Martin Haye
|
3376930f85
|
Rearranged 2D map section checks to add a 'calculate' mode, which will be used to check flags under the avatar.
|
2015-02-20 08:17:35 -08:00 |
|
Martin Haye
|
430ee9ce65
|
Now packing scripts for 2D map sections.
|
2015-02-19 10:44:17 -08:00 |
|
Martin Haye
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2d06dc337a
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-02-16 16:18:04 -08:00 |
|
Martin Haye
|
792b8854ac
|
More 2d work: tileset division, show avatar in center, fix load bug.
|
2015-02-16 16:18:00 -08:00 |
|
dschmenk
|
bc93460bd6
|
Oops, forgot to add this in (old stdlib.plh)
|
2015-02-13 16:50:25 -08:00 |
|
dschmenk
|
d9614dfbb9
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Force \r to 0x0A
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2015-02-13 16:49:12 -08:00 |
|
dschmenk
|
b8affbb871
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Merge branch 'master' of http://github.com/badvision/lawless-legends
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2015-02-13 16:47:51 -08:00 |
|
dschmenk
|
da0c23e35a
|
Minor fix for initial break_tag in repeat statement. Loadable module
return value fixes.
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2015-02-03 22:04:11 -08:00 |
|
Martin Haye
|
cc23a96a09
|
Full map scrolling now works.
|
2015-02-03 09:16:24 -08:00 |
|
Martin Haye
|
ea10bfcdae
|
Jump over debug support code, to avoid accidental problems when adding debugging.
|
2015-02-03 09:16:12 -08:00 |
|
Martin Haye
|
6ee15e1d9a
|
Needed ability to free same block more than once.
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2015-02-03 09:15:38 -08:00 |
|
dschmenk
|
508a2c84fb
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Fix VM bug in BRNE/BREQ, parse lvalue bug, and rename stdlib to cmdsys
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2015-01-28 12:56:14 -08:00 |
|
Martin Haye
|
a71d652f30
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-01-27 10:08:23 -08:00 |
|
Martin Haye
|
3549f8635f
|
Fixed exploding bug.
|
2015-01-27 08:47:07 -08:00 |
|
Martin Haye
|
b9a4caba1f
|
Fixed tile address calculation and tileset numbering.
|
2015-01-27 08:36:05 -08:00 |
|
Martin Haye
|
dc194d44f7
|
Simplified section math.
|
2015-01-18 08:59:56 -08:00 |
|
Martin Haye
|
aa1c662d04
|
Simplified section math.
|
2015-01-18 08:49:45 -08:00 |
|
Martin Haye
|
4dec52a4d2
|
Got some tiles to display\!
|
2015-01-17 16:38:52 -08:00 |
|
Martin Haye
|
09583ce1ce
|
Now loading the initial 4 map sections in the tile engine.
|
2015-01-10 13:17:56 -08:00 |
|
Martin Haye
|
4e4892381f
|
Now splitting maps up into sections. Refactored game loop to make room for 2D variant.
|
2015-01-07 14:48:04 -08:00 |
|
David Schmenk
|
7d6860b1d5
|
Bring PLASMA up-to-date
|
2015-01-02 17:29:02 -08:00 |
|
Martin Haye
|
bc73588a20
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2014-12-21 08:17:26 -08:00 |
|
Martin Haye
|
14193fb73d
|
Working on splitting 2D maps into sections.
|
2014-12-21 08:17:21 -08:00 |
|
David Schmenk
|
dee30787b4
|
Add structures to PLASMA
|
2014-12-07 20:59:24 -08:00 |
|
David Schmenk
|
700b85280d
|
Don't output module dependencies if not a module
|
2014-11-18 12:55:38 -08:00 |
|
David Schmenk
|
f2debb1b4d
|
Add syntax sugar for array define and improve enter/leave sequence
|
2014-11-17 17:57:07 -08:00 |
|
Martin Haye
|
c43f381296
|
Much better error and warning pinpointing during pack process.
|
2014-09-11 08:54:37 -07:00 |
|
Martin Haye
|
a480dc8c96
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2014-09-11 06:48:04 -07:00 |
|
Martin Haye
|
c1f0cdab58
|
Added partial code to pack 126x128 images.
|
2014-09-11 06:48:01 -07:00 |
|
Brendan Robert
|
bcd2e6c83e
|
Started adding tile engine support to the build/pack -- still have to pack maps and tilesets and create a test stub for the tile engine
|
2014-09-05 09:44:14 -05:00 |
|
Martin Haye
|
e82f75009d
|
Updated comment style for new PLASMA.
|
2014-08-21 08:17:50 -07:00 |
|
David Schmenk
|
d62f499c31
|
Update comment and multiple statements
Update comment symbol to "//" and allow multiple statements per line with ";"
|
2014-08-14 20:01:52 -07:00 |
|
David Schmenk
|
fb3f6722cf
|
Convert comment symbol to '//' and allow multiple statements per line
with ';'
|
2014-08-14 19:28:31 -07:00 |
|
Brendan Robert
|
a6ebac6b5e
|
Added logic to set tileset memory location prior to drawing
|
2014-08-13 01:01:15 -05:00 |
|
Brendan Robert
|
5c9c04f794
|
Added logic to load tilesets when moving across map
|
2014-08-13 00:59:05 -05:00 |
|
Brendan Robert
|
de57fc238d
|
Got the compile kinks out of the tile code but it is still untested
|
2014-08-12 23:10:35 -05:00 |
|
Brendan Robert
|
bc47e0bc04
|
Finished outer drawing loop, now to get the code working... :-)
|
2014-08-11 22:47:42 -05:00 |
|
Martin Haye
|
f1f00fff4b
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2014-08-10 17:23:50 -07:00 |
|
Brendan Robert
|
8f49e482c5
|
Closer to having a workable first draft of tile rendering but not done yet
|
2014-08-08 01:24:55 -05:00 |
|
Brendan Robert
|
9dbe9a9656
|
Inching my way towards a full drawing routine
|
2014-08-07 11:00:35 -05:00 |
|
Martin Haye
|
c7c969d2d0
|
Fixed bug where println wasn't recognized.
|
2014-07-25 18:33:44 -05:00 |
|
Martin Haye
|
d66d6acf97
|
Fixed horrible bug in the memory manager.
|
2014-07-25 17:05:34 -05:00 |
|
Martin Haye
|
d6d6dbf718
|
Was fooling around with scrolling.
|
2014-07-25 13:23:27 -05:00 |
|
Martin Haye
|
f7655e6c79
|
Fixed scrolling.
|
2014-07-23 15:39:43 -05:00 |
|
Martin Haye
|
760cccbb80
|
Fixed mem coalesce bug, and made return to wilderness resume the old position.
|
2014-07-23 14:50:16 -05:00 |
|
Martin Haye
|
e849051afd
|
Implemented loading screen, fixed a bunch of bugs.
|
2014-07-21 18:28:39 -07:00 |
|
Martin Haye
|
45c0ccf6c3
|
Splitting strings into words.
|
2014-07-20 15:52:51 -07:00 |
|
Martin Haye
|
02116fad3c
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2014-07-20 14:44:02 -07:00 |
|
Martin Haye
|
a2830e9828
|
More work on init scripts, and proper redrawing after teleport.
|
2014-07-20 14:43:48 -07:00 |
|
Brendan Robert
|
542d0b2589
|
Clarifications in the comments
|
2014-07-20 11:23:32 -05:00 |
|