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https://github.com/a2-4am/pitch-dark.git
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output .HDV instead of .2MG
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4
Makefile
4
Makefile
@ -9,7 +9,7 @@
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# adapted by 4am on 2018-01-07
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#
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DISK=Pitch Dark.2mg
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DISK=Pitch Dark.hdv
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# third-party tools required to build
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# https://sourceforge.net/projects/acme-crossass/
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@ -39,7 +39,7 @@ asm: md
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$(ACME) -r build/zinfo5u.lst src/zinfo/z5u/z5u.s
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dsk: md asm
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cp res/"Pitch Dark.master games collection.do.not.edit.2mg" build/"$(DISK)"
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cp res/"Pitch Dark.master games collection.do.not.edit.hdv" build/"$(DISK)"
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cp res/_FileInformation.txt build/
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bin/fixFileInformation.sh build/_FileInformation.txt
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$(CADIUS) ADDFILE build/"$(DISK)" "/PITCH.DARK/" "build/GRUE.SYSTEM"
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@ -9,7 +9,7 @@
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You will need
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- [Xcode command line tools](https://www.google.com/search?q=xcode+command+line+tools)
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- [ACME](https://sourceforge.net/projects/acme-crossass/)
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- [sicklittlemonkey's Cadius fork](https://github.com/sicklittlemonkey/cadius)
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- [Cadius](https://github.com/mach-kernel/cadius)
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Then open a terminal window and type
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@ -18,7 +18,7 @@ $ cd pitch-dark/
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$ make
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```
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If all goes well, the `build/` subdirectory will contain a `Pitch Dark.2mg` image which can be mounted in emulators like [OpenEmulator](https://archive.org/details/OpenEmulatorSnapshots) or [Virtual II](http://virtualii.com/).
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If all goes well, the `build/` subdirectory will contain a `Pitch Dark.hdv` image which can be mounted in emulators like [OpenEmulator](https://archive.org/details/OpenEmulatorSnapshots) or [Virtual II](http://virtualii.com/).
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## Windows
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@ -34,4 +34,4 @@ Then open a `CMD.EXE` window and type
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C:\> CD PITCH-DARK
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C:\4cade> WINMAKE
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```
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If all goes well, the `BUILD\` subdirectory will contain a `Pitch Dark.2mg` image which can be mounted in emulators like [AppleWin](https://github.com/AppleWin/AppleWin).
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If all goes well, the `BUILD\` subdirectory will contain a `Pitch Dark.hdv` image which can be mounted in emulators like [AppleWin](https://github.com/AppleWin/AppleWin).
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