Martin Haye
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de5fce5414
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Fix problem with clearing the fake character data.
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2015-06-03 09:12:15 -07:00 |
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Martin Haye
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5fa973ea7c
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Added a 'get any key' block.
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2015-06-03 07:56:19 -07:00 |
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Brendan Robert
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44be65de1a
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Added new graphics icons added to Blockly
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2015-06-01 20:43:28 -05:00 |
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Brendan Robert
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126e35d201
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Updated Blockly internals to latest from GitHub. Added prompt dialog handler so variable renaming and creation now work! Also added stubs for the next chunk of scripting soon to be added.
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2015-06-01 20:43:27 -05:00 |
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Martin Haye
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331918eb8b
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Fixed bug that chopped off long texts. Added some faked-up player character stats.
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2015-06-01 10:38:22 -07:00 |
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Martin Haye
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234fadabe1
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-31 19:03:41 -07:00 |
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Martin Haye
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6b51dff8b9
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Added move_backward blockly block.
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2015-05-31 19:03:38 -07:00 |
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Martin Haye
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26e7e1b119
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More compact aux to main string-copy routine.
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2015-05-31 11:35:01 -07:00 |
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Martin Haye
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57462b7638
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Moved scenario script strings to aux mem.
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2015-05-31 11:19:03 -07:00 |
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Martin Haye
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cccb136726
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Raycaster needs to reserve memory for its tables. Also, fixed to properly display mem mgr debug info when loading fixups and modules into aux mem.
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2015-05-31 08:45:23 -07:00 |
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Brendan Robert
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671de1257c
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FIXED OLE-12 -- Map script deletion has been implemented with confirmation. Same confirmation propmpt has been added to global script deletion as well.
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2015-05-30 16:28:10 -05:00 |
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Martin Haye
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994205c842
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-28 09:05:29 -07:00 |
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Martin Haye
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fa266e6367
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Fixed so portraits work right in 3D maps.
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2015-05-28 09:05:24 -07:00 |
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Martin Haye
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f1dfcccff3
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Added Blockly blocks for showing portraits.
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2015-05-28 08:14:01 -07:00 |
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Brendan Robert
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32a3180ebd
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FIXED OLE-7
Global scripting is now somewhat available but needs some additional features to be really usable.
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2015-05-28 01:04:31 -05:00 |
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Brendan Robert
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5ef88e1268
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OLE-7 Renamed controller/tab to reflect globals, not just global scripts
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2015-05-28 01:03:37 -05:00 |
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Brendan Robert
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761c3247a2
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OLE-7: Refactored script controller to use the same abstract pattern as other UI controllers
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2015-05-27 23:48:53 -05:00 |
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Martin Haye
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e7308b9ab6
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-27 08:13:18 -07:00 |
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Martin Haye
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a2454c1212
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Fixes for map name display, sky/ground colors, and portrait rendering.
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2015-05-27 08:13:09 -07:00 |
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Brendan Robert
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86a9edf5aa
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Added new revolver icon for Outlaw editor, but currently there's no packaging to take advantage of it yet.
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2015-05-25 23:49:44 -05:00 |
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Brendan Robert
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240ea8aad8
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Stubbed out the new global script editor UI, not hooked up to anything yet though.
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2015-05-25 23:49:10 -05:00 |
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BagoZonde
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c32a533cc9
|
C64: 2d proof of concept demo
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2015-05-24 11:23:31 +02:00 |
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Brendan Robert
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93efce12eb
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Script name colors are now prevented from being too bright and also are bold to be more readable.
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2015-05-23 15:50:58 -05:00 |
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Brendan Robert
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59b55105a5
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Added cursor helper and cleaned up event model (a little)
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2015-05-22 00:17:55 -05:00 |
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Brendan Robert
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c238eb3afd
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Added null checks for new maps
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2015-05-22 00:17:21 -05:00 |
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Brendan Robert
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c24db71b78
|
Flipped eraser icon horizontally
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2015-05-22 00:17:06 -05:00 |
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Martin Haye
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2b9cfbde71
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-21 07:19:28 -07:00 |
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Martin Haye
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2069140e31
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Fixed for broken scripting after loading new map sections.
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2015-05-21 07:19:22 -07:00 |
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Brendan Robert
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13ac184d89
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Object cloning now possible -- TransferHelper is the current holder of the functionality but it should probably be moved somewhere better
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2015-05-21 00:14:30 -05:00 |
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Brendan Robert
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71f20dcf1b
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Sort scripts alphabetically now
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2015-05-20 23:15:31 -05:00 |
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Brendan Robert
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7541cf4a52
|
Moved left arrow over so it doesn't overlap scripts pane
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2015-05-20 23:15:15 -05:00 |
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Brendan Robert
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5d252cfc77
|
fixed incorrectly implemented debounce logic
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2015-05-20 23:14:42 -05:00 |
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Martin Haye
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907666c716
|
Now able to script transitions from 2D to 3D and back.
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2015-05-20 09:47:35 -07:00 |
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Martin Haye
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b2b922aa7c
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-16 11:00:35 -07:00 |
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Martin Haye
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0a85fb5f1d
|
Fixed more bugs. Now 2D to 3D, and back, work.
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2015-05-16 11:00:31 -07:00 |
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Brendan Robert
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b12d9cec7d
|
Control Space hooked up as well as new eraser tool
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2015-05-16 12:31:22 -05:00 |
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Brendan Robert
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bb913b0242
|
"Control Space" feature for quick tile selection
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2015-05-16 12:29:22 -05:00 |
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Martin Haye
|
7be0112be4
|
Symmetric improvements to 2D API.
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2015-05-16 08:48:29 -07:00 |
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Martin Haye
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f0a53623b5
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
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2015-05-15 08:19:32 -07:00 |
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Martin Haye
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80cf3ddb03
|
Got triggers working right on 3D map, including multiple triggers per location.
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2015-05-15 08:19:18 -07:00 |
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Brendan Robert
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2049cb0756
|
Fixed annoying bug that would cause current tile to be disselected when editing name/category
|
2015-05-15 00:08:13 -05:00 |
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Brendan Robert
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1c7b1159be
|
Tiles are now presented in category-based submenus and current tile is retained when switching maps
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2015-05-15 00:07:51 -05:00 |
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Brendan Robert
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f4b45003bd
|
Switched to JFX 1.8 packaging and added visibility controls for scripts (still a work in progress though)
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2015-05-14 01:01:58 -05:00 |
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Brendan Robert
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c79f333d24
|
Adding new visiblity icons
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2015-05-14 01:01:28 -05:00 |
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Martin Haye
|
375cac1459
|
Getting 3D back into shape.
|
2015-05-07 10:17:38 -07:00 |
|
Martin Haye
|
64870ea6a8
|
Working on 2D to 3D transition.
|
2015-05-07 09:12:52 -07:00 |
|
Martin Haye
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d4a550f760
|
Corrected handling of obstruction and script flags on 2D map.
|
2015-05-07 06:54:43 -07:00 |
|
Martin Haye
|
329a7070ce
|
Cleaned some debug stuff up.
|
2015-05-06 09:45:59 -07:00 |
|
Martin Haye
|
f22f4ed9db
|
Teleportation mostly fixed.
|
2015-05-06 09:36:27 -07:00 |
|
Martin Haye
|
be7b8a0b70
|
Testing long-range teleport.
|
2015-05-03 09:25:57 -07:00 |
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