2018-02-07 14:05:24 +00:00
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;license:MIT
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;(c) 2018 by 4am
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;
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2018-03-27 20:55:31 +00:00
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; User interface - views and paint routines for main screen
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2018-02-07 14:05:24 +00:00
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;
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; Public functions
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; - CreateViews
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; - PaintAllViews
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; - RepaintSomeViews
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;
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2018-03-27 21:17:47 +00:00
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MAGICRTS = $FF58 ; used to set overflow bit
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2018-02-07 14:05:24 +00:00
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; View IDs (application-specific, acceptable range 0..15, no duplicates)
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2018-03-27 21:17:47 +00:00
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; ID_TITLE is defined in ui.common.a
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2018-02-24 20:25:41 +00:00
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ID_PREVIOUS = 1
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ID_OPTIONS = 2
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ID_NEXT = 3
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ID_HR = 4
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ID_PLAY = 5
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ID_VERSIONS = 6
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ID_BOXART = 7
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ID_CLUES = 8
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ID_INFO = 9
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2018-02-07 14:05:24 +00:00
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ID_DESCRIPTION = 13
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!zone {
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;------------------------------------------------------------------------------
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; CreateViews
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; call WeeGUI to create all application views
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;
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; in: WeeGUI loaded and initialized
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2018-03-27 21:17:47 +00:00
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; out: all registers and flags clobbered
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2018-02-07 14:05:24 +00:00
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;------------------------------------------------------------------------------
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CreateViews
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2018-03-01 16:06:00 +00:00
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jsr CreateTitleView
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2018-02-07 14:05:24 +00:00
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2018-02-24 20:25:41 +00:00
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ldx #WGCreateView ; create horizontal rule
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2018-03-29 02:49:51 +00:00
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+LDADDR .viewHR
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+STAY PARAM0
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2018-02-24 20:25:41 +00:00
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jsr WeeGUI
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2018-03-01 16:06:00 +00:00
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jsr CreateButton ; create various buttons
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2018-02-07 14:05:24 +00:00
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!word .viewPrevious
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2018-03-01 16:06:00 +00:00
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jsr CreateButton
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2018-02-07 14:05:24 +00:00
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!word .viewNext
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2018-03-01 16:06:00 +00:00
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jsr CreateButton
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2018-02-07 14:05:24 +00:00
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!word .viewPlay
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2018-03-01 16:06:00 +00:00
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jsr CreateButton
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2018-02-24 20:25:41 +00:00
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!word .viewVersions
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2018-03-01 16:06:00 +00:00
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jsr CreateButton
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2018-02-07 14:05:24 +00:00
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!word .viewBoxArt
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2018-03-01 16:06:00 +00:00
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jsr CreateButton
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2018-02-24 20:25:41 +00:00
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!word .viewClues
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2018-03-01 16:06:00 +00:00
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jsr CreateButton
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2018-02-07 14:05:24 +00:00
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!word .viewOptions
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ldx #WGCreateView ; create borderless frame for game title and info
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2018-03-29 02:49:51 +00:00
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+LDADDR .viewInfo
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+STAY PARAM0
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2018-02-07 14:05:24 +00:00
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jsr WeeGUI
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ldx #WGViewSetAction
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2018-03-29 02:49:51 +00:00
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+LDADDR paintInfoView
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+STAY PARAM0
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2018-02-07 14:05:24 +00:00
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jsr WeeGUI
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ldx #WGCreateView ; create scrollable frame for game description text
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2018-03-29 02:49:51 +00:00
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+LDADDR .viewDescription
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+STAY PARAM0
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2018-02-07 14:05:24 +00:00
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jsr WeeGUI
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ldx #WGViewSetAction
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2018-03-29 02:49:51 +00:00
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+LDADDR paintDescriptionView
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+STAY PARAM0
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2018-02-07 14:05:24 +00:00
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jmp WeeGUI
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;------------------------------------------------------------------------------
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; PaintAllViews
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; call WeeGUI to paint all UI elements
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;
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; in: WeeGUI loaded and initialized
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; CreateViews has been called
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2018-03-27 21:17:47 +00:00
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; out: all registers and flags clobbered
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2018-02-09 01:38:26 +00:00
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; $00/$01 clobbered
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2018-02-07 14:05:24 +00:00
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;------------------------------------------------------------------------------
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PaintAllViews
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ldx #WGViewPaintAll ; repaint all views that can be painted automatically
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jsr WeeGUI
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2018-03-01 16:06:00 +00:00
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jsr PaintTitleView
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2018-03-27 21:27:13 +00:00
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jsr paintHRView
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jsr paintInfoView
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jmp paintDescriptionView
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2018-02-07 14:05:24 +00:00
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;------------------------------------------------------------------------------
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; RepaintSomeViews
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; call WeeGUI to repaint UI elements after changing the current game
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;
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; in: WeeGUI loaded and initialized
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; CreateViews has been called
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; LoadGameInfo has been called to load new game description text
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2018-03-27 21:17:47 +00:00
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; out: all registers and flags clobbered
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2018-02-07 14:05:24 +00:00
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;------------------------------------------------------------------------------
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RepaintSomeViews
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2018-03-27 21:27:13 +00:00
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jsr paintInfoView
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jsr resetDescriptionViewScrolling
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jmp paintDescriptionView
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2018-02-07 14:05:24 +00:00
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;------------------------------------------------------------------------------
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2018-03-27 21:17:47 +00:00
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; internal functions
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2018-02-07 14:05:24 +00:00
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2018-03-27 21:27:13 +00:00
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paintHRView
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2018-02-24 20:25:41 +00:00
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ldx #WGSelectView
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lda #ID_HR
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jsr WeeGUI
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2018-03-01 16:06:00 +00:00
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lda #1
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2018-02-24 20:25:41 +00:00
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sta PARAM0
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2018-03-01 16:06:00 +00:00
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lda #5
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2018-02-24 20:25:41 +00:00
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sta PARAM1
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2018-03-01 16:06:00 +00:00
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lda #78
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sta PARAM2
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lda #0
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sta PARAM3
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ldy #83
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ldx #WGFillRect
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2018-02-24 20:25:41 +00:00
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jmp WeeGUI
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2018-02-07 14:05:24 +00:00
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2018-03-27 21:27:13 +00:00
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paintDescriptionView
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2018-02-07 14:05:24 +00:00
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ldx #WGSelectView
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2018-02-08 02:41:07 +00:00
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lda #ID_DESCRIPTION
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2018-02-07 14:05:24 +00:00
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jsr WeeGUI
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2018-03-29 02:49:51 +00:00
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+LDAY addrDescription
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2018-02-08 21:28:49 +00:00
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ldx #78
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2018-03-27 21:27:13 +00:00
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jsr multiPrint
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2018-02-07 21:02:14 +00:00
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lda .vtab+1
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cmp #10
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bcs +
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lda #10
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2018-03-01 16:06:00 +00:00
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+ ldx #WGSetContentHeight
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jmp WeeGUI
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2018-02-07 21:02:14 +00:00
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2018-03-27 21:27:13 +00:00
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paintInfoView
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2018-02-07 21:02:14 +00:00
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ldx #WGSelectView
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2018-02-08 21:28:49 +00:00
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lda #ID_INFO
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2018-02-07 21:02:14 +00:00
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jsr WeeGUI
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2018-03-29 02:49:51 +00:00
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+LDAY addrInfo
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2018-02-24 20:25:41 +00:00
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ldx #65
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2018-03-28 02:40:09 +00:00
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phx
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jsr multiPrint
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plx
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lda #$A0
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- sta $3F00,x
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dex
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bpl -
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lda #$00
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sta $3F65
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2018-03-28 15:48:47 +00:00
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jsr okvs_get ; get shortname of current game
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!word gGlobalPrefsStore
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!word kLastPlayed
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2018-03-29 02:49:51 +00:00
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+STAY +
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2018-03-28 15:48:47 +00:00
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jsr okvs_get ; get selected version of this game
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2018-03-28 02:40:09 +00:00
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!word gGlobalPrefsStore
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2018-03-29 02:49:51 +00:00
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+ !word $FDFD ; SMC
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+STAY +
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2018-03-28 15:48:47 +00:00
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jsr okvs_get ; get long description of this version
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2018-03-28 02:40:09 +00:00
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!word gVersionsStore
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2018-03-29 02:49:51 +00:00
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+ !word $FDFD ; SMC
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+STAY SRC
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2018-03-28 02:40:09 +00:00
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lda (SRC)
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tay
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- lda (SRC),y
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sta $3F00,y
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dey
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bne -
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stz $00
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lda #$3F
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sta $01
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jmp .printLoop
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2018-03-27 21:27:13 +00:00
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multiPrint
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2018-03-29 02:49:51 +00:00
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+STAY $00
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2018-02-08 21:28:49 +00:00
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stx .printLineLength+1
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2018-02-08 02:41:07 +00:00
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stz .htab+1
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stz .vtab+1
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2018-02-07 14:05:24 +00:00
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.printLoop
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2018-02-07 21:02:14 +00:00
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lda ($00)
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beq .printDone
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2018-02-07 14:05:24 +00:00
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ldx #WGSetCursor
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2018-03-28 15:48:47 +00:00
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.htab lda #$FD ; SMC
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2018-02-07 14:05:24 +00:00
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sta PARAM0
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2018-03-28 15:48:47 +00:00
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.vtab lda #$FD ; SMC
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2018-02-07 14:05:24 +00:00
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sta PARAM1
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jsr WeeGUI
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ldx #WGPrint
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lda $00
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sta PARAM0
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lda $01
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sta PARAM1
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bit MAGICRTS ; set overflow bit
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jsr WeeGUI
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2018-02-08 21:28:49 +00:00
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lda $00
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clc
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.printLineLength
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2018-03-28 15:48:47 +00:00
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adc #$fd ; SMC
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2018-02-08 21:28:49 +00:00
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sta $00
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bcc +
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2018-02-07 14:05:24 +00:00
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inc $01
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2018-02-08 21:28:49 +00:00
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+ inc .vtab+1
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2018-02-07 14:05:24 +00:00
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bne .printLoop
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2018-02-07 21:02:14 +00:00
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.printDone
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2018-02-07 14:05:24 +00:00
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rts
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2018-03-27 21:27:13 +00:00
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resetDescriptionViewScrolling
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2018-02-07 21:02:14 +00:00
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ldx #WGSelectView
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lda #ID_DESCRIPTION
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jsr WeeGUI
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ldx #WGScrollX
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lda #0
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jsr WeeGUI
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ldx #WGScrollY
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lda #0
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jmp WeeGUI
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2018-02-07 14:05:24 +00:00
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.viewPrevious
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!byte ID_PREVIOUS ; view ID
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!byte 1 ; left
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!byte 2 ; top
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2018-02-24 20:25:41 +00:00
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!byte 17 ; width
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2018-02-07 14:05:24 +00:00
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!word callback_previous ; callback
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!word .stringPrevious ; caption
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.stringPrevious
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2018-02-24 20:25:41 +00:00
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!text "< "
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!byte $10 ; 'P' inverse
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!text "revious game",0
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2018-02-07 14:05:24 +00:00
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.viewNext
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!byte ID_NEXT ; view ID
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2018-02-24 20:25:41 +00:00
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!byte 66 ; left
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2018-02-07 14:05:24 +00:00
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!byte 2 ; top
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!byte 13 ; width
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!word callback_next ; callback
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!word .stringNext ; caption
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.stringNext
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!byte $0E ; 'N' inverse
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!text "ext game >",0
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2018-02-24 20:25:41 +00:00
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.viewOptions
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!byte ID_OPTIONS ; view ID
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!byte 34 ; left
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!byte 2 ; top
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!byte 12 ; width
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!word callback_options ; callback
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!word .stringOptions
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.stringOptions
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!byte $13 ; 'S' inverse
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!text "ettings",0
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.viewHR
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!byte ID_HR ; view ID
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!byte 0 ; style
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!byte 1 ; left
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!byte 4 ; top
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!byte 78 ; visible width
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!byte 1 ; visible height
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!byte 78 ; width
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!byte 1 ; height
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2018-02-07 14:05:24 +00:00
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.viewPlay
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!byte ID_PLAY ; view ID
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2018-02-24 20:25:41 +00:00
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!byte 66 ; left
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!byte 6 ; top
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2018-02-07 14:05:24 +00:00
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!byte 13 ; width
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!word callback_play ; callback
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!word .stringPlay ; caption
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.stringPlay
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2018-02-24 20:25:41 +00:00
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!byte 144
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!text "lay "
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!byte $67 ; 'g' inverse
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!text "ame",0
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2018-02-07 14:05:24 +00:00
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.viewBoxArt
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!byte ID_BOXART ; view ID
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!byte 66 ; left
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2018-02-24 20:25:41 +00:00
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!byte 8 ; top
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!byte 13 ; width
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2018-02-07 14:05:24 +00:00
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!word callback_boxart ; callback
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!word .stringBoxArt ; caption
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.stringBoxArt
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2018-02-24 20:25:41 +00:00
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!byte $01 ; 'A' inverse
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!text "rtwork",0
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2018-02-07 14:05:24 +00:00
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2018-02-24 20:25:41 +00:00
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.viewClues
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!byte ID_CLUES ; view ID
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2018-02-07 14:05:24 +00:00
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!byte 66 ; left
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2018-02-24 20:25:41 +00:00
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!byte 10 ; top
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!byte 13 ; width
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!word callback_clues ; callback
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!word .stringClues ; caption
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.stringClues
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!byte $08 ; 'H' inverse
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!text "ints",0
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.viewVersions
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!byte ID_VERSIONS ; view ID
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!byte 66 ; left
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!byte 12 ; top
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!byte 13 ; width
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!word callback_versions ; callback
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!word .stringVersions ; caption
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.stringVersions
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!byte $12 ; 'R' inverse
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!text "evisions",0
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2018-02-07 14:05:24 +00:00
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.viewInfo
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!byte ID_INFO ; view ID
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!byte 0 ; style
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2018-02-24 20:25:41 +00:00
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!byte 0 ; left
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!byte 6 ; top
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!byte 65 ; visible width
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!byte 6 ; visible height
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!byte 65 ; width
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!byte 6 ; height
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2018-02-07 14:05:24 +00:00
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.viewDescription
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!byte ID_DESCRIPTION ; view ID
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!byte 2 ; style
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!byte 1 ; left
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!byte 15 ; top
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!byte 77 ; visible width
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!byte 8 ; visible height
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!byte 77 ; width
|
2018-02-07 21:02:14 +00:00
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!byte 39 ; height
|
2018-02-07 14:05:24 +00:00
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|
|
}
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