Commit Graph

7 Commits

Author SHA1 Message Date
Vince Weaver
ef8a171a8b snes: actually use enemy sprites for the enemy
the enemy still doesn't move
2013-01-31 16:30:23 -05:00
Vince Weaver
05c7b4b101 snes: add more enemy sprites
so we can use them as actual enemies
2013-01-31 16:17:41 -05:00
Vince Weaver
81e592bd31 snes: star background
add star background graphic.
I'm not sure if I like how it turned out, but it will do for now.
2013-01-25 17:20:17 -05:00
Vince Weaver
4941aa8cc9 snes: use common DMA loading routines
This makes loading the compressed tilemaps a bit more streamlined.
2013-01-22 17:40:04 -05:00
Vince Weaver
f217ef0d41 snes: make opening logo compressed
had to make the image full-screen width again
this makes the display not work right, known problem
2013-01-22 16:22:26 -05:00
Vince Weaver
7e6e1203a2 snes: add level1 background graphic
still not sure I like everything about it
2013-01-22 11:37:50 -05:00
Vince Weaver
dbaf404ec3 snes: rename tb_snes to tb1_snes
I kept typing it wrong anyway, and hey, git makes rename easy
2013-01-22 09:53:01 -05:00