Commit Graph

33 Commits

Author SHA1 Message Date
Brendan Robert
9b51c7d733 Massive Java 17 overhual 2023-07-03 15:44:23 -05:00
Brendan Robert
9060e27a22 Updating .gitignore so I don't accidentally check garbage in 2020-02-24 09:26:18 -06:00
Martin Haye
7267bb2e91 Git-ignore another of Martin's special links. 2018-04-25 08:59:17 -07:00
Martin Haye
8f3f60ede7 Some little optimizations for automap display. 2018-03-27 07:37:11 -07:00
Martin Haye
669a051fd4 A couple ignores for Martin-specific links. 2018-03-18 10:30:07 -07:00
Martin Haye
3c6814e7af Refactored disk images to slim down main 800k image. 2017-01-11 07:36:59 -08:00
Martin Haye
545538c5d0 Initial version of ProBoot (untested as of yet). 2017-01-11 07:14:16 -08:00
Martin Haye
2f35ee17f0 Stripped out Plasma VM 'cmd' loading, in anticipation of dedicated LegendOS loader. 2017-01-02 13:52:35 -08:00
Martin Haye
b5cf46d503 Made progress on alternate packaging of PackPartitions as a plugin for Outlaw. 2016-07-12 17:01:36 -07:00
Martin Haye
f37f3db60d Ignore dsk files in virtual (that's where I build ancient1.dsk and ancient2.dsk) 2016-07-07 14:00:05 -07:00
Martin Haye
cb124995f4 Established some basics of the new A2Pack plugin. 2016-07-03 15:31:13 -07:00
Brendan Robert
485776902e Added starting point of plugin system and example plugin 2016-06-26 19:55:26 -05:00
Martin Haye
686bc8b614 Check in PLVM02.SYSTEM.sys, so that one can build PackPartitions without needing ACME. 2016-05-30 08:28:10 -07:00
Martin Haye
6ed1518520 String management: break up long strings into plasma-size chunks; clear string pool after each. 2016-05-10 07:13:22 +02:00
Martin Haye
ccc43368d4 Encounter zones working now. 2016-03-31 10:01:04 -07:00
Martin Haye
951d03c4d3 Added a few more files to ignore. 2016-01-24 17:06:45 -08:00
Martin Haye
26bc00f3af First steps getting PLASMA compiler to run inside PackPartitiions. 2016-01-18 17:59:54 -08:00
Martin Haye
79c30b84fc Added PLASMA makefile rule to build plasm.jar 2016-01-18 13:11:43 -08:00
Martin Haye
70174a3342 Forgot to check in some files from the combat refactor. 2015-12-11 06:48:00 -08:00
Martin Haye
698ce413cc Added string interning to heap. Working on type system for players, items, combat. 2015-09-17 10:03:02 -07:00
Martin Haye
24bf2c9519 Archived heap test code in a separate place. Ready to actually use the heap, instead of test it. 2015-09-09 07:52:10 -07:00
Martin Haye
c43f381296 Much better error and warning pinpointing during pack process. 2014-09-11 08:54:37 -07:00
Martin Haye
a399d81478 Converting main loop to PLASMA. 2014-07-06 14:40:35 -07:00
Martin Haye
0950b9357e Moved PLASMA compiler to be alongside other Apple platform tools. 2014-07-06 10:21:03 -07:00
Martin Haye
10f9d8640b Getting Plasma running in the game. 2014-06-25 06:37:10 -07:00
Martin Haye
ce5a45c920 Reorganized data dir and put in readmes to tell what goes where. 2014-02-20 07:55:07 -08:00
Martin Haye
48d222f017 Working on packing partition files. 2014-01-05 16:32:44 -08:00
Martin Haye
7445ee219d Added new tool: PackMap, to convert an Outlaw XML file to an Apple II packed map file. 2013-09-13 08:40:53 -07:00
Martin Haye
73b51d1b26 Fixes to the Apple II build system; step mode and proper ProDOS quit in render demo. 2013-08-21 10:07:13 -07:00
Martin Haye
d435c2a94e Added README for Apple II build. 2013-08-12 07:12:17 -07:00
Martin Haye
6c404f22df Added ignores for build directories etc. 2013-08-12 06:44:06 -07:00
Martin Haye
57cf76357b Tentative build process for the Apple II. 2013-08-12 06:34:37 -07:00
Martin Haye
751d997a04 Revised version of A2Copy tool, which copies whole dirs in and out of image files. 2013-08-09 12:48:32 -07:00