Screenshots for Beach-Head, Beach-Head II, Raid Over Moscow (#181)

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Tom Greene 2020-05-07 16:45:31 -04:00 committed by GitHub
parent 56cc0f9f00
commit 1cad7dc207
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GPG Key ID: 4AEE18F83AFDEB23
41 changed files with 93 additions and 0 deletions

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res/ACTION.HGR/BEACH.HEAD1 Normal file

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res/ACTION.HGR/BEACH.HEAD2 Normal file

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res/ACTION.HGR/BEACH.HEAD3 Normal file

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res/ACTION.HGR/BEACH.HEAD4 Normal file

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res/ACTION.HGR/BEACH.HEAD5 Normal file

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res/ACTION.HGR/BEACH.HEAD6 Normal file

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@ -39,6 +39,16 @@ BANDITS2=Type(06),AuxType(3FF8),Access(C3)
BATTLE.CRUISER=Type(06),AuxType(3FF8),Access(C3)
BATTLEZONE=Type(06),AuxType(3FF8),Access(C3)
BCS.QUEST=Type(06),AuxType(3FF8),Access(C3)
BEACH.HEAD.II1=Type(06),AuxType(3FF8),Access(C3)
BEACH.HEAD.II2=Type(06),AuxType(3FF8),Access(C3)
BEACH.HEAD.II3=Type(06),AuxType(3FF8),Access(C3)
BEACH.HEAD.II4=Type(06),AuxType(3FF8),Access(C3)
BEACH.HEAD1=Type(06),AuxType(3FF8),Access(C3)
BEACH.HEAD2=Type(06),AuxType(3FF8),Access(C3)
BEACH.HEAD3=Type(06),AuxType(3FF8),Access(C3)
BEACH.HEAD4=Type(06),AuxType(3FF8),Access(C3)
BEACH.HEAD5=Type(06),AuxType(3FF8),Access(C3)
BEACH.HEAD6=Type(06),AuxType(3FF8),Access(C3)
BEER.RUN=Type(06),AuxType(3FF8),Access(C3)
BELLHOP=Type(06),AuxType(3FF8),Access(C3)
BERZAP=Type(06),AuxType(3FF8),Access(C3)
@ -487,6 +497,12 @@ POPL12FBOSS=Type(06),AuxType(3FF8),Access(C3)
POPL13AHUG=Type(06),AuxType(3FF8),Access(C3)
POPL13BMOUSE=Type(06),AuxType(3FF8),Access(C3)
QUADRANT.6112=Type(06),AuxType(3FF8),Access(C3)
RAID.OVR.MOSCW1=Type(06),AuxType(3FF8),Access(C3)
RAID.OVR.MOSCW2=Type(06),AuxType(3FF8),Access(C3)
RAID.OVR.MOSCW3=Type(06),AuxType(3FF8),Access(C3)
RAID.OVR.MOSCW4=Type(06),AuxType(3FF8),Access(C3)
RAID.OVR.MOSCW5=Type(06),AuxType(3FF8),Access(C3)
RAID.OVR.MOSCW6=Type(06),AuxType(3FF8),Access(C3)
RANDAMN=Type(06),AuxType(3FF8),Access(C3)
RASTER.BLASTER=Type(06),AuxType(3FF8),Access(C3)
RED.ALERT=Type(06),AuxType(3FF8),Access(C3)

13
res/ATTRACT/BEACH.HEAD Normal file
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@ -0,0 +1,13 @@
#
# Attract mode for BEACH.HEAD
# This file is automatically generated
#
ACTION.HGR/BEACH.HEAD1=A
ACTION.HGR/BEACH.HEAD2=A
ACTION.HGR/BEACH.HEAD3=A
ACTION.HGR/BEACH.HEAD4=A
ACTION.HGR/BEACH.HEAD5=A
ACTION.HGR/BEACH.HEAD6=A
[eof]

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res/ATTRACT/BEACH.HEAD.II Normal file
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@ -0,0 +1,11 @@
#
# Attract mode for BEACH.HEAD.II
# This file is automatically generated
#
ACTION.HGR/BEACH.HEAD.II1=A
ACTION.HGR/BEACH.HEAD.II2=A
ACTION.HGR/BEACH.HEAD.II3=A
ACTION.HGR/BEACH.HEAD.II4=A
[eof]

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@ -0,0 +1,13 @@
#
# Attract mode for RAID.OVR.MOSCOW
# This file is automatically generated
#
ACTION.HGR/RAID.OVR.MOSCW1=A
ACTION.HGR/RAID.OVR.MOSCW2=A
ACTION.HGR/RAID.OVR.MOSCW3=A
ACTION.HGR/RAID.OVR.MOSCW4=A
ACTION.HGR/RAID.OVR.MOSCW5=A
ACTION.HGR/RAID.OVR.MOSCW6=A
[eof]

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@ -26,6 +26,8 @@ BATTLE.CHESS=Type(04),AuxType(8000),Access(C3)
BATTLE.CRUISER=Type(04),AuxType(8000),Access(C3)
BATTLEZONE=Type(04),AuxType(8000),Access(C3)
BCS.QUEST=Type(04),AuxType(8000),Access(C3)
BEACH.HEAD=Type(04),AuxType(8000),Access(C3)
BEACH.HEAD.II=Type(04),AuxType(8000),Access(C3)
BEER.RUN=Type(04),AuxType(8000),Access(C3)
BEJEWELED=Type(04),AuxType(8000),Access(C3)
BELLHOP=Type(04),AuxType(8000),Access(C3)
@ -188,6 +190,7 @@ PRINCEUNP=Type(04),AuxType(8000),Access(C3)
QIX=Type(04),AuxType(8000),Access(C3)
QUADRANT.6112=Type(04),AuxType(8000),Access(C3)
RADWARRIOR=Type(04),AuxType(8000),Access(C3)
RAID.OVR.MOSCOW=Type(04),AuxType(8000),Access(C3)
RAMPAGE=Type(04),AuxType(8000),Access(C3)
RANDAMN=Type(04),AuxType(8000),Access(C3)
RASTER.BLASTER=Type(04),AuxType(8000),Access(C3)

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res/SS/ACTIONBH.CONF Normal file
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@ -0,0 +1,12 @@
#
# Beach-Head action slideshow
#
BEACH.HEAD1=BEACH.HEAD
BEACH.HEAD2=BEACH.HEAD
BEACH.HEAD3=BEACH.HEAD
BEACH.HEAD4=BEACH.HEAD
BEACH.HEAD5=BEACH.HEAD
BEACH.HEAD6=BEACH.HEAD
[eof]

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res/SS/ACTIONBH2.CONF Normal file
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@ -0,0 +1,10 @@
#
# Beach-Head II action slideshow
#
BEACH.HEAD.II1=BEACH.HEAD.II
BEACH.HEAD.II2=BEACH.HEAD.II
BEACH.HEAD.II3=BEACH.HEAD.II
BEACH.HEAD.II4=BEACH.HEAD.II
[eof]

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res/SS/ACTIONROM.CONF Normal file
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@ -0,0 +1,12 @@
#
# Raid Over Moscow action slideshow
#
RAID.OVR.MOSCW1=RAID.OVR.MOSCOW
RAID.OVR.MOSCW2=RAID.OVR.MOSCOW
RAID.OVR.MOSCW3=RAID.OVR.MOSCOW
RAID.OVR.MOSCW4=RAID.OVR.MOSCOW
RAID.OVR.MOSCW5=RAID.OVR.MOSCOW
RAID.OVR.MOSCW6=RAID.OVR.MOSCOW
[eof]

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@ -32,6 +32,8 @@ ACTIONAB4.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONAB5.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONAB6.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONANKH.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONBH.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONBH2.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONBL.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONBURG.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONCAPT.CONF=Type(04),AuxType(4000),Access(C3)
@ -76,6 +78,7 @@ ACTIONPOP5.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONPQR1.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONPQR2.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONPQR3.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONROM.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONS1.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONS2.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONS3.CONF=Type(04),AuxType(4000),Access(C3)