Martin Haye
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6ddc105fd8
|
Made progress on garbage collection.
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2015-06-23 18:33:58 -07:00 |
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Martin Haye
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f4e7586c13
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Fix for null category, and new font from Seth.
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2015-06-19 12:40:41 -07:00 |
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Martin Haye
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9e2c0fc3fe
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New font from Seth, and fixed a few font engine bugs that I introduced.
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2015-06-11 11:02:02 -07:00 |
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Martin Haye
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f586bc6066
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Seth's first tweak of the font.
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2015-06-11 05:31:13 -07:00 |
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Martin Haye
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81a34f9a61
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Checking in Andrew's original font.
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2015-06-11 05:30:56 -07:00 |
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Martin Haye
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9e64a6df38
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Andrew's shiny new proportional font engine is working!
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2015-06-08 08:11:39 -07:00 |
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Martin Haye
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edc1e7d410
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Andrew's shiny new font engine is working!
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2015-06-08 08:07:37 -07:00 |
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Martin Haye
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0077d9ea05
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Working on code to set font window boundaries. Also ported Andrew's word-break parser.
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2015-06-07 15:50:06 -07:00 |
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Martin Haye
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9991cc1dc4
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Displayed first chars from new font engine\!
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2015-06-07 13:40:04 -07:00 |
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Martin Haye
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edf0433f07
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Minor fixes.
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2015-06-06 15:19:23 -07:00 |
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Martin Haye
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05a6f5390f
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Proportional font engine now assembles.
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2015-06-06 14:57:42 -07:00 |
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Martin Haye
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e70280df73
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Merge branch 'master' into pfont
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2015-06-06 14:23:08 -07:00 |
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Martin Haye
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a92f2e1da9
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Sped up decompression to aux mem, and sped up fixups, since memory manager now doesn't have to jump through hoops to get to aux mem.
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2015-06-06 09:37:04 -07:00 |
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Martin Haye
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9d19b46cb1
|
Memory manager now working fully in LC ram.
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2015-06-06 09:32:42 -07:00 |
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Martin Haye
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bd1274448d
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Moving memory manager up into Language Card RAM.
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2015-06-06 09:25:04 -07:00 |
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Martin Haye
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cd68312dc6
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Finished rearranging debug code.
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2015-06-06 07:48:21 -07:00 |
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Martin Haye
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5b8f75ecd1
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Refactored debug macro support to be always present, and provided by the memory manager.
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2015-06-05 07:54:09 -07:00 |
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Martin Haye
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16509b9942
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Fixed bug: need to repair line table in raycaster after using ProDOS, because ProDOS now uses aux ZP.
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2015-06-04 10:21:04 -07:00 |
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Martin Haye
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a8e501c51b
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Now can actually make use of the RAM freed by moving ProDOS.
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2015-06-04 10:11:38 -07:00 |
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Martin Haye
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53b956eccc
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Relocated ProDOS to aux bank.
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2015-06-04 09:17:39 -07:00 |
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Martin Haye
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4a1a5b3fd5
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Added original code of font and hi-res addr tbl for font engine.
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2015-06-04 07:26:08 -07:00 |
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Martin Haye
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95c98b631e
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Converting pfont to ACME.
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2015-06-04 07:03:58 -07:00 |
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Martin Haye
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de5fce5414
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Fix problem with clearing the fake character data.
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2015-06-03 09:12:15 -07:00 |
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Martin Haye
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960d61e422
|
Started porting Andrew's proportional font engine.
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2015-06-03 09:10:22 -07:00 |
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Martin Haye
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5fa973ea7c
|
Added a 'get any key' block.
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2015-06-03 07:56:19 -07:00 |
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Brendan Robert
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44be65de1a
|
Added new graphics icons added to Blockly
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2015-06-01 20:43:28 -05:00 |
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Brendan Robert
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126e35d201
|
Updated Blockly internals to latest from GitHub. Added prompt dialog handler so variable renaming and creation now work! Also added stubs for the next chunk of scripting soon to be added.
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2015-06-01 20:43:27 -05:00 |
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Martin Haye
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331918eb8b
|
Fixed bug that chopped off long texts. Added some faked-up player character stats.
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2015-06-01 10:38:22 -07:00 |
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Martin Haye
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234fadabe1
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-31 19:03:41 -07:00 |
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Martin Haye
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6b51dff8b9
|
Added move_backward blockly block.
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2015-05-31 19:03:38 -07:00 |
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Martin Haye
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26e7e1b119
|
More compact aux to main string-copy routine.
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2015-05-31 11:35:01 -07:00 |
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Martin Haye
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57462b7638
|
Moved scenario script strings to aux mem.
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2015-05-31 11:19:03 -07:00 |
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Martin Haye
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cccb136726
|
Raycaster needs to reserve memory for its tables. Also, fixed to properly display mem mgr debug info when loading fixups and modules into aux mem.
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2015-05-31 08:45:23 -07:00 |
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Brendan Robert
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671de1257c
|
FIXED OLE-12 -- Map script deletion has been implemented with confirmation. Same confirmation propmpt has been added to global script deletion as well.
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2015-05-30 16:28:10 -05:00 |
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Martin Haye
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994205c842
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-28 09:05:29 -07:00 |
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Martin Haye
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fa266e6367
|
Fixed so portraits work right in 3D maps.
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2015-05-28 09:05:24 -07:00 |
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Martin Haye
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f1dfcccff3
|
Added Blockly blocks for showing portraits.
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2015-05-28 08:14:01 -07:00 |
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Brendan Robert
|
32a3180ebd
|
FIXED OLE-7
Global scripting is now somewhat available but needs some additional features to be really usable.
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2015-05-28 01:04:31 -05:00 |
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Brendan Robert
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5ef88e1268
|
OLE-7 Renamed controller/tab to reflect globals, not just global scripts
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2015-05-28 01:03:37 -05:00 |
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Brendan Robert
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761c3247a2
|
OLE-7: Refactored script controller to use the same abstract pattern as other UI controllers
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2015-05-27 23:48:53 -05:00 |
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Martin Haye
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e7308b9ab6
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-27 08:13:18 -07:00 |
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Martin Haye
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a2454c1212
|
Fixes for map name display, sky/ground colors, and portrait rendering.
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2015-05-27 08:13:09 -07:00 |
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Brendan Robert
|
86a9edf5aa
|
Added new revolver icon for Outlaw editor, but currently there's no packaging to take advantage of it yet.
|
2015-05-25 23:49:44 -05:00 |
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Brendan Robert
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240ea8aad8
|
Stubbed out the new global script editor UI, not hooked up to anything yet though.
|
2015-05-25 23:49:10 -05:00 |
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BagoZonde
|
c32a533cc9
|
C64: 2d proof of concept demo
|
2015-05-24 11:23:31 +02:00 |
|
Brendan Robert
|
93efce12eb
|
Script name colors are now prevented from being too bright and also are bold to be more readable.
|
2015-05-23 15:50:58 -05:00 |
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Brendan Robert
|
59b55105a5
|
Added cursor helper and cleaned up event model (a little)
|
2015-05-22 00:17:55 -05:00 |
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Brendan Robert
|
c238eb3afd
|
Added null checks for new maps
|
2015-05-22 00:17:21 -05:00 |
|
Brendan Robert
|
c24db71b78
|
Flipped eraser icon horizontally
|
2015-05-22 00:17:06 -05:00 |
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Martin Haye
|
2b9cfbde71
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-21 07:19:28 -07:00 |
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