mii_emu/libmui/tests/mui_playground.c

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/*
* mui_playground.c
*
* Copyright (C) 2023 Michel Pollet <buserror@gmail.com>
*
* SPDX-License-Identifier: MIT
*/
#define MUI_HAS_XCB 1
#define MUI_HAS_XKB 1
#if MUI_HAS_XCB
#include <stdbool.h>
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <libgen.h>
#include <sys/ipc.h>
#include <sys/shm.h>
#include <xcb/xcb.h>
#include <xcb/shm.h>
#include <xcb/xcb_image.h>
#include <xcb/randr.h>
#if MUI_HAS_XKB
#include <xcb/xkb.h>
#include <xkbcommon/xkbcommon.h>
#include <xkbcommon/xkbcommon-x11.h>
#include <xkbcommon/xkbcommon-keysyms.h>
#else
struct xkb_state;
#endif
#include "mui.h"
#include "mui_plugin.h"
typedef struct mui_xcb_t {
mui_t ui;
mui_plug_t * plug;
void * plug_data;
float ui_scale_x, ui_scale_y;
c2_pt_t size;
xcb_connection_t * xcb;
xcb_shm_segment_info_t shm;
xcb_window_t window;
xcb_pixmap_t xcb_pix;
xcb_gcontext_t xcb_context;
struct xkb_state * xkb_state;
int redraw;
} mui_xcb_t;
int
_mui_xcb_init_keyboard(
mui_xcb_t *ui)
{
#if MUI_HAS_XKB
uint8_t xkb_event_base, xkb_error_base;
if (!xkb_x11_setup_xkb_extension (ui->xcb,
XKB_X11_MIN_MAJOR_XKB_VERSION, XKB_X11_MIN_MINOR_XKB_VERSION,
XKB_X11_SETUP_XKB_EXTENSION_NO_FLAGS,
NULL, NULL,
&xkb_event_base, &xkb_error_base)) {
fprintf(stderr, "%s needs version %d.%d or newer\n", __func__,
XKB_X11_MIN_MAJOR_XKB_VERSION, XKB_X11_MIN_MINOR_XKB_VERSION);
goto error;
}
struct xkb_context *ctx =
xkb_context_new(XKB_CONTEXT_NO_FLAGS);
int32_t device_id =
xkb_x11_get_core_keyboard_device_id(ui->xcb);
if (device_id == -1) {
fprintf(stderr, "%s xkb_x11_get_core_keyboard_device_id\n", __func__);
goto error;
}
struct xkb_keymap *keymap =
xkb_x11_keymap_new_from_device(ctx, ui->xcb,
device_id, XKB_KEYMAP_COMPILE_NO_FLAGS);
ui->xkb_state =
xkb_x11_state_new_from_device(keymap, ui->xcb, device_id);
xkb_context_unref(ctx);
return 0;
#endif
error:
printf("XCB Keyboard initialisation: %s\n", ui->xkb_state ? "OK" : "Failed");
ui->xkb_state = NULL;
return -1;
}
/*
* xmodmap -pke or -pk will print the list of keycodes
*/
static bool
_mui_xcb_convert_keycode(
mui_xcb_t *ui,
xkb_keysym_t sym,
mui_event_t *out )
{
switch (sym) {
case XKB_KEY_F1 ... XKB_KEY_F12:
out->key.key = MUI_KEY_F1 + (sym - XKB_KEY_F1);
break;
case XKB_KEY_Escape: out->key.key = MUI_KEY_ESCAPE; break;
case XKB_KEY_Left: out->key.key = MUI_KEY_LEFT; break;
case XKB_KEY_Up: out->key.key = MUI_KEY_UP; break;
case XKB_KEY_Right: out->key.key = MUI_KEY_RIGHT; break;
case XKB_KEY_Down: out->key.key = MUI_KEY_DOWN; break;
// XKB_KEY_Begin
case XKB_KEY_Insert: out->key.key = MUI_KEY_INSERT; break;
case XKB_KEY_Home: out->key.key = MUI_KEY_HOME; break;
case XKB_KEY_End: out->key.key = MUI_KEY_END; break;
case XKB_KEY_Page_Up: out->key.key = MUI_KEY_PAGEUP; break;
case XKB_KEY_Page_Down: out->key.key = MUI_KEY_PAGEDOWN; break;
case XKB_KEY_Shift_R: out->key.key = MUI_KEY_RSHIFT; break;
case XKB_KEY_Shift_L: out->key.key = MUI_KEY_LSHIFT; break;
case XKB_KEY_Control_R: out->key.key = MUI_KEY_RCTRL; break;
case XKB_KEY_Control_L: out->key.key = MUI_KEY_LCTRL; break;
case XKB_KEY_Alt_L: out->key.key = MUI_KEY_LALT; break;
case XKB_KEY_Alt_R: out->key.key = MUI_KEY_RALT; break;
case XKB_KEY_Super_L: out->key.key = MUI_KEY_LSUPER; break;
case XKB_KEY_Super_R: out->key.key = MUI_KEY_RSUPER; break;
default:
out->key.key = sym & 0xff;
break;
}
// printf("%s %08x to %04x\n", __func__, sym, out->key.key);
return true;
}
int
mui_xcb_list_physical_screens(
struct xcb_connection_t * xcb,
struct c2_rect_array_t *out)
{
if (!xcb || !out)
return -1;
c2_rect_array_clear(out);
xcb_screen_t *screen = xcb_setup_roots_iterator(
xcb_get_setup(xcb)).data;
xcb_randr_get_screen_resources_current_reply_t *reply =
xcb_randr_get_screen_resources_current_reply(
xcb,
xcb_randr_get_screen_resources_current(
xcb, screen->root),
NULL);
xcb_timestamp_t timestamp = reply->config_timestamp;
int len = xcb_randr_get_screen_resources_current_outputs_length(reply);
xcb_randr_output_t *randr_outputs =
xcb_randr_get_screen_resources_current_outputs(reply);
for (int i = 0; i < len; i++) {
xcb_randr_get_output_info_reply_t *output =
xcb_randr_get_output_info_reply(
xcb,
xcb_randr_get_output_info(
xcb, randr_outputs[i], timestamp),
NULL);
if (!output || output->crtc == XCB_NONE ||
output->connection == XCB_RANDR_CONNECTION_DISCONNECTED)
continue;
xcb_randr_get_crtc_info_reply_t *crtc =
xcb_randr_get_crtc_info_reply(xcb,
xcb_randr_get_crtc_info(
xcb, output->crtc, timestamp),
NULL);
c2_rect_t r = C2_RECT(crtc->x, crtc->y,
crtc->x +crtc->width, crtc->y + crtc->height);
c2_rect_array_add(out, r);
free(crtc);
free(output);
}
free(reply);
return 0;
}
static bool
_cui_match_physical_screen(
xcb_connection_t *xcb,
c2_pt_t want_size,
c2_pt_p found_pos )
{
bool res = false;
c2_rect_array_t sc = {};
mui_xcb_list_physical_screens(xcb, &sc);
for (unsigned int i = 0; i < sc.count; i++) {
if (c2_rect_width(&sc.e[i]) == want_size.x &&
c2_rect_height(&sc.e[i]) == want_size.y) {
*found_pos = sc.e[i].tl;
res = true;
}
}
return res;
}
struct mui_t *
mui_xcb_init(
struct mui_t *mui,
struct mui_pixmap_t * pix )
{
mui_xcb_t *ui = (mui_xcb_t *)mui;
pix->size.y = 720;
pix->size.x = 1280;
ui->ui.screen_size = pix->size;
ui->ui_scale_x = ui->ui_scale_y = 1;
printf("XCB: Starting on %dx%d window\n",
pix->size.x, pix->size.y);
pix->size.x *= ui->ui_scale_x;
pix->size.y *= ui->ui_scale_y;
ui->size = pix->size;
uint32_t value_mask;
uint32_t value_list[6];
ui->xcb = xcb_connect(NULL, NULL);
bool windowed = 1;
bool opaque = 1;
c2_pt_t found_position = {};
bool has_position = !windowed && _cui_match_physical_screen(
ui->xcb, ui->size, &found_position);
xcb_screen_iterator_t iter = xcb_setup_roots_iterator(
xcb_get_setup(ui->xcb));
printf("%s %d screens\n", __func__, iter.rem);
xcb_screen_t *screen = NULL;
while (iter.rem) {
screen = iter.data;
printf("%s screen %d: width: %d, height: %d\n", __func__,
iter.index,
screen->width_in_pixels, screen->height_in_pixels);
xcb_screen_next(&iter);
}
printf("XCB Screen depth %d\n", screen->root_depth);
/*
* This walks thru the 'visual', looking for a true colour *32 bits* one
* which means it handles ARGB colors, which we can draw into. Also find
* one which color bit masks matches libcui & libpixman.
*/
xcb_visualtype_t *argb_visual = NULL;
xcb_depth_iterator_t depth_iter =
xcb_screen_allowed_depths_iterator(screen);
for (; depth_iter.rem; xcb_depth_next(&depth_iter)) {
xcb_visualtype_iterator_t visual_iter =
xcb_depth_visuals_iterator(depth_iter.data);
// printf("XCB Depth %d\n", depth_iter.data->depth);
if (depth_iter.data->depth != 32)
continue;
for (; visual_iter.rem; xcb_visualtype_next(&visual_iter)) {
if (visual_iter.data->_class == XCB_VISUAL_CLASS_TRUE_COLOR
&& visual_iter.data->red_mask == 0xff0000
&& visual_iter.data->green_mask == 0x00ff00
&& visual_iter.data->blue_mask == 0x0000ff) {
argb_visual = visual_iter.data;
break;
}
}
}
printf("XCB ARGB Transparency %s\n",
argb_visual ? "Supported" : "Not available");
if (windowed || opaque)
argb_visual = NULL;
xcb_shm_query_version_reply_t *xcb_shm_present;
xcb_shm_present = xcb_shm_query_version_reply(
ui->xcb, xcb_shm_query_version(ui->xcb), NULL);
if (!xcb_shm_present || !xcb_shm_present->shared_pixmaps) {
printf("xcb_shm error... %p\n", xcb_shm_present);
printf("If using nvidia driver, you need\n"
" Option \"AllowSHMPixmaps\" \"1\"\n"
" In your /etc/X11/xorg.conf file\n");
exit(0);
}
printf("XCB Shared memory present\n");
_mui_xcb_init_keyboard(ui);
value_mask = XCB_CW_BACK_PIXEL |
XCB_CW_BORDER_PIXEL |
XCB_CW_OVERRIDE_REDIRECT |
XCB_CW_EVENT_MASK;
xcb_colormap_t cmap = xcb_generate_id(ui->xcb);
/* required for having transparent windows */
if (argb_visual) {
xcb_create_colormap(ui->xcb, XCB_COLORMAP_ALLOC_NONE, cmap,
screen->root, argb_visual->visual_id);
value_mask |= XCB_CW_COLORMAP;
}
uint32_t w_mask[] = {
screen->black_pixel,
// Border Pixel; not really needed for anything, but needed
// for ARGB window otherwise it doesn't get created properly
0x88888888,
// if we found a screen of the exact size, remove the border
has_position ? 1 : 0,
XCB_EVENT_MASK_EXPOSURE | XCB_EVENT_MASK_BUTTON_PRESS |
XCB_EVENT_MASK_BUTTON_RELEASE | XCB_EVENT_MASK_POINTER_MOTION |
XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_LEAVE_WINDOW |
XCB_EVENT_MASK_KEY_PRESS | XCB_EVENT_MASK_KEY_RELEASE,
cmap
};
ui->window = xcb_generate_id(ui->xcb);
xcb_create_window(
ui->xcb,
argb_visual ? 32 : XCB_COPY_FROM_PARENT,
ui->window, screen->root,
found_position.x, found_position.y,
pix->size.x, pix->size.y, 0,
XCB_WINDOW_CLASS_INPUT_OUTPUT,
argb_visual ? argb_visual->visual_id : screen->root_visual,
value_mask, w_mask);
xcb_free_colormap(ui->xcb, cmap);
const char * title = "MII UI Playground";
xcb_change_property(ui->xcb, XCB_PROP_MODE_REPLACE,
ui->window, XCB_ATOM_WM_NAME, XCB_ATOM_STRING, 8,
strlen(title), title);
// create a graphic context
value_mask = XCB_GC_FOREGROUND | XCB_GC_GRAPHICS_EXPOSURES;
value_list[0] = screen->white_pixel;
value_list[1] = 0;
ui->xcb_context = xcb_generate_id(ui->xcb);
xcb_create_gc(
ui->xcb, ui->xcb_context, ui->window, value_mask, value_list);
// map the window onto the screen
xcb_map_window(ui->xcb, ui->window);
// wont show unless I do this
xcb_flush(ui->xcb);
ui->shm.shmid = shmget(IPC_PRIVATE,
pix->size.x * pix->size.y * 4, IPC_CREAT | 0777);
ui->shm.shmaddr = shmat(ui->shm.shmid, 0, 0);
ui->shm.shmseg = xcb_generate_id(ui->xcb);
xcb_shm_attach(ui->xcb, ui->shm.shmseg, ui->shm.shmid, 0);
shmctl(ui->shm.shmid, IPC_RMID, 0);
ui->xcb_pix = xcb_generate_id(ui->xcb);
xcb_shm_create_pixmap(
ui->xcb, ui->xcb_pix, ui->window,
pix->size.x, pix->size.y,
argb_visual ? 32 : screen->root_depth,
ui->shm.shmseg, 0);
pix->pixels = ui->shm.shmaddr;
pix->row_bytes = pix->size.x * 4;
// printf("%s pix is %p\n", __func__, pix->pixels);
ui->redraw = 1;
return &ui->ui;
}
int
mui_xcb_poll(
struct mui_t * mui,
bool redrawn)
{
mui_xcb_t * ui = (mui_xcb_t *)mui;
int gameover = 0;
xcb_generic_event_t *event;
static bool buttondown = false;
static mui_event_t key_ev;
while (!gameover && (event = xcb_poll_for_event(ui->xcb)) != NULL) {
switch (event->response_type & ~0x80) {
case XCB_KEY_RELEASE: {
xcb_key_release_event_t *key =
(xcb_key_press_event_t*) event;
xkb_state_update_key(ui->xkb_state,
key->detail, XKB_KEY_UP);
xkb_keysym_t keysym = xkb_state_key_get_one_sym(
ui->xkb_state, key->detail);
key_ev.type = MUI_EVENT_KEYUP;
key_ev.key.up = 1;
if (_mui_xcb_convert_keycode(ui, keysym, &key_ev)) {
if (key_ev.key.key >= MUI_KEY_MODIFIERS &&
key_ev.key.key <= MUI_KEY_MODIFIERS_LAST) {
mui->modifier_keys &= ~(1 << (key_ev.key.key - MUI_KEY_MODIFIERS));
}
key_ev.modifiers = mui->modifier_keys;
// key_ev.modifiers |= MUI_MODIFIER_EVENT_TRACE;
if (ui->plug && ui->plug->event)
ui->plug->event(mui, ui->plug_data, &key_ev);
}
} break;
case XCB_KEY_PRESS: {
xcb_key_press_event_t *key =
(xcb_key_press_event_t*) event;
if (key->same_screen == 0) // repeat key
break;
xkb_state_update_key(ui->xkb_state,
key->detail, XKB_KEY_DOWN);
xkb_keysym_t keysym = xkb_state_key_get_one_sym(
ui->xkb_state, key->detail);
key_ev.type = MUI_EVENT_KEYDOWN;
key_ev.key.up = 0;
// printf("%s %08x\n", __func__, keysym);
if (_mui_xcb_convert_keycode(ui, keysym, &key_ev)) {
if (key_ev.key.key >= MUI_KEY_MODIFIERS &&
key_ev.key.key <= MUI_KEY_MODIFIERS_LAST) {
mui->modifier_keys |= (1 << (key_ev.key.key - MUI_KEY_MODIFIERS));
}
key_ev.modifiers = mui->modifier_keys;
// key_ev.modifiers |= MUI_MODIFIER_EVENT_TRACE;
// gameover = key_ev.key.key == 'q';
if (ui->plug && ui->plug->event)
ui->plug->event(mui, ui->plug_data, &key_ev);
}
} break;
case XCB_BUTTON_RELEASE:
buttondown = false;
// fall through
case XCB_BUTTON_PRESS: {
xcb_button_press_event_t *m =
(xcb_button_press_event_t *)event;
#if 0
printf("%s %s %02x %d at %4dx%4d\n", __func__,
(event->response_type & ~0x80) == XCB_BUTTON_PRESS ?
"down" : "up",
event->response_type,
m->detail, m->event_x, m->event_y);
#endif
switch (m->detail) {
case XCB_BUTTON_INDEX_1: {
case XCB_BUTTON_INDEX_3:
buttondown = (event->response_type & ~0x80) == XCB_BUTTON_PRESS;
mui_event_t ev = {
.type = buttondown ?
MUI_EVENT_BUTTONDOWN :
MUI_EVENT_BUTTONUP,
.mouse.button = m->detail,
.mouse.where.x = (float)m->event_x / ui->ui_scale_x,
.mouse.where.y = (float)m->event_y / ui->ui_scale_y,
.modifiers = mui->modifier_keys,
};
if (ui->plug && ui->plug->event)
ui->plug->event(mui, ui->plug_data, &ev);
} break;
case XCB_BUTTON_INDEX_4:
case XCB_BUTTON_INDEX_5: {
mui_event_t ev = {
.type = MUI_EVENT_WHEEL,
.wheel.delta = m->detail == XCB_BUTTON_INDEX_4 ?
-1 : 1,
.wheel.where.x = (float)m->event_x / ui->ui_scale_x,
.wheel.where.y = (float)m->event_y / ui->ui_scale_y,
.modifiers = mui->modifier_keys,
};
if (ui->plug && ui->plug->event)
ui->plug->event(mui, ui->plug_data, &ev);
} break;
}
} break;
case XCB_MOTION_NOTIFY: {
xcb_motion_notify_event_t *m =
(xcb_motion_notify_event_t*)event;
// if (buttondown) {
// printf("x=%d y=%d\n", event.motion.x, event.motion.y);
mui_event_t ev = {
.type = MUI_EVENT_DRAG,
.mouse.button = buttondown ? 1 : 0,
.mouse.where.x = (float)m->event_x / ui->ui_scale_x,
.mouse.where.y = (float)m->event_y / ui->ui_scale_y,
.modifiers = mui->modifier_keys,
};
if (ui->plug && ui->plug->event)
ui->plug->event(mui, ui->plug_data, &ev);
// }
} break;
case XCB_ENTER_NOTIFY:
case XCB_LEAVE_NOTIFY:
break;
case XCB_EXPOSE: {
// xcb_expose_event_t *expose_event = (xcb_expose_event_t*) event;
ui->redraw++;
} break;
default:
// Handle other events
break;
}
free(event);
}
if (redrawn || ui->redraw || pixman_region32_not_empty(&mui->redraw)) {
// Handle window refresh event
int rc = 0;
c2_rect_t whole = C2_RECT(0, 0, ui->size.x, ui->size.y);
c2_rect_t *ra = (c2_rect_t*)pixman_region32_rectangles(&mui->redraw, &rc);
if (ui->redraw) {
ui->redraw = 0;
rc = 1;
ra = &whole;
}
if (rc) {
// printf("XCB: %d rects to redraw\n", rc);
for (int i = 0; i < rc; i++) {
c2_rect_t r = ra[i];
// printf("XCB: %d,%d %dx%d\n", r.l, r.t, c2_rect_width(&r), c2_rect_height(&r));
xcb_copy_area(
ui->xcb, ui->xcb_pix, ui->window, ui->xcb_context,
r.l, r.t, r.l, r.t, c2_rect_width(&r), c2_rect_height(&r));
}
}
pixman_region32_clear(&mui->redraw);
}
xcb_flush(ui->xcb);
return gameover;
}
void
mui_xcb_terminate(
struct mui_t * mui)
{
mui_xcb_t * ui = (mui_xcb_t *)mui;
xcb_shm_detach(ui->xcb, ui->shm.shmseg);
shmdt(ui->shm.shmaddr);
xcb_free_pixmap(ui->xcb, ui->xcb_pix);
xcb_destroy_window(ui->xcb, ui->window);
xcb_disconnect(ui->xcb);
}
#endif
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <fcntl.h>
#include <stdio.h>
#include <dlfcn.h>
int main()
{
mui_xcb_t xcb_ui = {};
mui_drawable_t dr = {};
// note: the mui_t is *not* initialized yet, it will be done
// in the _init() of the plugin. This is just to get the
// init/dispose done in the plugin to check for leaks etc
mui_t *mui = mui_xcb_init((struct mui_t *)&xcb_ui, &dr.pix);
mui_xcb_t * ui = &xcb_ui;
void * dynload = NULL;
char * filename = "build-x86_64-linux-gnu/lib/ui_tests.so";
struct stat st_current = {}, st = {};
mui_time_t stamp = 0;
do {
if (stat(filename, &st) == 0 && st.st_mtime != st_current.st_mtime) {
st_current = st;
if (dynload) {
if (ui->plug_data && ui->plug && ui->plug->dispose) {
ui->plug->dispose(ui->plug_data);
ui->plug = NULL;
ui->plug_data = NULL;
}
printf("Closed %s\n", filename);
dlclose(dynload);
dynload = NULL;
}
}
if (!dynload) {
dynload = dlopen(filename, RTLD_NOW);
printf("Loading %s\n", filename);
if (!dynload) {
printf("Failed to load %s : %s\n", filename, dlerror());
perror(filename);
sleep(2);
continue;
}
ui->plug = dlsym(dynload, "mui_plug");
if (!ui->plug) {
printf("Failed to find mui_plug in %s\n", filename);
dlclose(dynload);
dynload = NULL;
sleep(10);
continue;
}
if (ui->plug->init) {
ui->plug_data = ui->plug->init(mui, ui->plug, &dr);
if (!ui->plug_data) {
printf("Failed to init plugin %s\n", filename);
dlclose(dynload);
dynload = NULL;
sleep(10);
continue;
}
}
stamp = mui_get_time();
}
bool draw = false;
mui_run(mui);
if (ui->plug && ui->plug->draw)
draw = ui->plug->draw(mui, ui->plug_data, &dr, false);
if (mui_xcb_poll(mui, draw))
break;
mui_time_t now = mui_get_time();
while (stamp < now)
stamp += (MUI_TIME_SECOND / 60);
usleep(stamp-now);
} while (1);
if (dynload) {
if (ui->plug_data && ui->plug && ui->plug->dispose) {
ui->plug->dispose(ui->plug_data);
ui->plug = NULL;
ui->plug_data = NULL;
}
printf("Closed %s\n", filename);
dlclose(dynload);
}
mui_drawable_dispose(&dr);
mui_xcb_terminate(mui);
return 0;
}