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https://github.com/a2-4am/4cade.git
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add 48boxes spiral+clear effect
This commit is contained in:
parent
3004ecf6ee
commit
1ffd7a7dd1
@ -40,17 +40,18 @@ DHGR.RADIAL2
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DHGR.IRIS
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DHGR.BUBBLES.IN
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DHGR.SLOWST.RIP
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DHGR.RADIAL5
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DHGR.48.SPIRAL
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DHGR.RADIAL5
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DHGR.FIZZLE
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DHGR.BFLY.RIP
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DHGR.IRIS.IN
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DHGR.SWIRL
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DHGR.48.SPIRALC
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DHGR.MAPLE.RIP
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DHGR.R.BY.PIXEL
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DHGR.48.SIDES
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DHGR.HEART.IN
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DHGR.SNOWFL.RIP
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DHGR.48.SIDES
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DHGR.CORNER4.IN
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DHGR.WAVY.IRIS
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DHGR.BLOOM.RIP
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@ -35,6 +35,7 @@ FLOWER.RAD
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SLOW.STAR.IN
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IRIS.IN
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BUTTERFLYRIPPLE
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BOXES48.SPIRALC
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W.IRIS.BLOOM.IN
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CENTER.BY.PIXEL
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RADBUBBLES
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56
src/fx/fx.dhgr.48boxes.spiral.clear.a
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56
src/fx/fx.dhgr.48boxes.spiral.clear.a
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@ -0,0 +1,56 @@
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;license:MIT
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;(c) 2020 by 4am & qkumba
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;
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!cpu 6502
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!to "build/FX/DHGR.48.SPIRALC",plain
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*=$6000
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!source "src/fx/fx.dhgr.48boxes.common.a"
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!byte $00,$FE,$FC,$FA,$F8,$F6,$F4,$F2
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!Byte $D0,$CE,$CC,$CA,$C8,$C6,$C4,$F0
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!Byte $D2,$B0,$AE,$AC,$AA,$A8,$C2,$EE
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!Byte $D4,$B2,$A0,$A2,$A4,$A6,$C0,$EC
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!Byte $D6,$B4,$B6,$B8,$BA,$BC,$BE,$EA
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!Byte $D8,$DC,$DE,$E0,$E2,$E4,$E6,$E8
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StagesHi ; high bytes of address of drawing routine for each stage
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!byte clear00
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!byte clear01
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!byte clear02
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!byte clear03
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!byte clear04
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!byte clear05
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!byte clear06
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!byte clear07
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!byte clear08
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!byte clear09
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!byte clear0A
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!byte clear0B
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!byte clear0C
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!byte clear0D
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!byte clear0E
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!byte clear0F
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!byte 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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!byte 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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!byte 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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!byte 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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!byte 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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!byte 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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!byte copy00
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!byte copy01
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!byte copy02
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!byte copy03
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!byte copy04
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!byte copy05
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!byte copy06
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!byte copy07
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!byte copy08
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!byte copy09
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!byte copy0A
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!byte copy0B
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!byte copy0C
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!byte copy0D
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!byte copy0E
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!byte copy0F
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EndStagesHi
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56
src/fx/fx.hgr.48boxes.spiral.clear.a
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56
src/fx/fx.hgr.48boxes.spiral.clear.a
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@ -0,0 +1,56 @@
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;license:MIT
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;(c) 2020 by 4am & qkumba
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;
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!cpu 6502
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!to "build/FX/BOXES48.SPIRALC",plain
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*=$6000
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!source "src/fx/fx.hgr.48boxes.common.a"
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!byte $00,$FE,$FC,$FA,$F8,$F6,$F4,$F2
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!Byte $D0,$CE,$CC,$CA,$C8,$C6,$C4,$F0
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!Byte $D2,$B0,$AE,$AC,$AA,$A8,$C2,$EE
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!Byte $D4,$B2,$A0,$A2,$A4,$A6,$C0,$EC
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!Byte $D6,$B4,$B6,$B8,$BA,$BC,$BE,$EA
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!Byte $D8,$DC,$DE,$E0,$E2,$E4,$E6,$E8
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StagesHi ; high bytes of address of drawing routine for each stage
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!byte clear00
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!byte clear01
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!byte clear02
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!byte clear03
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!byte clear04
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!byte clear05
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!byte clear06
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!byte clear07
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!byte clear08
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!byte clear09
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!byte clear0A
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!byte clear0B
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!byte clear0C
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!byte clear0D
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!byte clear0E
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!byte clear0F
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!byte 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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!byte 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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!byte 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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!byte 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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!byte 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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!byte 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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!byte copy00
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!byte copy01
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!byte copy02
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!byte copy03
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!byte copy04
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!byte copy05
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!byte copy06
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!byte copy07
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!byte copy08
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!byte copy09
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!byte copy0A
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!byte copy0B
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!byte copy0C
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!byte copy0D
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!byte copy0E
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!byte copy0F
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EndStagesHi
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