Irmen de Jong
|
1f69deaccd
|
reg_x removal: c64floats
|
2020-09-13 20:44:55 +02:00 |
|
Irmen de Jong
|
ea8b7ab193
|
reg_x removal: math.asm and some others
|
2020-09-13 20:38:50 +02:00 |
|
Irmen de Jong
|
8f9f947c42
|
fix some issues with float const 0.0 and 1.0
|
2020-09-05 02:07:41 +02:00 |
|
Irmen de Jong
|
13d7f239ab
|
floating point 1.0 no longer referenced from ROM because cx16 doesn't have it. Added some more cx16 examples.
|
2020-09-05 00:17:58 +02:00 |
|
Irmen de Jong
|
88a9e09918
|
got floating points working in commanderx16
|
2020-08-29 23:55:26 +02:00 |
|
Irmen de Jong
|
78bdbde3ae
|
refer to ZP scratch constants from asm code via the global P8ZP constants as well
|
2020-08-25 19:44:08 +02:00 |
|
Irmen de Jong
|
b9ca1c2e2c
|
more uniform code for array indexing (all using scaled offset now)
|
2020-08-23 20:25:00 +02:00 |
|
Irmen de Jong
|
c83a61c460
|
some float asm code added for in-place
|
2020-08-21 03:06:37 +02:00 |
|
Irmen de Jong
|
402827497e
|
fix float array assignment
|
2020-07-26 23:32:20 +02:00 |
|
Irmen de Jong
|
cb9825484d
|
some more optimized in-array assignments codegeneration
|
2020-06-17 21:41:38 +02:00 |
|
Irmen de Jong
|
a6bee6a860
|
some slight tweaks to asm for setting float value in array
|
2020-04-03 22:44:10 +02:00 |
|
Irmen de Jong
|
96d8a7f0d7
|
float assembly code moved to separate library file
|
2020-03-10 22:03:24 +01:00 |
|