Brendan Robert
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5ef88e1268
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OLE-7 Renamed controller/tab to reflect globals, not just global scripts
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2015-05-28 01:03:37 -05:00 |
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Brendan Robert
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761c3247a2
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OLE-7: Refactored script controller to use the same abstract pattern as other UI controllers
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2015-05-27 23:48:53 -05:00 |
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Martin Haye
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e7308b9ab6
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-27 08:13:18 -07:00 |
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Martin Haye
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a2454c1212
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Fixes for map name display, sky/ground colors, and portrait rendering.
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2015-05-27 08:13:09 -07:00 |
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Brendan Robert
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86a9edf5aa
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Added new revolver icon for Outlaw editor, but currently there's no packaging to take advantage of it yet.
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2015-05-25 23:49:44 -05:00 |
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Brendan Robert
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240ea8aad8
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Stubbed out the new global script editor UI, not hooked up to anything yet though.
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2015-05-25 23:49:10 -05:00 |
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BagoZonde
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c32a533cc9
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C64: 2d proof of concept demo
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2015-05-24 11:23:31 +02:00 |
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Brendan Robert
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93efce12eb
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Script name colors are now prevented from being too bright and also are bold to be more readable.
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2015-05-23 15:50:58 -05:00 |
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Brendan Robert
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59b55105a5
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Added cursor helper and cleaned up event model (a little)
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2015-05-22 00:17:55 -05:00 |
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Brendan Robert
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c238eb3afd
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Added null checks for new maps
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2015-05-22 00:17:21 -05:00 |
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Brendan Robert
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c24db71b78
|
Flipped eraser icon horizontally
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2015-05-22 00:17:06 -05:00 |
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Martin Haye
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2b9cfbde71
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-21 07:19:28 -07:00 |
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Martin Haye
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2069140e31
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Fixed for broken scripting after loading new map sections.
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2015-05-21 07:19:22 -07:00 |
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Brendan Robert
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13ac184d89
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Object cloning now possible -- TransferHelper is the current holder of the functionality but it should probably be moved somewhere better
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2015-05-21 00:14:30 -05:00 |
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Brendan Robert
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71f20dcf1b
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Sort scripts alphabetically now
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2015-05-20 23:15:31 -05:00 |
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Brendan Robert
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7541cf4a52
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Moved left arrow over so it doesn't overlap scripts pane
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2015-05-20 23:15:15 -05:00 |
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Brendan Robert
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5d252cfc77
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fixed incorrectly implemented debounce logic
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2015-05-20 23:14:42 -05:00 |
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Martin Haye
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907666c716
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Now able to script transitions from 2D to 3D and back.
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2015-05-20 09:47:35 -07:00 |
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Martin Haye
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b2b922aa7c
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-16 11:00:35 -07:00 |
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Martin Haye
|
0a85fb5f1d
|
Fixed more bugs. Now 2D to 3D, and back, work.
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2015-05-16 11:00:31 -07:00 |
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Brendan Robert
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b12d9cec7d
|
Control Space hooked up as well as new eraser tool
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2015-05-16 12:31:22 -05:00 |
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Brendan Robert
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bb913b0242
|
"Control Space" feature for quick tile selection
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2015-05-16 12:29:22 -05:00 |
|
Martin Haye
|
7be0112be4
|
Symmetric improvements to 2D API.
|
2015-05-16 08:48:29 -07:00 |
|
Martin Haye
|
f0a53623b5
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-15 08:19:32 -07:00 |
|
Martin Haye
|
80cf3ddb03
|
Got triggers working right on 3D map, including multiple triggers per location.
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2015-05-15 08:19:18 -07:00 |
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Brendan Robert
|
2049cb0756
|
Fixed annoying bug that would cause current tile to be disselected when editing name/category
|
2015-05-15 00:08:13 -05:00 |
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Brendan Robert
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1c7b1159be
|
Tiles are now presented in category-based submenus and current tile is retained when switching maps
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2015-05-15 00:07:51 -05:00 |
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Brendan Robert
|
f4b45003bd
|
Switched to JFX 1.8 packaging and added visibility controls for scripts (still a work in progress though)
|
2015-05-14 01:01:58 -05:00 |
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Brendan Robert
|
c79f333d24
|
Adding new visiblity icons
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2015-05-14 01:01:28 -05:00 |
|
Martin Haye
|
375cac1459
|
Getting 3D back into shape.
|
2015-05-07 10:17:38 -07:00 |
|
Martin Haye
|
64870ea6a8
|
Working on 2D to 3D transition.
|
2015-05-07 09:12:52 -07:00 |
|
Martin Haye
|
d4a550f760
|
Corrected handling of obstruction and script flags on 2D map.
|
2015-05-07 06:54:43 -07:00 |
|
Martin Haye
|
329a7070ce
|
Cleaned some debug stuff up.
|
2015-05-06 09:45:59 -07:00 |
|
Martin Haye
|
f22f4ed9db
|
Teleportation mostly fixed.
|
2015-05-06 09:36:27 -07:00 |
|
Martin Haye
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be7b8a0b70
|
Testing long-range teleport.
|
2015-05-03 09:25:57 -07:00 |
|
Martin Haye
|
4f093e405f
|
Fixed bug when freeing and then reloading a module.
|
2015-04-28 08:14:19 -07:00 |
|
Martin Haye
|
eada6ad85d
|
Progress on 2D scrolling.
|
2015-04-27 08:25:15 -07:00 |
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Martin Haye
|
8d4264d5f2
|
More 2D teleportation.
|
2015-04-27 06:21:42 -07:00 |
|
Martin Haye
|
1f5a6cec29
|
Basics of 2D teleport kinda working.
|
2015-04-20 08:32:02 -07:00 |
|
Martin Haye
|
783c011b53
|
Implemented the rest of the render API for the tile engine.
|
2015-04-15 10:22:05 -07:00 |
|
Martin Haye
|
7142365ed7
|
Okay, I think I finally have teleport code that might work.
|
2015-04-14 07:45:02 -07:00 |
|
Martin Haye
|
9739fb34e9
|
Working on 2D teleportation.
|
2015-04-14 07:19:42 -07:00 |
|
Martin Haye
|
9e94928f0a
|
More refactoring.
|
2015-04-09 10:31:36 -07:00 |
|
Martin Haye
|
046b35faa9
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2015-04-05 09:52:41 -07:00 |
|
Martin Haye
|
efe2415098
|
More refactoring.
|
2015-04-05 09:52:38 -07:00 |
|
Brendan Robert
|
8206fb28dd
|
Updated project dependencies to be compatible with JDK8u40
|
2015-04-02 23:44:09 -05:00 |
|
Martin Haye
|
03e27aaa76
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2015-03-31 12:02:55 -07:00 |
|
Martin Haye
|
4227042b11
|
More work refactoring API to rendering engines.
|
2015-03-31 12:02:48 -07:00 |
|
Brendan Robert
|
e0d16ebd08
|
Fixed way that missing tiles are handled: WARNING this update requires JRE 8_40 or higher
|
2015-03-29 01:35:46 -05:00 |
|
Martin Haye
|
bea1cc29e5
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2015-03-25 11:51:32 -07:00 |
|