Update README.md

Fixed how I wrote ProDOS
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StewBC 2020-04-23 14:50:00 -07:00
parent 685dc1e80b
commit a3cfe02135
1 changed files with 2 additions and 2 deletions

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@ -201,7 +201,7 @@ ui.inc | User facing screens (title, scroller)
variables.inc | All variables (scores, instance buffers, positions, etc.)
Willy.inc | All logic relating to the movement of the main character, Willy
The second is the ProDos loader that will auto-load the game. It's in the
The second is the ProDOS loader that will auto-load the game. It's in the
src/apple2.loader folder. It has these files (all provided to me by Oliver
Schmidt)
@ -225,7 +225,7 @@ The next step is to make a bootable disk image. For this, you will need 3rd
party software. I use AppleCommander. This software will put the loader and
game into the disk image. You will need to install Java to use AppleCommander.
The apple2/template.dsk is a "blank ProDos floppy" that has the loader and the
The apple2/template.dsk is a "blank ProDOS floppy" that has the loader and the
game placed on it by AppleCommander.
To make the disc image, set an environment variable to point at apple commander