incremental copyediting

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Paul Hagstrom 2016-07-26 03:41:47 -04:00
parent 88f6987eb3
commit 9250d02918
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@ -48,5 +48,5 @@ you get when you run WAVEWALK, the main "demo" program.
So, this is very much an early proof-of-concept. I'd like to prove more impressive concepts in this direction. So, this is very much an early proof-of-concept. I'd like to prove more impressive concepts in this direction.
One potential downside here is that it might look kind of cool, briefly, and then trigger migraines at minute One potential downside here is that it might look kind of cool, briefly, and then trigger migraines at minute
3 of gameplay. Which would reduce the funness of game a bit. But apart from that, this seems like an 3 of gameplay. Which would reduce the funness of the game slightly. But apart from that, this seems like an
interesting way around the graphics and processing limitations imposed by the Apple II. interesting way around the graphics and processing limitations imposed by the Apple II.