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526 lines
27 KiB
Markdown
526 lines
27 KiB
Markdown
# PLASMA Programming User Manual
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## ( Proto Language AsSeMbler for Apple)
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## Introduction
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PLASMA is a medium level programming language targetting the 8 bit 6502 processor. Historically, there were simple languages developed in the early history of computers that improved on the tedium of assembly language programming while still being low level enough for system coding. Languages like B, FORTH, and PLASMA fall into this category. The following will take you through the process of writing, building and running a PLASMA module.
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### PLASMA Modules
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To keep development compartmentalized and easily managed, PLASMA uses relatively small, dynamically loaded and linked modules. The module format extends the .REL filetype originally defined by the EDASM assembler from the DOS/ProDOS Toolkit from Apple Computer, Inc. PLASMA extends the file format through a backwards compatible extension that the PLASMA loader recognizes to locate the PLASMA bytecode and provide for advanced dynamic loading of module dependencies.
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### Obligatory 'Hello World'
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To start things off, here is the standard introductory program:
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```
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import cmdsys
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predef puts
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end
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byte hello[] = "Hello, world.\n"
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puts(@hello)
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done
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```
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Three tools are required to build and run this program: **plasm**, **acme**, and **plvm**. The PLASMA compiler, **plasm**, will convert the PLASMA source code (usually with an extension of .pla) into an assembly language source file. **acme**, the portable 6502 assembler, will convert the assembly source into a binary ready for loading. To execute the module, the PLASMA portable VM, **plvm**, can load and interpret the bytecode. The same binary can be loaded onto the target platform and run there with the appropriate VM. On Linux/Unix from lawless-legends/PLASMA/src, the steps would be entered as:
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```
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./plasm -AM < hello.pla > hello.a
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acme --setpc 4094 -o HELLO.REL hello.a
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./plvm HELLO.REL
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```
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The computer will respond with:
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```
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Load module HELLO.REL
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Hello, world.
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```
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A couple of things to note: **plasm** only accepts input from stdin and output to stdout. To build **acme** compatible module source, tha '-AM' flags must be passed in. The **acme** assembler needs the --setpc 4094 to assemble the module at the proper address, and the -o option sets the output file. The makefile in the lawless-legends/PLASMA/src directory has automated this process. Enter:
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```
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make hello
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```
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for the **make** program to build all the dependencies and run the module.
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## Organization of a PLASMA Source File
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### Character Case
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All identifiers and reserved words are case insensitive. Case is only significant inside character constants and strings. Imported and exported symbols are always promoted to upper case when resolved. Because some Apple IIs only work easily with uppercase, the eases the chance of mismatched symbol names.
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### Comments
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Comments are allowed throughout a PLASMA source file. The format follows that of C like languages: they begin with a `//` and comment out the rest of the line:
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```
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// This is a comment, the rest of this line is ignored
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```
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### Declarations
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The beginning of the source file is the best place for certain declarations. This will help when reading others' code as well as returning to your own after a time.
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#### Module Dependencies
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Module dependencies will direct the loader to make sure these modules are loaded first, thus resolving any outstanding references. A module dependency is declared with the `import` statement block with predefined function and data definitions. The `import` block is completed with an `end`. An example:
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```
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import cmdsys
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const reshgr1 = $0004
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predef putc, puts, getc, gets, cls, gotoxy
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end
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import testlib
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predef puti
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byte testdata, teststring
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word testarray
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end
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```
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The `predef` pre-defines functions that can be called throughout the module. The data declarations, `byte` and `word` will refer to data in those modules. `const` can appear in an `import` block, although not required. It does keep values associated with the imported module in a well-contained block for readability and useful with pre-processor file inclusion. Case is not significant for either the module name nor the pre-defined function/data labels. They are all converted to uppercase with 16 characters significant when the loader resolves them.
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#### Constant Declarations
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Constants help with the readability of source code where hard-coded numbers might not be very descriptive.
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```
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const MACHID = $BF98
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const speaker = $C030
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const bufflen = 2048
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```
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These constants can be used in expressions just like a variable name.
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#### Predefined Functions
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Sometimes a function needs to be referenced before it is defined. The `predef` declaration reserves the label for a function. The `import` declaration block also uses the `predef` declaration to reserve an external function. Outside of an `import` block, `predef` will only predefine a function that must be declared later in the source file, otherwise an error will occur.
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```
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predef exec_file, mydef
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```
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#### Global Data & Variable Declarations
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One of the most powerful features in PLASMA is the flexible data declarations. Data must be defined after all the `import` declarations and before any function definitions, `asm` or `def`. Global labels and data can be defined in multiple ways, and exported for inclusion in other modules. Data can be initialized with constant values, addresses, calculated values (must resolve to a constant), and addresses from imported modules. Here is an exeample using the `predef` line from the previous examples to export an initialized array of 10 function pointer elements (2 defined + null delimiter):
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```
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export word myfuncs[10] = @exec_file, @mydef, $0000
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```
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See the section on arrays for more information.
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#### Native Functions
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An advanced feature of PLASMA is the ability to write functions in native assembly language. This is a very advanced topic that is covered more in-depth in the Advanced Topics section.
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#### Function Definitions
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Function definitions **must** come after all other declarations. Once a function definition is written, no other global declarations are allowed. Function definitions can be `export`ed for inclusion in other modules. Functions can take parameters, passed on the evaluation stack, then copied to the local frame for easy access. Note: there is no mechanism to ensure caller and callee agrre on the number of parameters. Historically, programmers have used Hungarian Notation (http://en.wikipedia.org/wiki/Hungarian_notation) to embedd the parameter number and type in the function name itself. This is a notational aid: the compiler enforces nothing.
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Function definitions are completed with the `end` statement. All definitions return a value, even if not specified in the source. A return value of zero will be inserted by the compiler at the `end` of a definition (or a `return` statement without a value).
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#### Module Initialization Function
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After all the function definitions are complete, an optional module initiialization routine follows. This is an un-named defintion an is written in-line without a definition declaration. As such, it doesn't have parameters or local variables. Function definitions can be called from within the initialization code.
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For libraries or class modules, the initialization routine can perform any up-front work needed before the module is called. For program modules, the initialization routine is the "main" routine, called after all the other module dependencies are loaded and initialized.
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A return value is system specific. The default of zero should mean "no error". Negative values should mean "error", and positive values can instruct the system to do extra work, perhaps leaving the module in memory (terminate and stay resident).
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#### Exported Declarations
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Data and function labels can be exported so other modules may access this modules data and code. By prepending `export` to the data or functions declaration, the label will become available to the loader for inter-module resolution. Exported labels are converted to uppercase with 16 significant characters. Although the label will have to match the local version, external modules will match the case-insignificant, short version. Thus, "ThisIsAVeryLongLabelName" would be exported as: "THISISAVERYLONGL".
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```
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export def plot(x, y)
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romcall(y, 0, x, 0, $F800)
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end
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```
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#### Module Done
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The final declaration of a module source file is the `done` statement. This declares the end of the source file. Anything following this statement is ignored.
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### m4 Pre-Processor
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The m4 pre-processor can be very helpful when managing module imports and macro facilities. The easiest way to use the pre-processor is to write a module import header for each library module. Any module that depends on a given library can `include()` the shared header file. See the GNU m4 documentation for more information: https://www.gnu.org/software/m4/manual/
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## Stacks
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The basic architecture of PLASMA relies on different stack based FIFO data structures. The stacks aren't directly manipulated from PLASMA, but almost every PLASMA operation involves one or more of the stacks. A stack architecture is a very flexible and convenient way to manage an interpreted language, even if it isn't the highest performance.
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### Call Stack
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The call stack, where function return addresses are saved, is implemented using the hardware call stack of the CPU. This makes for a fast and efficient implementation of function call/return.
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### Local Frame Stack
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Any function definition that involves parameters or local variables builds a local frame to contain the variables. Often called automatic variables, they only persist during the lifetime of the function. They are a very powerful tool when implementing recursive algorithms. PLASMA puts a limitation of 256 bytes for the size of the frame (2 bytes reserved for previous frame pointer, 254 bytes for local variables), due to the nature of the 6502 CPU (8 bit index register). With careful planning, this shouldn't be too constraining.
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### Evaluation Stack
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All temporary values are loaded and manipulated on the PLASMA evaluation stack. This is a small (16 element) stack implemeted in high performance memory/registers of the host CPU. Parameters to functions are passed on the evaluation stack, then moved to local variables for named reference inside the funtion.
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## Data Types
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PLASMA only really defines two data types: `byte`, `word`. All operations take place on word sized quantities, with the exception of loads and stores to byte sized addresses. The interpretation of a value can be an interger, an address, or anything that fits in 16 bits. There are a number of address operators to identify how an address value is to be interpreted.
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### Decimal and Hexadecimal Numbers
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Numbers can be represented in either decimal (base 10), or hexadecimal (base 16). Values beginning with a `$` will be parsed as hexadecimal, in keeping with 6502 assembler syntax.
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### Character and String Literals
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A character literal, represented by a single character or an escaped character enclosed in single quotes `'`, can be used wherever a number is used. String literals, a character sequence enclosed in double quotes `"`, can only appear in a data definition. A length byte will be calculated and prepended to the character data. This is the Pascal style of string definition used throughout PLASMA and ProDOS. When referencing the string, it's address is used:
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```
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char mystring[] = "This is my string; I am very proud of it.\n"
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puts(@mystring)
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```
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Excaped characters, like the `\n` above are replaces with the Carriage Return character. The list of escaped characters is:
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| Escaped Char | ASCII Value
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|:------------:|------------
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| \n | LF
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| \t | TAB
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| \r | CR
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| \\\\ | \
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| \\0 | NUL
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### Words
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Words, 16 bit signed values, are the native sized quanta of PLASMA. All calculations, parameters, and return values are words.
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### Bytes
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Bytes are unsigned, 8 bit values, stored at an address. Bytes cannot be manipulated as bytes, but are promoted to words as soon as they are read onto the evaluation stack. When written to a byte addres, the low order byte of a word is used.
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### Addresses
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Words can represent many things in PLASMA, including addresses. PLASMA uses a 16 bit address space for data and function entrypoints. There are many operators in PLASMA to help with address calculation and access. Due to the signed implementation of word in PLASMA, the Standard Library has some unsigned comparison functions to help with address comparisons.
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#### Arrays
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Arrays are the most useful data structure in PLASMA. Using an index into a list of values is indispensible. PLASMA has a flexible array operator. Arrays can be defined in many ways, usually as:
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[`export`] <`byte`, `word`> [label] [= < number, character, string, address, ... >]
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For example:
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```
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predef myfunc
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byte smallarray[4]
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byte initbarray[] = 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
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byte string[64] = "Initialized string"
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word wlabel[]
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word = 1000, 2000, 3000, 4000 // Anonymous array
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word funclist = @myfunc, $0000
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```
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Arrays can be uninitialized and reserve a size, as in `smallarray` above. Initilized arrays without a size specifier in the definition will take up as much data as is present, as in `initbarray` above. Strings are special arrays that include a hidden length byte in the beginning (Pascal strings). When specified with a size, a minimum size is reserved for the string value. Labels can be defined as arrays without size or initializers; this can be useful when overlapping labels with other arrays or defining the actual array data as anonymous arrays in following lines as in `wlabel` and following lines. Addresses of other data (must be defined previously) or function definitions (pre-defined with predef), including imported references, can be initializers.
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##### Type Overrides
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Arrays are usually identified by the data type specifier, `byte` or `word` when the array is defined. However, this can be overridden with the type override specifiers: `:` and `.`. `:` overrides the type to be `word`, `.` overrides the type to be `byte`. An example of accessing a `word` array as `bytes`:
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```
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word myarray[] = $AABB, $CCDD, $EEFF
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def prarray
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byte i
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for i = 0 to 5
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puti(myarray.[i])
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next
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end
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```
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The override operator becomes more useful when multi-dimenstional arrays are used.
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##### Multi-Dimensional Arrays
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Multi-dimensional arrays are implemented as arrays of arrays, not as a single block of memory. This allows constructs such as:
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```
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//
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// Hi-Res scanline addresses
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//
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word hgrscan[] = $2000,$2400,$2800,$2C00,$3000,$3400,$3800,$3C00
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word = $2080,$2480,$2880,$2C80,$3080,$3480,$3880,$3C80
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```
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...
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```
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def hgrfill(val)
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byte yscan, xscan
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for yscan = 0 to 191
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for xscan = 0 to 19
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hgrscan:[yscan, xscan] = val
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next
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next
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end
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```
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Every array dimension except the last is a pointer to another array of pointers, thus the type is word. The last dimension is either `word` or `byte`, but cannot be specified with an array declaration, so the type override is used to identify the type of the final element. In the above example, the memory would be accessed as bytes with the following:
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```
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def hgrfill(val)
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byte yscan, xscan
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for yscan = 0 to 191
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for xscan = 0 to 39
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hgrscan.[yscan, xscan] = val
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next
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next
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end
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```
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Notice how xscan goes to 39 instead of 19 in the byte accessed version.
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#### Offsets (Structure Elements)
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Structures are another fundamental construct when accessing in-common data. Using fixed element offsets from a given address means you only have to pass one address around to access the entire record. Offsets are specified with a constant expression following the type override specifier.
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```
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predef puti // print an integer
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byte myrec[]
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word = 2
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byte = "PLASMA"
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puti(myrec:0) // ID = 2
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puti(myrec.2) // Name length = 6 (Pascal string puts length byte first)
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```
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This contrived example shows how one can access offsets from a variable as either `byte`s or `word`s regardless of how they were defined. This operator becomes more powerful when combined with pointers, defined next.
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#### Pointers
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Pointers are values that represent addresses. In order to get the value pointed to by the address, one must 'dereference' the pointer. All data and code memory has a unique address, all 65536 of them (16 bits). In the Apple II, many addresses are actually connected to hardware instead of memory. Accessing these addresses can make thing happen in the Apple II, or read external inputs like the keyboard and joystick.
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##### Pointer Dereferencing
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Just as there are type override for arrays and offsets, there is a `byte` and `word` type override for pointers. Prepending a value with `^` dereferences a `byte`. Prepending a value with `*` dereferences a `word`. These are unary operators, so they won't be confused with the binary operators using the same symbol. An example getting the length of a Pascal string (length byte at the beginning of character array):
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```
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byte mystring[] = "This is my string"
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byte len
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word strptr
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def strlen(strptr)
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return ^strptr
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end
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```
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Pointers to structures or arrays can be referenced with the `->` and `=>` operators, pointing to `byte` or `word` sized elements.
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```
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const elem_id = 0
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const elem_addr = 1
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def addentry(entry, id, addr)
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entry->elem_id = id // set ID byte
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entry=>elem_addr = addr // set address
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return entry + 3 // return next enry address
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end
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```
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The above is equivalent to:
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```
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const elem_id = 0
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const elem_addr = 1
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def addentry(entry, id, addr)
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(entry).elem_id = id // set ID byte
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(entry):elem_addr = addr // set address
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return entry + 3 // return next enry address
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end
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```
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##### Addresses of Data/Code
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Along with dereferencing a pointer, there is the question of getting the address of a variable. The `@` operator prepended to a variable name or a function definition name, will return the address of the variable/definition. From the previous example, the call to `strlen` would look like:
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```
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puti(strlen(@mystring)) // would print 17 in this example
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```
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##### Function Pointers
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One very powerful combination of operations is the function pointer. This involves getting the address of a function and saving it in a `word` variable. Then, the function can be called be dereferencing the variable as a function call invocation. PLASMA is smart enough to know what you mean when your code looks like this:
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```
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word funcptr
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def addvals(a, b)
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return a + b
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end
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def subvals(a, b)
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return a - b
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end
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funcptr = @addvals
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puti(funcptr(5, 2)) // Outputs 7
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funcptr = @subvals
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puti(funcptr(5, 2)) // Outputs 3
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```
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These concepts can be combined with the structure offsets to create a function table that can be easily changed on the fly. Virtual functions in object oriented languages are implemented this way.
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```
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predef myinit, mynew, mydelete
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export word myobject_class = @myinit, @mynew, @mydelete
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// Rest of class data/code follows...
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```
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And an external module can call into this library (class) like:
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```
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import myclass
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const init = 0
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const new = 2
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const delete = 4
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word myobject_class
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end
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word an_obj ; an object pointer
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myobject_class:init()
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an_obj = myobject_class:new()
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myobject_class:delete(an_obj)
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```
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## Function Definitions
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Function definitions in PLASMA is what really seperates PLASMA from a low level language like assembly, or even a language like FORTH.
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### Expressions
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Exressions are comprised of operators and operations. Operator precedence follows address, arithmatic, binary, and logical from highest to lowest. Parantheses can be used to force operations to happen in a specific order.
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#### Address Operators
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Address operators can work on any value, i.e. anything can be an address. Parentheses can be used to get the value from a variable, then use that as an address to dereference for any of the post-operators.
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| OP | Pre-Operation |
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|:----:|---------------------|
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| ^ | byte pointer
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| * | word pointer
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| @ | address of
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| OP | Post-Operation |
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|:----:|---------------------|
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| . | byte type override
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| : | word type override
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| [] | array index
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| () | functional call
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#### Arithmetic, Bitwise, and Logical Operators
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| OP | Unary Operation |
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|:----:|---------------------|
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| - | negate
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| ~ | bitwise compliment
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| NOT | logical NOT
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| ! | logical NOT (alternate)
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| OP | Binary Operation |
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|:----:|----------------------|
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| * | multiply
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| / | divide
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| % | modulo
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| + | add
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| - | subtract
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| << | shift left
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| >> | shift right
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| & | bitwise AND
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| ^ | bitwise XOR
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| | | bitwise OR
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| == | equals
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| <> | not equal
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| >= | greater than or equal
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| > | greater than
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| <= | less than or equal
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| < | less than
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| OR | logical OR
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| AND | logical AND
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### Statements
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PLASMA definitions are a list of statements the carry out the algorithm. Statements are generally assignment or control flow in nature. Multiple statements one a single line are seperated by a ';'. Note, this use the comment seperator in previous versions of PLASMA. It is generally considered bad form to have more than one statement per line unless they are very short.
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#### Assignment
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Assignments evaluate an expression and save the result into memory. They can be very simple or quite complex. A simple example:
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```
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byte a
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a = 0
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```
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##### Empty Assignments
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An assignment doesn't even have to save the expression into memory, although the expression will be avaluated. This can be useful when referencing hardware that responds just to being accessed. On the Apple II, the keyboard is read from location $C000, then the strobe, telling the hardware to prepare for another keypress is cleared by just reading the address $C010. In PLASMA, this looks like:
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```
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byte keypress
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keypress = ^$C000 // read keyboard
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^$C010 // read keyboard strobe, throw away value
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```
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#### Control Flow
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PLASMA implements most of the control flow that most higher level languages provide. It may do it in a slightly different way, though. One thing you won't find in PLASMA is GOTO - there are other ways around it.
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##### CALL
|
|
Function calls are the easiest ways to pass control to another function. Function calls can be part of an expression, or be all by itself - the same as an empty assignment statement.
|
|
|
|
##### RETURN
|
|
`return` will exit the current definition. An optional value can be returned, however, if a value isn't specified a default of zero will be returned. All definitions return a value, regardless of whether it used or not.
|
|
|
|
##### IF/[ELSIF]/[ELSE]/FIN
|
|
The common `if` test can have optional `elsif` and/or `else` clauses. Any expression that is evaluated to non-zero is treated as TRUE, zero is treated as FALSE.
|
|
|
|
##### WHEN/IS/[OTHERWISE]/WEND
|
|
The complex test case is handled with `when`. Basically a `if`, `elsifF`, `else` list of comparisons, it is gernerally more efficient. The `is` value can be any expression. It is evaluated and tested for equality to the `when` value.
|
|
```
|
|
when key
|
|
is 'A'
|
|
// handle A character
|
|
break
|
|
is 'B'
|
|
// handle B character
|
|
break
|
|
```
|
|
...
|
|
```
|
|
is 'Z'
|
|
// handle Z character
|
|
break
|
|
otherwise
|
|
// Not a known key
|
|
wend
|
|
```
|
|
With a little "Yoda-Speak", some fairly complex test can be made:
|
|
```
|
|
const FALSE = 0
|
|
const TRUE = NOT FALSE
|
|
|
|
byte a
|
|
|
|
when TRUE
|
|
is (a <= 10)
|
|
// 10 or less
|
|
break
|
|
is (a > 10) AND (a < 20)
|
|
// between 10 and 20
|
|
break
|
|
is (a >= 20)
|
|
// 20 or greater
|
|
wend
|
|
```
|
|
A `when` clause can fall-through to the following clause, just like C `switch` statements by leaving out the `break` at the end of a clause.
|
|
|
|
##### FOR \<TO,DOWNTO\> [STEP]/NEXT
|
|
Iteration over a range is handled with the `for`/`next` loop. When iterating from a smaller to larger value, the `to` construct is used; when iterating from larger to smaller, the `downto` construct is used.
|
|
```
|
|
for a = 1 to 10
|
|
// do something with a
|
|
next
|
|
|
|
for a = 10 downto 1
|
|
// do something else with a
|
|
next
|
|
```
|
|
An optional stepping value can be used to change the default iteration step from 1 to something else. Always use a positive value; when iterating using `downto`, the step value will be subtracted from the current value.
|
|
|
|
##### WHILE/LOOP
|
|
For loops that test at the top of the loop, use `while`. The loop will run zero or more times.
|
|
```
|
|
a = c // Who knows what c could be
|
|
while a < 10
|
|
// do something
|
|
a = b * 2 // b is something special, I'm sure
|
|
loop
|
|
```
|
|
##### REPEAT/UNTIL
|
|
For loops that always run at least once, use the `repeat` loop.
|
|
```
|
|
repeat
|
|
update_cursor
|
|
until keypressed
|
|
```
|
|
##### BREAK
|
|
To exit early from one of the looping constructs, the `break` statement will break out of it immediately and resume control immediately following the bottom of the loop.
|
|
|
|
## Advanced Topics
|
|
There are some things about PLASMA that aren't necessary to know, but can add to it's effectiveness in a tight situation. Usually you can just code along, and the system will do a pretty reasonable job of carrying out your task. However, a little knowledge in the way to implement small assembly language routines or some coding practices just might be the ticket.
|
|
|
|
### Native Assembly Functions
|
|
Assembly code in PLASMA is implemented strictly as a pass-through to the assembler. No syntax checking, or checking at all, is made. All assembly routines *must* come after all data has been declared, and before any PLASMA function definitions. Native assemlbly functions can't see PLASMA labels and definitions, so they are pretty much relegated to leaf functions. Lasltly, PLASMA modules are relocatable, but labels inside assembly functions don't get flagged for fixups. The assembly code must use all relative branches and only accessing data/code at a fixed address. Data passed in on the PLASMA evalution stack is readily accessed with the X register and the zero page address of the ESTK. The X register must be properly saved, incremented, and/or decremented to remain consistent with the rest of PLASMA. Parameters are "popped" off the evaluation stack with `INX`, and the return value is "pushed" with `DEX`.
|
|
|
|
### Code Optimizations
|
|
#### Functions Without Parameters Or Local Variables
|
|
Certain simple functions that don't take parameters or use local variables will skip the Frame Stack Entry/Leave setup. That can speed up the function significantly. The following could be a very useful function:
|
|
```
|
|
def keypress
|
|
while ^$C000 < 128
|
|
loop
|
|
^$C010
|
|
return ^$C000
|
|
end
|
|
```
|
|
#### Return Values
|
|
PLASMA always returns a value from a function, even if you don't supply one. Probably the easiest optimization to make in PLASMA is to cascade a return value if you don't care about the value you return. This only works if the last thing you do before returning from your routine is calling another definition. You would go from:
|
|
```
|
|
def mydef
|
|
// do some stuff
|
|
calldef(10) // call some other def
|
|
end
|
|
```
|
|
PLASMA will effectively add a RETURN 0 to the end of your function, as well as add code to ignore the result of `calldef(10)`. As long as you don't care about the return value from `mydef` or want to use its return as the return value fromyour function (cascade the return), you can save some code bytes with:
|
|
```
|
|
def mydef
|
|
// do some stuff
|
|
return calldef(10) // call some other def
|
|
end
|
|
```
|