015-01-18 08:49:45 -08:00
Martin Haye
4dec52a4d2 Got some tiles to display\! 2015-01-17 16:38:52 -08:00
Martin Haye
09583ce1ce Now loading the initial 4 map sections in the tile engine. 2015-01-10 13:17:56 -08:00
Martin Haye
4e4892381f Now splitting maps up into sections. Refactored game loop to make room for 2D variant. 2015-01-07 14:48:04 -08:00
David Schmenk
7d6860b1d5 Bring PLASMA up-to-date 2015-01-02 17:29:02 -08:00
Martin Haye
bc73588a20 Merge branch 'master' of https://github.com/badvision/lawless-legends 2014-12-21 08:17:26 -08:00
Martin Haye
14193fb73d Working on splitting 2D maps into sections. 2014-12-21 08:17:21 -08:00
David Schmenk
dee30787b4 Add structures to PLASMA 2014-12-07 20:59:24 -08:00
David Schmenk
700b85280d Don't output module dependencies if not a module 2014-11-18 12:55:38 -08:00
David Schmenk
f2debb1b4d Add syntax sugar for array define and improve enter/leave sequence 2014-11-17 17:57:07 -08:00
Martin Haye
c43f381296 Much better error and warning pinpointing during pack process. 2014-09-11 08:54:37 -07:00
Martin Haye
a480dc8c96 Merge branch 'master' of https://github.com/badvision/lawless-legends 2014-09-11 06:48:04 -07:00
Martin Haye
c1f0cdab58 Added partial code to pack 126x128 images. 2014-09-11 06:48:01 -07:00
Brendan Robert
bcd2e6c83e Started adding tile engine support to the build/pack -- still have to pack maps and tilesets and create a test stub for the tile engine 2014-09-05 09:44:14 -05:00
Martin Haye
e82f75009d Updated comment style for new PLASMA. 2014-08-21 08:17:50 -07:00
David Schmenk
d62f499c31 Update comment and multiple statements
Update comment symbol to "//" and allow multiple statements per line with ";"
2014-08-14 20:01:52 -07:00
David Schmenk
fb3f6722cf Convert comment symbol to '//' and allow multiple statements per line
with ';'
2014-08-14 19:28:31 -07:00
Brendan Robert
a6ebac6b5e Added logic to set tileset memory location prior to drawing 2014-08-13 01:01:15 -05:00
Brendan Robert
5c9c04f794 Added logic to load tilesets when moving across map 2014-08-13 00:59:05 -05:00
Brendan Robert
de57fc238d Got the compile kinks out of the tile code but it is still untested 2014-08-12 23:10:35 -05:00
Brendan Robert
bc47e0bc04 Finished outer drawing loop, now to get the code working... :-) 2014-08-11 22:47:42 -05:00
Martin Haye
f1f00fff4b Merge branch 'master' of https://github.com/badvision/lawless-legends 2014-08-10 17:23:50 -07:00