Martin Haye
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58da79a805
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Working on standardized API to 2d and 3d engines.
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2015-03-25 11:51:29 -07:00 |
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Martin Haye
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a835321b5f
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Implemented printf for handy debugging, and now generating a map index for the 2D sections.
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2015-03-25 07:40:46 -07:00 |
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Martin Haye
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56897dd67d
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Implementing printf-like family of functions.
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2015-03-05 09:34:42 -08:00 |
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Martin Haye
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d0505a756b
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-03-04 06:51:15 -08:00 |
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David Schmenk
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d6091a87a1
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Fix in-line string off-by-one
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2015-03-03 18:37:00 -08:00 |
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Martin Haye
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315c6b6936
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More work on 2D script triggers.
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2015-03-03 09:03:22 -08:00 |
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Martin Haye
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152fa2bd8b
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-02-27 05:33:15 -08:00 |
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Martin Haye
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2b686a8629
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More work on script triggers.
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2015-02-27 05:33:11 -08:00 |
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dschmenk
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42bc9441a3
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Add in-line strings
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2015-02-26 13:07:08 -08:00 |
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Martin Haye
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5109fcf41a
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Now calculating avatar X and Y offsets within current map section.
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2015-02-23 08:39:10 -08:00 |
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Martin Haye
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abd63d0481
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Now loading scripts for 2D maps, and registering the new trigger table.
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2015-02-23 08:01:47 -08:00 |
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Martin Haye
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3376930f85
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Rearranged 2D map section checks to add a 'calculate' mode, which will be used to check flags under the avatar.
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2015-02-20 08:17:35 -08:00 |
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Martin Haye
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430ee9ce65
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Now packing scripts for 2D map sections.
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2015-02-19 10:44:17 -08:00 |
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Martin Haye
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2d06dc337a
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-02-16 16:18:04 -08:00 |
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Martin Haye
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792b8854ac
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More 2d work: tileset division, show avatar in center, fix load bug.
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2015-02-16 16:18:00 -08:00 |
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dschmenk
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bc93460bd6
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Oops, forgot to add this in (old stdlib.plh)
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2015-02-13 16:50:25 -08:00 |
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dschmenk
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d9614dfbb9
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Force \r to 0x0A
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2015-02-13 16:49:12 -08:00 |
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dschmenk
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b8affbb871
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Merge branch 'master' of http://github.com/badvision/lawless-legends
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2015-02-13 16:47:51 -08:00 |
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Brendan Robert
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61bf08d0c4
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Added PC/Hi/Lo variants of the B&W checkered patterns
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2015-02-09 21:24:34 -06:00 |
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dschmenk
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da0c23e35a
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Minor fix for initial break_tag in repeat statement. Loadable module
return value fixes.
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2015-02-03 22:04:11 -08:00 |
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Brendan Robert
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17d8c6d082
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Added whole-image paste support
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2015-02-03 19:10:36 -06:00 |
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Martin Haye
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cc23a96a09
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Full map scrolling now works.
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2015-02-03 09:16:24 -08:00 |
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Martin Haye
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ea10bfcdae
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Jump over debug support code, to avoid accidental problems when adding debugging.
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2015-02-03 09:16:12 -08:00 |
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Martin Haye
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6ee15e1d9a
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Needed ability to free same block more than once.
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2015-02-03 09:15:38 -08:00 |
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David Schmenk
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508caddcdb
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Fix multi-dimensional array example.
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2015-01-28 13:11:05 -08:00 |
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David Schmenk
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0f56712604
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stdlib -> cmdsys
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2015-01-28 13:06:59 -08:00 |
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dschmenk
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508a2c84fb
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Fix VM bug in BRNE/BREQ, parse lvalue bug, and rename stdlib to cmdsys
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2015-01-28 12:56:14 -08:00 |
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Martin Haye
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a71d652f30
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-01-27 10:08:23 -08:00 |
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Martin Haye
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3549f8635f
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Fixed exploding bug.
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2015-01-27 08:47:07 -08:00 |
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Martin Haye
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b9a4caba1f
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Fixed tile address calculation and tileset numbering.
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2015-01-27 08:36:05 -08:00 |
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Martin Haye
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dc194d44f7
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Simplified section math.
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2015-01-18 08:59:56 -08:00 |
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Martin Haye
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aa1c662d04
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Simplified section math.
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2015-01-18 08:49:45 -08:00 |
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Martin Haye
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4dec52a4d2
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Got some tiles to display\!
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2015-01-17 16:38:52 -08:00 |
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Martin Haye
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09583ce1ce
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Now loading the initial 4 map sections in the tile engine.
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2015-01-10 13:17:56 -08:00 |
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Martin Haye
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4e4892381f
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Now splitting maps up into sections. Refactored game loop to make room for 2D variant.
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2015-01-07 14:48:04 -08:00 |
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David Schmenk
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7d6860b1d5
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Bring PLASMA up-to-date
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2015-01-02 17:29:02 -08:00 |
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Martin Haye
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bc73588a20
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2014-12-21 08:17:26 -08:00 |
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Martin Haye
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14193fb73d
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Working on splitting 2D maps into sections.
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2014-12-21 08:17:21 -08:00 |
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Brendan Robert
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f6b38066c7
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Added logic to reset zoom of image editor when switching/creating images and also fixed blue rectangle showing in wrong place when drawing rectangles.
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2014-12-16 22:06:27 -06:00 |
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Brendan Robert
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e7aa88ab65
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Moved image editor fxml and fixed case issue that broke in many OSes (but worked in Mac, strangely enough). Also un-smushed image form fields
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2014-12-16 21:07:29 -06:00 |
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Brendan Robert
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ef905a7457
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Changed zoom/pan of image editor to use scrollPane, also other small code tweaks in a few places.
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2014-12-15 20:59:38 -06:00 |
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David Schmenk
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dee30787b4
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Add structures to PLASMA
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2014-12-07 20:59:24 -08:00 |
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David Schmenk
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700b85280d
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Don't output module dependencies if not a module
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2014-11-18 12:55:38 -08:00 |
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David Schmenk
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f2debb1b4d
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Add syntax sugar for array define and improve enter/leave sequence
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2014-11-17 17:57:07 -08:00 |
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Brendan Robert
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a5915592b9
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Updated test expectations for red/blue hgr tests
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2014-11-08 10:09:50 -06:00 |
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Brendan Robert
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929e285f00
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Fixed image editor panning behavior (overlap issue is still present)
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2014-11-08 09:25:33 -06:00 |
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Brendan Robert
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21e5495202
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Added lo/hi variations for black and white. Also made incremental improvements for image editing (fixed slowness issues)
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2014-11-08 08:32:00 -06:00 |
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Brendan Robert
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ca3f295d8d
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Added black/white tests back, lowered expectations for other test quality
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2014-11-05 01:16:39 -06:00 |
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Brendan Robert
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0b77c5ea85
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Additional tweaking of coefficients to eliminate blown-out images
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2014-11-05 01:15:58 -06:00 |
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Brendan Robert
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1878960952
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Slight cleanup of calculations, also faster array copy being used now
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2014-11-04 23:31:12 -06:00 |
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