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mirror of https://github.com/a2-4am/4cade.git synced 2024-12-30 02:32:27 +00:00

add screenshots, box art, and game help for Dive Bomber

This commit is contained in:
4am 2021-02-26 18:42:56 -05:00
parent 3c9ac390ad
commit 1d5d564861
67 changed files with 104 additions and 62 deletions

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@ -235,6 +235,12 @@ DIG.DUG11=Type(06),AuxType(3FF8),Access(C3)
DIG.DUG12=Type(06),AuxType(3FF8),Access(C3) DIG.DUG12=Type(06),AuxType(3FF8),Access(C3)
DINO.EGGS=Type(06),AuxType(3FF8),Access(C3) DINO.EGGS=Type(06),AuxType(3FF8),Access(C3)
DINO.SMURF=Type(06),AuxType(3FF8),Access(C3) DINO.SMURF=Type(06),AuxType(3FF8),Access(C3)
DIVE.BOMBER=Type(06),AuxType(3FF8),Access(C3)
DIVE.BOMBER2=Type(06),AuxType(3FF8),Access(C3)
DIVE.BOMBER3=Type(06),AuxType(3FF8),Access(C3)
DIVE.BOMBER4=Type(06),AuxType(3FF8),Access(C3)
DIVE.BOMBER5=Type(06),AuxType(3FF8),Access(C3)
DIVE.BOMBER6=Type(06),AuxType(3FF8),Access(C3)
DM=Type(06),AuxType(3FF8),Access(C3) DM=Type(06),AuxType(3FF8),Access(C3)
DOGFIGHT.II=Type(06),AuxType(3FF8),Access(C3) DOGFIGHT.II=Type(06),AuxType(3FF8),Access(C3)
DONKEY.KONG=Type(06),AuxType(3FF8),Access(C3) DONKEY.KONG=Type(06),AuxType(3FF8),Access(C3)

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@ -60,6 +60,7 @@ DEATH.SWORD=Type(06),AuxType(1FF8),Access(C3)
DG=Type(06),AuxType(1FF8),Access(C3) DG=Type(06),AuxType(1FF8),Access(C3)
DIG.DUG=Type(06),AuxType(1FF8),Access(C3) DIG.DUG=Type(06),AuxType(1FF8),Access(C3)
DINO.EGGS=Type(06),AuxType(1FF8),Access(C3) DINO.EGGS=Type(06),AuxType(1FF8),Access(C3)
DIVE.BOMBER=Type(06),AuxType(1FF8),Access(C3)
DM=Type(06),AuxType(1FF8),Access(C3) DM=Type(06),AuxType(1FF8),Access(C3)
DRELBS=Type(06),AuxType(1FF8),Access(C3) DRELBS=Type(06),AuxType(1FF8),Access(C3)
DROL=Type(06),AuxType(1FF8),Access(C3) DROL=Type(06),AuxType(1FF8),Access(C3)

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@ -19,7 +19,7 @@ CONAN=0
DHGR2.CONF=3 DHGR2.CONF=3
ACTIONMNO5.CONF=2 ACTIONMNO5.CONF=2
ATARI.CONF=1 ATARI.CONF=1
ACTIONPQR4.CONF=2 ACTIONDB.CONF=2
SNEAKERS=0 SNEAKERS=0
ACTIONMR2.CONF=2 ACTIONMR2.CONF=2
SHR2.CONF=5 SHR2.CONF=5
@ -182,7 +182,7 @@ ALIEN.TYPHOON=0
ACTDHGR9.CONF=4 ACTDHGR9.CONF=4
ACTIONCD2.CONF=2 ACTIONCD2.CONF=2
GEBELLI.CONF=1 GEBELLI.CONF=1
DHGR6.CONF=3 #3
SERPENTINE=0 SERPENTINE=0
ACTIONT4.CONF=2 ACTIONT4.CONF=2
SHR13.CONF=5 SHR13.CONF=5
@ -269,7 +269,7 @@ OTHER5.CONF=1
CRIME.WAVE=0 CRIME.WAVE=0
ACTIONCD4.CONF=2 ACTIONCD4.CONF=2
SPACE.QUARKS=0 SPACE.QUARKS=0
ACTDHGR17.CONF=4 #4
ACTIONMZR.CONF=2 ACTIONMZR.CONF=2
OTHER6.CONF=1 OTHER6.CONF=1
GUMBALL=0 GUMBALL=0
@ -298,7 +298,7 @@ DATAMOST2.CONF=1
LAZER.SILK=0 LAZER.SILK=0
ACTIONCD7.CONF=2 ACTIONCD7.CONF=2
NIGHT.STALKER=0 NIGHT.STALKER=0
ACTDHGR18.CONF=4 #4
ACTGR1.CONF=6 ACTGR1.CONF=6
#0 #0
ACTIONROM.CONF=2 ACTIONROM.CONF=2
@ -308,6 +308,7 @@ SHR21.CONF=5
# set 22 # set 22
ACTIONPOP3.CONF=2 ACTIONPOP3.CONF=2
SHR22.CONF=5 SHR22.CONF=5
ACTIONPQR4.CONF=2
[eof] [eof]

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@ -3,5 +3,12 @@
# This file is automatically generated # This file is automatically generated
# #
ARTWORK.SHR/DIVE.BOMBER=C
ACTION.HGR/DIVE.BOMBER2=A
ACTION.HGR/DIVE.BOMBER3=A
ACTION.HGR/DIVE.BOMBER4=A
ACTION.HGR/DIVE.BOMBER5=A
ACTION.HGR/DIVE.BOMBER6=A
ACTION.HGR/DIVE.BOMBER=A
[eof] [eof]

24
res/GAMEHELP/DIVE.BOMBER Normal file
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@ -0,0 +1,24 @@
Sink the Bismarck with your Avenger
ascend
bank < joystick > bank

descend
button 0 to fire
L (twice)* * * * * * * * * *drop torpedo
K* * * * * * * * * * * * * * * * * brake
1 2 3 4* * * * * * * * * * switch screen
Esc* * * * * * * * * * * * * * * * pause
[eof]

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@ -5,5 +5,7 @@
AIRHEART AIRHEART
BAD.DUDES BAD.DUDES
BATMAN BATMAN
SPIDERBOT2=SPIDERBOT
HEAVY3=HEAVY.BARREL
[eof] [eof]

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@ -7,6 +7,5 @@ THEXDER2=THEXDER
IMPOSSIBLE.M.2B=I2 IMPOSSIBLE.M.2B=I2
RADWARRIOR3=RADWARRIOR RADWARRIOR3=RADWARRIOR
AIRHEART2=AIRHEART AIRHEART2=AIRHEART
SPIDERBOT2=SPIDERBOT
[eof] [eof]

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@ -6,5 +6,6 @@ DEATH.SWORD3=DEATH.SWORD
INDIANA.JONES2=INDIANA.JONES INDIANA.JONES2=INDIANA.JONES
QIX2=QIX QIX2=QIX
I2 I2
VICTORY.ROAD
[eof] [eof]

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@ -2,8 +2,10 @@
# action shots slideshow of double hi-res games # action shots slideshow of double hi-res games
# #
RAMPAGE AIRHEART3=AIRHEART
THE.LAST.NINJA2=THE.LAST.NINJA SPIDERBOT3=SPIDERBOT
VICTORY.ROAD THE.LAST.NINJA
SO5=SO
BATMAN4=BATMAN
[eof] [eof]

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@ -1,11 +0,0 @@
#
# action shots slideshow of double hi-res games
#
AIRHEART3=AIRHEART
SPIDERBOT3=SPIDERBOT
THE.LAST.NINJA
SO5=SO
BATMAN4=BATMAN
[eof]

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@ -1,11 +0,0 @@
#
# action shots slideshow of double hi-res games
#
TETRIS
RAMPAGE3=RAMPAGE
DG
TC
COLUMNS
[eof]

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@ -6,5 +6,6 @@ HEAVY.BARREL
SO SO
RADWARRIOR RADWARRIOR
RR RR
THE.LAST.NINJA2=THE.LAST.NINJA
[eof] [eof]

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@ -6,5 +6,6 @@ THEXDER
SO3=SO SO3=SO
SPIDERBOT5=SPIDERBOT SPIDERBOT5=SPIDERBOT
SLICKS SLICKS
ALIENS2=ALIENS
[eof] [eof]

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@ -6,5 +6,6 @@ BATMAN2=BATMAN
TETRIS3=TETRIS TETRIS3=TETRIS
ALIENS ALIENS
SO4=SO SO4=SO
VICTORY.ROAD2=VICTORY.ROAD
[eof] [eof]

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@ -2,8 +2,10 @@
# action shots slideshow of double hi-res games # action shots slideshow of double hi-res games
# #
HEAVY3=HEAVY.BARREL TETRIS
VICTORY.ROAD2=VICTORY.ROAD RAMPAGE3=RAMPAGE
ALIENS2=ALIENS DG
TC
COLUMNS
[eof] [eof]

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@ -6,5 +6,6 @@ DEATH.SWORD4=DEATH.SWORD
PLATOON3=PLATOON PLATOON3=PLATOON
VICTORY.ROAD3=VICTORY.ROAD VICTORY.ROAD3=VICTORY.ROAD
QIX3=QIX QIX3=QIX
RAMPAGE
[eof] [eof]

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@ -12,5 +12,6 @@ CRYSTAL.CASTLES
AC AC
DIAMOND.MINE DIAMOND.MINE
COMMANDO COMMANDO
DIVE.BOMBER2=DIVE.BOMBER
[eof] [eof]

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@ -12,5 +12,6 @@ CS3=CS
DIAMOND.MINE2=DIAMOND.MINE DIAMOND.MINE2=DIAMOND.MINE
DEFENDER DEFENDER
CW2=CW CW2=CW
DIVE.BOMBER3=DIVE.BOMBER
[eof] [eof]

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@ -12,5 +12,6 @@ CYBER.STRIKE
CG CG
CYCLOD CYCLOD
CW CW
DIVE.BOMBER4=DIVE.BOMBER
[eof] [eof]

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@ -12,5 +12,6 @@ CRIME.WAVE
CENTIPEDE CENTIPEDE
CUBIT CUBIT
DIG.DUG01=DIG.DUG DIG.DUG01=DIG.DUG
DIVE.BOMBER5=DIVE.BOMBER
[eof] [eof]

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@ -12,5 +12,6 @@ COLUMNS2=COLUMNS
CEST.LA.VIE2=CEST.LA.VIE CEST.LA.VIE2=CEST.LA.VIE
CC CC
CR CR
DIVE.BOMBER6=DIVE.BOMBER
[eof] [eof]

12
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@ -0,0 +1,12 @@
#
# Dive Bomber action slideshow
#
DIVE.BOMBER
DIVE.BOMBER2=DIVE.BOMBER
DIVE.BOMBER3=DIVE.BOMBER
DIVE.BOMBER4=DIVE.BOMBER
DIVE.BOMBER5=DIVE.BOMBER
DIVE.BOMBER6=DIVE.BOMBER
[eof]

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@ -12,6 +12,5 @@ G.I.JOE
FREE.FALL2=FREE.FALL FREE.FALL2=FREE.FALL
FS2 FS2
GHOSTBUSTERS5=GHOSTBUSTERS GHOSTBUSTERS5=GHOSTBUSTERS
FRAZZLE
[eof] [eof]

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@ -11,5 +11,6 @@ FAT.CITY
EXTERMINATOR EXTERMINATOR
GALAXIAN GALAXIAN
EVOLUTION EVOLUTION
FRAZZLE
[eof] [eof]

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@ -12,6 +12,5 @@ JUGGLER2=JUGGLER
HIGH.RISE HIGH.RISE
JUNGLE.HUNT2=JUNGLE.HUNT JUNGLE.HUNT2=JUNGLE.HUNT
LOST.TOMB2=LOST.TOMB LOST.TOMB2=LOST.TOMB
JAWBREAKER
[eof] [eof]

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@ -11,5 +11,6 @@ HUNGRYBOY2=HUNGRYBOY
HORIZON.V HORIZON.V
JOUST JOUST
KUNG.FU.MASTER KUNG.FU.MASTER
JAWBREAKER
[eof] [eof]

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@ -11,5 +11,6 @@ NEPTUNE
MAXWELL.MANOR MAXWELL.MANOR
OUTWORLD OUTWORLD
MINOTAUR2=MINOTAUR MINOTAUR2=MINOTAUR
MAD.RAT
[eof] [eof]

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@ -12,6 +12,5 @@ MINIT.MAN2=MINIT.MAN
NIBBLER NIBBLER
NI NI
N.O.R.A.D2=N.O.R.A.D N.O.R.A.D2=N.O.R.A.D
MAD.RAT
[eof] [eof]

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@ -11,5 +11,6 @@ SUPER.ZAXXON2=SUPER.ZAXXON
SNACK.ATTACK SNACK.ATTACK
STAR.THIEF STAR.THIEF
SHAMUS2=SHAMUS SHAMUS2=SHAMUS
STARGLIDER
[eof] [eof]

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@ -10,5 +10,7 @@ SEAFOX
SPY.HUNTER SPY.HUNTER
SU SU
S2 S2
STAR.CRUISER
SUPER.BUNNY
[eof] [eof]

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@ -11,8 +11,5 @@ SPECTRE
SEA.DRAGON SEA.DRAGON
STATION.5 STATION.5
SARACEN SARACEN
SUPER.BUNNY
STARGLIDER
STAR.CRUISER
[eof] [eof]

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@ -11,7 +11,6 @@ THUNDER.BOMBS
WAVY.NAVY2=WAVY.NAVY WAVY.NAVY2=WAVY.NAVY
TUNNEL.TERROR TUNNEL.TERROR
ZAXXON3=ZAXXON ZAXXON3=ZAXXON
RR
TRIAD2=TRIAD TRIAD2=TRIAD
[eof] [eof]

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@ -11,5 +11,6 @@ TAPPER
WAYOUT2=WAYOUT WAYOUT2=WAYOUT
THE.BILESTOAD THE.BILESTOAD
TRIAD TRIAD
RR
[eof] [eof]

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@ -3,6 +3,7 @@
# #
CC CC
DIVE.BOMBER
DU DU
COUNTY.FAIR COUNTY.FAIR
COLUMNS COLUMNS

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@ -2,9 +2,11 @@
# double hi-res title slideshow # double hi-res title slideshow
# #
BRUCE.LEE
RENEGADE RENEGADE
ROBOCOP ROBOCOP
DG DG
SPIDERBOT SPIDERBOT
IE
[eof] [eof]

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@ -5,5 +5,7 @@
QIX QIX
AIRHEART AIRHEART
DEATH.SWORD DEATH.SWORD
I2
WF
[eof] [eof]

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@ -6,5 +6,6 @@ INDIANA.JONES
TC TC
SO SO
PLATOON PLATOON
BATMAN
[eof] [eof]

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@ -5,5 +5,7 @@
THEXDER THEXDER
VICTORY.ROAD VICTORY.ROAD
PIPE.DREAM PIPE.DREAM
FLAPPLE.BIRD
BAD.DUDES
[eof] [eof]

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@ -1,13 +0,0 @@
#
# double hi-res title slideshow
#
BRUCE.LEE
BAD.DUDES
BATMAN
WF
IE
I2
FLAPPLE.BIRD
[eof]

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@ -11,5 +11,6 @@ EI
FORCE.7 FORCE.7
GOLD.RUSH GOLD.RUSH
GENIUS.2 GENIUS.2
GAMMA.GOBLINS
[eof] [eof]

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@ -12,6 +12,5 @@ EVOLUTION
FRAZZLE FRAZZLE
GENIUS.3 GENIUS.3
GALAXY.GATES GALAXY.GATES
GAMMA.GOBLINS
[eof] [eof]

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@ -2,6 +2,7 @@
# Epyx slideshow # Epyx slideshow
# #
DIVE.BOMBER
I1 I1
JUMPMAN JUMPMAN
PITSTOP.II PITSTOP.II

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@ -11,6 +11,5 @@ BOULDER.DASH
IKARI.WARRIORS IKARI.WARRIORS
AA AA
XEVIOUS XEVIOUS
CL
[eof] [eof]

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@ -3,6 +3,7 @@
# #
GUARDIAN GUARDIAN
I2
BRUCE.LEE BRUCE.LEE
CROSSFIRE CROSSFIRE
PIPE.DREAM PIPE.DREAM

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@ -11,6 +11,5 @@ BALLBLAZER
UD UD
CW CW
SAMMY.LIGHTFOOT SAMMY.LIGHTFOOT
I2
[eof] [eof]

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@ -11,6 +11,5 @@ ALIEN.TYPHOON
LP LP
QIX QIX
ORBITRON ORBITRON
PHANTOMS.FIVE
[eof] [eof]

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@ -3,6 +3,7 @@
# #
ALIENS ALIENS
DIVE.BOMBER
MB MB
KARATEKA KARATEKA
GORGON GORGON

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@ -3,11 +3,13 @@
# #
ARCHON.II ARCHON.II
RI
BUG.ATTACK BUG.ATTACK
TRIAD TRIAD
ARCTIC.FOX ARCTIC.FOX
BEER.RUN BEER.RUN
STARGLIDER STARGLIDER
LG LG
CL
[eof] [eof]

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@ -3,7 +3,6 @@
# #
ARCHON ARCHON
RI
STAR.CRUISER STAR.CRUISER
MARS.CARS MARS.CARS
EXTERMINATOR EXTERMINATOR

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@ -11,6 +11,5 @@ H.E.R.O
AIRHEART AIRHEART
POP.END POP.END
RENEGADE RENEGADE
ARGOS
[eof] [eof]

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@ -10,5 +10,6 @@ FORCE.7
THEXDER THEXDER
FIREBIRD FIREBIRD
SARACEN SARACEN
PHANTOMS.FIVE
[eof] [eof]

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@ -10,5 +10,6 @@ PLATOON
ROBOTRON.2084 ROBOTRON.2084
STARBLASTER STARBLASTER
N.O.R.A.D N.O.R.A.D
ARGOS
[eof] [eof]

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@ -14,8 +14,6 @@ ACTDHGR13.CONF=Type(04),AuxType(4000),Access(C3)
ACTDHGR14.CONF=Type(04),AuxType(4000),Access(C3) ACTDHGR14.CONF=Type(04),AuxType(4000),Access(C3)
ACTDHGR15.CONF=Type(04),AuxType(4000),Access(C3) ACTDHGR15.CONF=Type(04),AuxType(4000),Access(C3)
ACTDHGR16.CONF=Type(04),AuxType(4000),Access(C3) ACTDHGR16.CONF=Type(04),AuxType(4000),Access(C3)
ACTDHGR17.CONF=Type(04),AuxType(4000),Access(C3)
ACTDHGR18.CONF=Type(04),AuxType(4000),Access(C3)
ACTDHGR2.CONF=Type(04),AuxType(4000),Access(C3) ACTDHGR2.CONF=Type(04),AuxType(4000),Access(C3)
ACTDHGR3.CONF=Type(04),AuxType(4000),Access(C3) ACTDHGR3.CONF=Type(04),AuxType(4000),Access(C3)
ACTDHGR4.CONF=Type(04),AuxType(4000),Access(C3) ACTDHGR4.CONF=Type(04),AuxType(4000),Access(C3)
@ -54,6 +52,7 @@ ACTIONCLR3.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONCLR4.CONF=Type(04),AuxType(4000),Access(C3) ACTIONCLR4.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONCLR5.CONF=Type(04),AuxType(4000),Access(C3) ACTIONCLR5.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONDAVE.CONF=Type(04),AuxType(4000),Access(C3) ACTIONDAVE.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONDB.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONDD.CONF=Type(04),AuxType(4000),Access(C3) ACTIONDD.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONEFG1.CONF=Type(04),AuxType(4000),Access(C3) ACTIONEFG1.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONEFG2.CONF=Type(04),AuxType(4000),Access(C3) ACTIONEFG2.CONF=Type(04),AuxType(4000),Access(C3)
@ -122,7 +121,6 @@ DHGR2.CONF=Type(04),AuxType(4000),Access(C3)
DHGR3.CONF=Type(04),AuxType(4000),Access(C3) DHGR3.CONF=Type(04),AuxType(4000),Access(C3)
DHGR4.CONF=Type(04),AuxType(4000),Access(C3) DHGR4.CONF=Type(04),AuxType(4000),Access(C3)
DHGR5.CONF=Type(04),AuxType(4000),Access(C3) DHGR5.CONF=Type(04),AuxType(4000),Access(C3)
DHGR6.CONF=Type(04),AuxType(4000),Access(C3)
DHGREPYX.CONF=Type(04),AuxType(4000),Access(C3) DHGREPYX.CONF=Type(04),AuxType(4000),Access(C3)
EA.CONF=Type(04),AuxType(4000),Access(C3) EA.CONF=Type(04),AuxType(4000),Access(C3)
EFG1.CONF=Type(04),AuxType(4000),Access(C3) EFG1.CONF=Type(04),AuxType(4000),Access(C3)