Martin Haye
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abcf6f9c94
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Fixed display problems with godmode teleport.
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2017-08-14 08:16:38 -07:00 |
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Martin Haye
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9c45ed0fb5
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Added import-game function.
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2017-08-14 08:01:31 -07:00 |
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Martin Haye
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4cf10aba0a
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Took out some debugging code, and made next/prev portrait more efficient.
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2017-08-12 10:29:54 -07:00 |
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Martin Haye
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1ce5b2b0a0
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Fixed latent animation bug introduced by PF - when advancing anim ptr, need to get both bytes of offset before changing ptr.
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2017-08-12 10:25:24 -07:00 |
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Martin Haye
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8cd36fad17
|
Added version stamp (encoded engine time, plus scenario differential)
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2017-08-11 11:17:38 -07:00 |
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Martin Haye
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3a452e3de1
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More rational suppression of script-within-script. Fix for rendering wrong direction while going backward.
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2017-08-10 10:51:20 -07:00 |
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Martin Haye
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e1cc6c37b9
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Temporary fix for text overwrite problem.
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2017-08-10 09:56:46 -07:00 |
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Martin Haye
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4589d6ec66
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Added support for logic_negate
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2017-08-10 09:56:33 -07:00 |
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Martin Haye
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8c46ccc34d
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Messing around with lambda functions.
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2017-08-10 07:31:31 -07:00 |
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Martin Haye
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0f8dbaba4a
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Merge branch 'newplasma' of https://github.com/badvision/lawless-legends into newplasma
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2017-08-10 07:30:02 -07:00 |
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David Schmenk
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ebe9c8ea14
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New portable VM and fix parse typo
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2017-08-09 13:19:57 -07:00 |
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David Schmenk
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2ec914aec5
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Update test case
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2017-08-09 13:15:46 -07:00 |
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Martin Haye
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86f125c210
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Merge branch 'newplasma' of https://github.com/badvision/lawless-legends into newplasma
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2017-08-09 12:03:17 -07:00 |
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David Schmenk
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cfe372cb39
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Correct DEFCNT value for lambda functions
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2017-08-06 20:53:29 -07:00 |
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Martin Haye
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276157fa8e
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Added validation of character name and gender.
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2017-08-06 16:44:10 -07:00 |
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Martin Haye
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ece9066587
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Merge branch 'master' into newplasma
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2017-08-06 11:28:20 -07:00 |
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Martin Haye
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c02f9f8f83
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Allow scripts to add skills and XP.
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2017-08-06 11:23:40 -07:00 |
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Martin Haye
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c603f9207e
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New recompliation of PLASMA compiler.
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2017-08-04 10:19:24 -07:00 |
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Martin Haye
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6f5a504a50
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Merge branch 'newplasma' of https://github.com/badvision/lawless-legends into newplasma
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2017-08-04 10:16:23 -07:00 |
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David Schmenk
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6731288a29
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Fix lambda ENTER frame size
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2017-08-04 10:12:55 -07:00 |
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Martin Haye
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01491a5038
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Merge branch 'master' into newplasma
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2017-08-04 08:48:34 -07:00 |
|
Martin Haye
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d3132cc318
|
Working to get compass direction actually right.
|
2017-08-04 08:30:08 -07:00 |
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Martin Haye
|
0a077a83e2
|
Rebuilt plasma compiler for new features.
|
2017-08-04 08:26:46 -07:00 |
|
Martin Haye
|
a86d7d8764
|
Now with working compass in 3D mode.
|
2017-08-04 08:15:40 -07:00 |
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Martin Haye
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f3f070bcba
|
Pack clock and compass icons into global tileset in addition to avatars.
|
2017-08-04 06:58:17 -07:00 |
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David Schmenk
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6b8e02db98
|
PLASMA compiler update
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2017-08-03 12:15:24 -07:00 |
|
Martin Haye
|
9af91c0343
|
Removed debug pause.
|
2017-08-02 19:14:47 -07:00 |
|
Martin Haye
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db6ffb680c
|
Integrated a suggestion from qkumba, and fixed a couple bugs in his fixes.
|
2017-08-02 19:14:35 -07:00 |
|
Martin Haye
|
81a02fd805
|
Merge branch 'master' of https://github.com/peterferrie/lawless-legends into peterferrie-master
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2017-08-02 13:13:18 -07:00 |
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Martin Haye
|
5efd81102f
|
Fixed CB opcode (again)
|
2017-08-02 10:20:22 -07:00 |
|
David Schmenk
|
7b8637b773
|
Fix CFFB BIT operation with CB
|
2017-08-02 09:31:10 -07:00 |
|
Peter Ferrie
|
b466c539a9
|
size optimising bits and pieces
two possible bugs, search for";;pf:"
|
2017-07-31 15:18:39 -07:00 |
|
Martin Haye
|
efc524c659
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-07-31 09:20:16 -07:00 |
|
Martin Haye
|
60a6269b19
|
Temporary fix for disk detection logic in ProRWTS.
|
2017-07-31 09:20:08 -07:00 |
|
David Schmenk
|
131bcddcc4
|
Add new CFFB opcode in anticipation of new compiler optimizations
|
2017-07-29 07:38:41 -07:00 |
|
Martin Haye
|
dba14b92bc
|
Fix auto-reload for Bows. A couple minor combat display fixes.
|
2017-07-17 07:58:20 -07:00 |
|
Martin Haye
|
1ecddcf190
|
Fixes for ammo on buy/sell/loot pages. Also, halved store profit so total for buy+sell is 100%.
|
2017-07-16 12:34:24 -07:00 |
|
Martin Haye
|
729758ab0f
|
Making good progress on loot hand-outs.
|
2017-07-16 10:49:27 -07:00 |
|
Martin Haye
|
64fb24bd90
|
Fixed healing salve.
|
2017-07-16 08:09:54 -07:00 |
|
Martin Haye
|
926ba84665
|
Cleanup of ammo giving.
|
2017-07-16 07:38:47 -07:00 |
|
Martin Haye
|
e2b0d2d51d
|
Coded ammo consumption and reloading. Now to test test test.
|
2017-07-15 11:41:29 -07:00 |
|
Martin Haye
|
07ba262072
|
Format dice in more user-friendly min/max form.
|
2017-07-14 10:05:21 -07:00 |
|
Martin Haye
|
ee91583e1d
|
More aesthetic adjustments.
|
2017-07-14 09:45:33 -07:00 |
|
Martin Haye
|
d635cfc4ea
|
Removed debug print.
|
2017-07-14 08:54:15 -07:00 |
|
Martin Haye
|
817affadfb
|
Some visual tweaks to the skills screen.
|
2017-07-14 08:53:10 -07:00 |
|
Martin Haye
|
4d9516901e
|
Reworked skills/attributes screen so you can revise your decisions.
|
2017-07-14 08:41:10 -07:00 |
|
Martin Haye
|
4b92a18209
|
Combat bugs: changing weapons with none equipped; single shot fix.
|
2017-07-14 06:58:34 -07:00 |
|
Martin Haye
|
6bdfd378b7
|
Implementing more and more combat logic.
|
2017-07-13 10:12:28 -07:00 |
|
Martin Haye
|
e4030334a1
|
Fixed some combat bugs; added initial equipping
|
2017-07-11 08:56:14 -07:00 |
|
Martin Haye
|
2da46eacb4
|
Recompiled PLASMA to pick up Dave's recent fix.
|
2017-07-10 10:19:34 -07:00 |
|