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major version bump because upcoming breaking changes in cx16 r39 release target (kernal routines)
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@ -1 +1 @@
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7.10-dev
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8.0-dev
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@ -3,10 +3,12 @@ TODO
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For next release
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^^^^^^^^^^^^^^^^
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- x16: screen_set_mode -> screen_mode + other args https://github.com/commanderx16/x16-docs/blob/master/Commander%20X16%20Programmer's%20Reference%20Guide.md#function-name-screen_mode
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- x16: change mouse_config API https://github.com/commanderx16/x16-docs/blob/master/Commander%20X16%20Programmer's%20Reference%20Guide.md#function-name-mouse_config
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also add mouse_config2() ? that does the screen_mode() trick internally for you?
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- x16: check additional FP lib changes https://github.com/commanderx16/x16-rom/commit/ae608673f0210953172d6837acfbb231d62ddbd1
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and https://github.com/commanderx16/x16-docs/commit/21238aedc641da91df88e04c4ce9bf3324a3c12d
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- x16: check joystick support (petaxian, own stuff) because of api change in r39 kernal https://github.com/commanderx16/x16-docs/blob/master/Commander%20X16%20Programmer's%20Reference%20Guide.md#function-name-joystick_get
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- x16: screen_set_mode -> screen_mode + other args https://github.com/commanderx16/x16-docs/blob/master/Commander%20X16%20Programmer's%20Reference%20Guide.md#function-name-screen_mode
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- x16: new vera memory layout https://github.com/commanderx16/x16-rom/issues/185 this may break certain things in gfx2 and elsewhere. Such as font rendering
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broken examples: amiga, colorbars, cube3d, highresbitmap, rasterbars, tehtriz, testgfx2, testvtui
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can we make the code read the new layout from vera registers instead of hardcoding it?
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@ -14,7 +16,6 @@ For next release
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and https://www.commanderx16.com/forum/index.php?/topic/363-keep-zero-page-empty-as-much-as-possible/#comment-18561
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- x16: optimize diskio load_raw because headerless files are now supported https://github.com/commanderx16/x16-rom/pull/216
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note: must still work on c64/c128 that don't have this!
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- major compiler version bump once X16 r39 rom is officially finalized
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- vm codegen: ForLoop
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- vm codegen: When
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- vm codegen: Pipe expression
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