Brendan Robert
|
671de1257c
|
FIXED OLE-12 -- Map script deletion has been implemented with confirmation. Same confirmation propmpt has been added to global script deletion as well.
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2015-05-30 16:28:10 -05:00 |
|
Martin Haye
|
994205c842
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-28 09:05:29 -07:00 |
|
Martin Haye
|
fa266e6367
|
Fixed so portraits work right in 3D maps.
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2015-05-28 09:05:24 -07:00 |
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Martin Haye
|
f1dfcccff3
|
Added Blockly blocks for showing portraits.
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2015-05-28 08:14:01 -07:00 |
|
Brendan Robert
|
32a3180ebd
|
FIXED OLE-7
Global scripting is now somewhat available but needs some additional features to be really usable.
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2015-05-28 01:04:31 -05:00 |
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Brendan Robert
|
5ef88e1268
|
OLE-7 Renamed controller/tab to reflect globals, not just global scripts
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2015-05-28 01:03:37 -05:00 |
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Brendan Robert
|
761c3247a2
|
OLE-7: Refactored script controller to use the same abstract pattern as other UI controllers
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2015-05-27 23:48:53 -05:00 |
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Martin Haye
|
e7308b9ab6
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-27 08:13:18 -07:00 |
|
Martin Haye
|
a2454c1212
|
Fixes for map name display, sky/ground colors, and portrait rendering.
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2015-05-27 08:13:09 -07:00 |
|
Brendan Robert
|
86a9edf5aa
|
Added new revolver icon for Outlaw editor, but currently there's no packaging to take advantage of it yet.
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2015-05-25 23:49:44 -05:00 |
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Brendan Robert
|
240ea8aad8
|
Stubbed out the new global script editor UI, not hooked up to anything yet though.
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2015-05-25 23:49:10 -05:00 |
|
BagoZonde
|
c32a533cc9
|
C64: 2d proof of concept demo
|
2015-05-24 11:23:31 +02:00 |
|
Brendan Robert
|
93efce12eb
|
Script name colors are now prevented from being too bright and also are bold to be more readable.
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2015-05-23 15:50:58 -05:00 |
|
Brendan Robert
|
59b55105a5
|
Added cursor helper and cleaned up event model (a little)
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2015-05-22 00:17:55 -05:00 |
|
Brendan Robert
|
c238eb3afd
|
Added null checks for new maps
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2015-05-22 00:17:21 -05:00 |
|
Brendan Robert
|
c24db71b78
|
Flipped eraser icon horizontally
|
2015-05-22 00:17:06 -05:00 |
|
Martin Haye
|
2b9cfbde71
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-21 07:19:28 -07:00 |
|
Martin Haye
|
2069140e31
|
Fixed for broken scripting after loading new map sections.
|
2015-05-21 07:19:22 -07:00 |
|
Brendan Robert
|
13ac184d89
|
Object cloning now possible -- TransferHelper is the current holder of the functionality but it should probably be moved somewhere better
|
2015-05-21 00:14:30 -05:00 |
|
Brendan Robert
|
71f20dcf1b
|
Sort scripts alphabetically now
|
2015-05-20 23:15:31 -05:00 |
|
Brendan Robert
|
7541cf4a52
|
Moved left arrow over so it doesn't overlap scripts pane
|
2015-05-20 23:15:15 -05:00 |
|
Brendan Robert
|
5d252cfc77
|
fixed incorrectly implemented debounce logic
|
2015-05-20 23:14:42 -05:00 |
|
Martin Haye
|
907666c716
|
Now able to script transitions from 2D to 3D and back.
|
2015-05-20 09:47:35 -07:00 |
|
Martin Haye
|
b2b922aa7c
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2015-05-16 11:00:35 -07:00 |
|
Martin Haye
|
0a85fb5f1d
|
Fixed more bugs. Now 2D to 3D, and back, work.
|
2015-05-16 11:00:31 -07:00 |
|
Brendan Robert
|
b12d9cec7d
|
Control Space hooked up as well as new eraser tool
|
2015-05-16 12:31:22 -05:00 |
|
Brendan Robert
|
bb913b0242
|
"Control Space" feature for quick tile selection
|
2015-05-16 12:29:22 -05:00 |
|
Martin Haye
|
7be0112be4
|
Symmetric improvements to 2D API.
|
2015-05-16 08:48:29 -07:00 |
|
Martin Haye
|
f0a53623b5
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2015-05-15 08:19:32 -07:00 |
|
Martin Haye
|
80cf3ddb03
|
Got triggers working right on 3D map, including multiple triggers per location.
|
2015-05-15 08:19:18 -07:00 |
|
Brendan Robert
|
2049cb0756
|
Fixed annoying bug that would cause current tile to be disselected when editing name/category
|
2015-05-15 00:08:13 -05:00 |
|
Brendan Robert
|
1c7b1159be
|
Tiles are now presented in category-based submenus and current tile is retained when switching maps
|
2015-05-15 00:07:51 -05:00 |
|
Brendan Robert
|
f4b45003bd
|
Switched to JFX 1.8 packaging and added visibility controls for scripts (still a work in progress though)
|
2015-05-14 01:01:58 -05:00 |
|
Brendan Robert
|
c79f333d24
|
Adding new visiblity icons
|
2015-05-14 01:01:28 -05:00 |
|
Martin Haye
|
375cac1459
|
Getting 3D back into shape.
|
2015-05-07 10:17:38 -07:00 |
|
Martin Haye
|
64870ea6a8
|
Working on 2D to 3D transition.
|
2015-05-07 09:12:52 -07:00 |
|
Martin Haye
|
d4a550f760
|
Corrected handling of obstruction and script flags on 2D map.
|
2015-05-07 06:54:43 -07:00 |
|
Martin Haye
|
329a7070ce
|
Cleaned some debug stuff up.
|
2015-05-06 09:45:59 -07:00 |
|
Martin Haye
|
f22f4ed9db
|
Teleportation mostly fixed.
|
2015-05-06 09:36:27 -07:00 |
|
Martin Haye
|
be7b8a0b70
|
Testing long-range teleport.
|
2015-05-03 09:25:57 -07:00 |
|
Martin Haye
|
4f093e405f
|
Fixed bug when freeing and then reloading a module.
|
2015-04-28 08:14:19 -07:00 |
|
Martin Haye
|
eada6ad85d
|
Progress on 2D scrolling.
|
2015-04-27 08:25:15 -07:00 |
|
Martin Haye
|
8d4264d5f2
|
More 2D teleportation.
|
2015-04-27 06:21:42 -07:00 |
|
Martin Haye
|
1f5a6cec29
|
Basics of 2D teleport kinda working.
|
2015-04-20 08:32:02 -07:00 |
|
Martin Haye
|
783c011b53
|
Implemented the rest of the render API for the tile engine.
|
2015-04-15 10:22:05 -07:00 |
|
Martin Haye
|
7142365ed7
|
Okay, I think I finally have teleport code that might work.
|
2015-04-14 07:45:02 -07:00 |
|
Martin Haye
|
9739fb34e9
|
Working on 2D teleportation.
|
2015-04-14 07:19:42 -07:00 |
|
Martin Haye
|
9e94928f0a
|
More refactoring.
|
2015-04-09 10:31:36 -07:00 |
|
Martin Haye
|
046b35faa9
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2015-04-05 09:52:41 -07:00 |
|
Martin Haye
|
efe2415098
|
More refactoring.
|
2015-04-05 09:52:38 -07:00 |
|