4am
|
135ecb96bd
|
animated credits
|
2018-07-06 18:29:15 -04:00 |
4am
|
f7d9057c4c
|
credits and SHR artwork
|
2018-04-20 10:57:43 -04:00 |
4am
|
ab574eacdb
|
.
|
2018-04-19 14:44:25 -04:00 |
4am
|
d8645188e0
|
centralize gViewInUse, refactor out HandleUpDownRadio
|
2018-04-19 14:41:39 -04:00 |
4am
|
9c15769c3a
|
use cheap local labels (requires ACME 0.96.3 or later)
|
2018-04-19 10:05:48 -04:00 |
4am
|
da92d7ffa4
|
endless fiddling
|
2018-04-18 22:01:24 -04:00 |
4am
|
20444d6723
|
MOAR MACROS
|
2018-04-17 22:28:22 -04:00 |
4am
|
e82bbdf78a
|
refactor out ClearPendingInput and use before and after all run loops
|
2018-04-17 16:16:45 -04:00 |
4am
|
1b8d5076ec
|
.
|
2018-04-17 16:08:32 -04:00 |
4am
|
4d50a6b717
|
.
|
2018-04-17 15:53:09 -04:00 |
4am
|
d9d4a8b699
|
refactor HardResetWeeGUI and use everywhere
|
2018-04-17 15:43:00 -04:00 |
4am
|
d5dec7a660
|
comments
|
2018-04-15 12:29:24 -04:00 |
4am
|
385c2fa55f
|
resize version dialog based on number of available versions
|
2018-04-11 18:55:28 -04:00 |
4am
|
4a698edb5c
|
working versions dialog
|
2018-04-11 15:12:36 -04:00 |
4am
|
4af523afd7
|
fix bug in SimulateClick that broke scrolling description box with arrow keys
|
2018-04-10 13:32:49 -04:00 |
4am
|
77a14fecc4
|
split out DisplayArtwork function
|
2018-04-02 15:43:11 -04:00 |
4am
|
94b54cf04e
|
refactor out SimulateClick
|
2018-04-02 15:26:05 -04:00 |
4am
|
84cafe4c7f
|
CreateDialog, PrintAt, LDPARAM macro refactor
|
2018-04-02 14:38:05 -04:00 |
4am
|
e914d76c78
|
minor refactoring of ui.main
|
2018-04-01 18:26:54 -04:00 |
4am
|
ba9b0605e5
|
show and hide conditional buttons (artwork, hints, versions) based on per-game options store
|
2018-04-01 12:21:48 -04:00 |
4am
|
a41885dba3
|
macro madness
|
2018-03-28 22:49:51 -04:00 |
4am
|
03424bb954
|
.
|
2018-03-28 11:48:47 -04:00 |
4am
|
78dcea8dcf
|
.
|
2018-03-27 17:17:47 -04:00 |
4am
|
4d629edff4
|
.
|
2018-03-27 16:55:31 -04:00 |