Commit Graph

611 Commits

Author SHA1 Message Date
Martin Haye
152fa2bd8b Merge branch 'master' of https://github.com/badvision/lawless-legends 2015-02-27 05:33:15 -08:00
Martin Haye
2b686a8629 More work on script triggers. 2015-02-27 05:33:11 -08:00
dschmenk
42bc9441a3 Add in-line strings 2015-02-26 13:07:08 -08:00
Martin Haye
5109fcf41a Now calculating avatar X and Y offsets within current map section. 2015-02-23 08:39:10 -08:00
Martin Haye
abd63d0481 Now loading scripts for 2D maps, and registering the new trigger table. 2015-02-23 08:01:47 -08:00
Martin Haye
3376930f85 Rearranged 2D map section checks to add a 'calculate' mode, which will be used to check flags under the avatar. 2015-02-20 08:17:35 -08:00
Martin Haye
430ee9ce65 Now packing scripts for 2D map sections. 2015-02-19 10:44:17 -08:00
Martin Haye
2d06dc337a Merge branch 'master' of https://github.com/badvision/lawless-legends 2015-02-16 16:18:04 -08:00
Martin Haye
792b8854ac More 2d work: tileset division, show avatar in center, fix load bug. 2015-02-16 16:18:00 -08:00
dschmenk
bc93460bd6 Oops, forgot to add this in (old stdlib.plh) 2015-02-13 16:50:25 -08:00
dschmenk
d9614dfbb9 Force \r to 0x0A 2015-02-13 16:49:12 -08:00
dschmenk
b8affbb871 Merge branch 'master' of http://github.com/badvision/lawless-legends 2015-02-13 16:47:51 -08:00
Brendan Robert
61bf08d0c4 Added PC/Hi/Lo variants of the B&W checkered patterns 2015-02-09 21:24:34 -06:00
dschmenk
da0c23e35a Minor fix for initial break_tag in repeat statement. Loadable module
return value fixes.
2015-02-03 22:04:11 -08:00
Brendan Robert
17d8c6d082 Added whole-image paste support 2015-02-03 19:10:36 -06:00
Martin Haye
cc23a96a09 Full map scrolling now works. 2015-02-03 09:16:24 -08:00
Martin Haye
ea10bfcdae Jump over debug support code, to avoid accidental problems when adding debugging. 2015-02-03 09:16:12 -08:00
Martin Haye
6ee15e1d9a Needed ability to free same block more than once. 2015-02-03 09:15:38 -08:00
David Schmenk
508caddcdb Fix multi-dimensional array example. 2015-01-28 13:11:05 -08:00
David Schmenk
0f56712604 stdlib -> cmdsys 2015-01-28 13:06:59 -08:00
dschmenk
508a2c84fb Fix VM bug in BRNE/BREQ, parse lvalue bug, and rename stdlib to cmdsys 2015-01-28 12:56:14 -08:00
Martin Haye
a71d652f30 Merge branch 'master' of https://github.com/badvision/lawless-legends 2015-01-27 10:08:23 -08:00
Martin Haye
3549f8635f Fixed exploding bug. 2015-01-27 08:47:07 -08:00
Martin Haye
b9a4caba1f Fixed tile address calculation and tileset numbering. 2015-01-27 08:36:05 -08:00
Martin Haye
dc194d44f7 Simplified section math. 2015-01-18 08:59:56 -08:00
Martin Haye
aa1c662d04 Simplified section math. 2015-01-18 08:49:45 -08:00
Martin Haye
4dec52a4d2 Got some tiles to display\! 2015-01-17 16:38:52 -08:00
Martin Haye
09583ce1ce Now loading the initial 4 map sections in the tile engine. 2015-01-10 13:17:56 -08:00
Martin Haye
4e4892381f Now splitting maps up into sections. Refactored game loop to make room for 2D variant. 2015-01-07 14:48:04 -08:00
David Schmenk
7d6860b1d5 Bring PLASMA up-to-date 2015-01-02 17:29:02 -08:00
Martin Haye
bc73588a20 Merge branch 'master' of https://github.com/badvision/lawless-legends 2014-12-21 08:17:26 -08:00
Martin Haye
14193fb73d Working on splitting 2D maps into sections. 2014-12-21 08:17:21 -08:00
Brendan Robert
f6b38066c7 Added logic to reset zoom of image editor when switching/creating images and also fixed blue rectangle showing in wrong place when drawing rectangles. 2014-12-16 22:06:27 -06:00
Brendan Robert
e7aa88ab65 Moved image editor fxml and fixed case issue that broke in many OSes (but worked in Mac, strangely enough). Also un-smushed image form fields 2014-12-16 21:07:29 -06:00
Brendan Robert
ef905a7457 Changed zoom/pan of image editor to use scrollPane, also other small code tweaks in a few places. 2014-12-15 20:59:38 -06:00
David Schmenk
dee30787b4 Add structures to PLASMA 2014-12-07 20:59:24 -08:00
David Schmenk
700b85280d Don't output module dependencies if not a module 2014-11-18 12:55:38 -08:00
David Schmenk
f2debb1b4d Add syntax sugar for array define and improve enter/leave sequence 2014-11-17 17:57:07 -08:00
Brendan Robert
a5915592b9 Updated test expectations for red/blue hgr tests 2014-11-08 10:09:50 -06:00
Brendan Robert
929e285f00 Fixed image editor panning behavior (overlap issue is still present) 2014-11-08 09:25:33 -06:00
Brendan Robert
21e5495202 Added lo/hi variations for black and white. Also made incremental improvements for image editing (fixed slowness issues) 2014-11-08 08:32:00 -06:00
Brendan Robert
ca3f295d8d Added black/white tests back, lowered expectations for other test quality 2014-11-05 01:16:39 -06:00
Brendan Robert
0b77c5ea85 Additional tweaking of coefficients to eliminate blown-out images 2014-11-05 01:15:58 -06:00
Brendan Robert
1878960952 Slight cleanup of calculations, also faster array copy being used now 2014-11-04 23:31:12 -06:00
Brendan Robert
194b9783e4 Adjusted coefficients to avoid blown-out images 2014-11-04 23:30:33 -06:00
Brendan Robert
5b3518595b Knocked out a lot of testing issues, and now tests run in seconds (was setting dimensions way too large!) Will try to find better coefficients now that test harness is working. 2014-11-04 23:29:57 -06:00
Brendan Robert
9b5e27088f Added expanded error correction 2014-11-02 12:25:17 -06:00
Brendan Robert
559e20e645 Image conversion tests and tweaks to get image dithering looking correctly for HGR and DHGR again (finally!!) 2014-11-02 01:02:10 -05:00
Brendan Robert
b11da29c56 Added image adjustments and tweaked HGR conversion some more (and fixed another bug...) 2014-10-02 01:25:54 -05:00
Brendan Robert
489a05803e Pixel shift was a bad idea working around the boundary issues just fixed -- now HGR conversion is correct (AT LAST!) 2014-10-01 02:52:00 -05:00