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incremental copyediting
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@ -48,5 +48,5 @@ you get when you run WAVEWALK, the main "demo" program.
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So, this is very much an early proof-of-concept. I'd like to prove more impressive concepts in this direction.
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So, this is very much an early proof-of-concept. I'd like to prove more impressive concepts in this direction.
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One potential downside here is that it might look kind of cool, briefly, and then trigger migraines at minute
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One potential downside here is that it might look kind of cool, briefly, and then trigger migraines at minute
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3 of gameplay. Which would reduce the funness of game a bit. But apart from that, this seems like an
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3 of gameplay. Which would reduce the funness of the game slightly. But apart from that, this seems like an
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interesting way around the graphics and processing limitations imposed by the Apple II.
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interesting way around the graphics and processing limitations imposed by the Apple II.
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