Commit Graph

443 Commits

Author SHA1 Message Date
Richard Harrington 63fd4c157d hid the deg->rad conversion inside the angle decompose function 2013-08-22 11:24:33 -04:00
Richard Harrington e2baa8e29d changed names & logic from 'canvas' to 'animation' because it includes sound now 2013-08-22 11:13:06 -04:00
Richard Harrington 5753b593a2 changed to drawing shells first each frame, before robots 2013-08-22 11:04:36 -04:00
Richard Harrington 9b49d3dd60 changed robot shot time, for easier testing 2013-08-22 01:55:17 -04:00
Richard Harrington dbf2ea20cc implemented shot sound when robot fires its gun 2013-08-22 01:54:56 -04:00
Richard Harrington acaf22d46c added a bunch of ogg and mp3 blaster noises 2013-08-22 01:49:41 -04:00
Richard Harrington b942978bd2 increased worlds buffer size, to browser 2013-08-21 22:10:45 -04:00
Richard Harrington b27f1212a1 got rid of comment 2013-08-21 22:10:25 -04:00
Richard Harrington 3ee19087e1 fixed equality error causing shells to sometimes proliferate out of control 2013-08-21 21:59:30 -04:00
Richard Harrington 0ee2637024 got shells (mostly) working 2013-08-21 21:47:52 -04:00
Richard Harrington 0d5f3838ac altered shooter source code to not use random numbers 2013-08-21 21:47:07 -04:00
Richard Harrington 0c4ad24a9b removed comment in shooter source code 2013-08-21 21:46:47 -04:00
Richard Harrington 3ff18fb289 changed shell constants 2013-08-21 21:46:14 -04:00
Richard Harrington 5a5fb86359 added support for shells to tick-combined-world 2013-08-21 20:36:57 -04:00
Richard Harrington 12e80d2379 added tick-shell function 2013-08-21 20:27:48 -04:00
Richard Harrington 17f913820a Merge branch 'shell' 2013-08-21 19:33:30 -04:00
Richard Harrington 52fe0ba01d Merge branch 'master' into shell 2013-08-21 19:33:13 -04:00
Richard Harrington 1cb3d98701 added new shooter program; commented out because writing to SHOT not working 2013-08-21 19:33:01 -04:00
Richard Harrington 4c90966445 fixed merge conflict 2013-08-21 19:23:18 -04:00
Richard Harrington 4993d9a450 fixed bugs in World refactoring, in main.js 2013-08-21 19:18:29 -04:00
Richard Harrington 6546f18249 Merge branch 'frontend' 2013-08-21 17:30:37 -04:00
Richard Harrington ba784981cd refactored main.js to hide more queue-specific stuff in Worlds 2013-08-21 17:29:29 -04:00
Richard Harrington 7afb653f38 changed namespace phys to physics 2013-08-21 13:23:49 -04:00
Richard Harrington faee52fcd8 moved trig functions from shell into phys namespace 2013-08-21 13:19:21 -04:00
Richard Harrington 1a5b3e3727 separated out tick-robot code into helper functions: move-robot and update-shot-timer 2013-08-21 13:12:42 -04:00
Richard Harrington 36ea96826f changed 'step-' named functions to 'tick-' 2013-08-21 11:11:16 -04:00
Richard Harrington 8d0996bec6 moved physics formulas from robot into their own namespace 2013-08-21 10:29:44 -04:00
Richard Harrington 6be9e599e1 added firing of new shells to SHOT write-register function 2013-08-20 23:40:54 -04:00
Richard Harrington 206f44ed9e added shell module, with some trig functions 2013-08-20 23:22:07 -04:00
Richard Harrington a632b53817 added SHELL_SPEED constant 2013-08-20 23:21:45 -04:00
Richard Harrington 63ff5c8e05 refactored 'register' to do a lot more destructuring of registers and robots passed as parameters 2013-08-20 17:45:37 -04:00
Richard Harrington 61dcd040ad got the shot timer counting down 2013-08-20 17:30:37 -04:00
Richard Harrington ad24b7e850 added SHOT register and :shot-timer robot field.
:shot-timer does not count down yet, and SHOT register
does not release shells.
2013-08-20 17:01:42 -04:00
Richard Harrington a32a83d24f refactored register to be able to use mixins separate from their
map keys
2013-08-20 16:02:48 -04:00
Richard Harrington c38f82d22e moved single-use read- and write-register functions directly into the extend protocol blocks as anonymous functions 2013-08-20 15:05:03 -04:00
Richard Harrington 163ba2840b altered indentatin in register 2013-08-20 15:03:34 -04:00
Richard Harrington 07596d8fad refactored 'register' with path-to-robot-field convenience function 2013-08-20 14:57:53 -04:00
Richard Harrington 70c866189b refactored drawing of circles; added drawing of lines, and guns 2013-08-20 14:39:16 -04:00
Richard Harrington 09aea21988 changed name of draw function to drawWorld, main.js 2013-08-20 14:38:11 -04:00
Richard Harrington f6ce750299 refactored scaleFactorX & Y stuff into functions, in main.js 2013-08-20 14:36:54 -04:00
Richard Harrington 0bcff121ae altered :moving-to-spot program so it sets the gun aim to a random direction 2013-08-20 14:32:15 -04:00
Richard Harrington f440a473ed updated comment for worlds constructor 2013-08-20 14:26:37 -04:00
Richard Harrington 1aa388eb54 added Geom module for geometric calculations 2013-08-20 14:26:03 -04:00
Richard Harrington e02dd126c0 each new index.html request now initiates a new game instance 2013-08-20 13:25:51 -04:00
Richard Harrington d7d27ca9f0 moved test-programs out of test into src, renamed it src-programs
also fixed some testing bugs that were using
the old parameters for init-world
2013-08-20 12:21:09 -04:00
Richard Harrington 9b46900f9b changed width and height to robot-range-x and robot-range-y and made
them constants

because technically, the robot ranges are the maximum ranges for the
centers of the robots' bodies,
so the actual extent of the arena when
displayed must be slightly larger
2013-08-20 12:10:58 -04:00
Richard Harrington e3b879fba8 removed 'core' dependency in handler, now depends on world and browser 2013-08-20 11:51:40 -04:00
Richard Harrington b4b962096b separated 'animate' into two namespaces: 'terminal' and 'browser' 2013-08-20 11:40:29 -04:00
Richard Harrington 2074f589a5 changed keypress to keydown, to allow for repeating when key is held down 2013-08-19 21:05:26 -04:00
Richard Harrington c4397525e5 cleaned up keyboard event listener code 2013-08-19 20:59:54 -04:00