mirror of
https://github.com/a2-4am/4cade.git
synced 2025-02-25 00:29:22 +00:00
convert some demos to use TOTAL.DATA
This commit is contained in:
parent
b2f90489cd
commit
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res/DEMO/AO
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res/DEMO/AO
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@ -25,25 +25,25 @@
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11100,SLICKS=8bit-Slicks
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00000,A.CITY.DIES=A City Dies
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10010,A.E=A E
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00000,AGENT.U.S.A=Agent U S A
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00001,AGENT.U.S.A=Agent U S A
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11100,AIRHEART=Airheart
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00011,ALCAZAR=Alcazar
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10010,ALF=Alf: The First Adventure
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10010,ALIEN.AMBUSH=Alien Ambush
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00010,ALIEN.DOWNPOUR=Alien Downpour
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10011,ALIEN.AMBUSH=Alien Ambush
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00011,ALIEN.DOWNPOUR=Alien Downpour
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00000,ALIEN.LANDER=Alien Lander
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00010,ALIEN.MUNCHIES=Alien Munchies
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00010,ALIEN.TYPHOON=Alien Typhoon
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00011,ALIEN.MUNCHIES=Alien Munchies
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00011,ALIEN.TYPHOON=Alien Typhoon
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11110,ALIENS=Aliens
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10061,ANGEL.1=Angel-1
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00001,ANKH=Ankh
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00010,APE.ESCAPE=Ape Escape
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00010,AC=Apple Cider Spider
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10010,APPLE.INVADER=Apple Invader
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10011,APPLE.INVADER=Apple Invader
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00011,APPLE.PANIC=Apple Panic
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00011,APPLE.ZAP=Apple Zap
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10010,AO=Apple-Oids
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00070,AQUATRON=Aquatron
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10011,AO=Apple-Oids
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00071,AQUATRON=Aquatron
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10070,AB=Arcade Boot Camp
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10000,ARCHON=Archon
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00000,ARCHON.II=Archon II
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@ -54,7 +54,7 @@
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10010,ARKANOID=Arkanoid
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10060,ARTESIANS=Artesians
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10011,AS=Asteroid Blaster
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10010,AXIS.ASSASSIN=Axis Assassin
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10011,AXIS.ASSASSIN=Axis Assassin
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00000,AZTEC=Aztec
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10010,BQ=BC's Quest for Tires
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11110,BAD.DUDES=Bad Dudes
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@ -148,6 +148,9 @@ SwitchToBank2
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rts
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!source "src/prodos.path.a" ; paths end up on the same page
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; iLoadXSingle (label is in constants.a)
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jmp LoadXSingle ; no direct calling - target can move
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; iAddToPath (label is in constants.a)
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jmp AddToPath ; no direct calling - target can move
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@ -166,6 +166,7 @@ gSearchIndex = $6000
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gSearchCache = $A000
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; LC RAM 1 & 2
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iLoadXSingle = $FFE9
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iAddToPath = $FFEC
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iLoadFileDirect = $FFEF ; note: you really want LC RAM 2 banked in before calling this
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WaitForVBL = $FFF2
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@ -8,9 +8,7 @@
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!source "src/constants.a" ; no code in these
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!source "src/macros.a"
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+READ_RAM2_WRITE_RAM2
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+LOAD_FILE_AT title, $00
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+READ_ROM_NO_WRITE
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+LOAD_XSINGLE title
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lda #$60
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sta $36D3
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@ -46,7 +44,7 @@
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jmp $837
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title !byte x_e-x_b
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x_b !text "X/AGENT.U.S.A/AGENT.U.S.A"
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x_b !text "AGENT.U.S.A"
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x_e
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!if * > $3F0 {
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@ -8,9 +8,8 @@
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!source "src/constants.a" ; no code in these
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!source "src/macros.a"
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+READ_RAM2_WRITE_RAM2
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jsr EnableAccelerator
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+LOAD_FILE_AT title, $00
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+ENABLE_ACCEL
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+LOAD_XSINGLE title
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+NEW_RESET_VECTOR $3E0 ; overwrites $101 at end of demo cycle
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lda #$60
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sta $81c
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@ -24,12 +23,11 @@
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lda #3
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sta $60CC
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sta $6042
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jsr DisableAccelerator
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+READ_ROM_NO_WRITE
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+DISABLE_ACCEL
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jmp $4000
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title !byte x_e-x_b
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x_b !text "X/ALIEN.AMBUSH/ALIEN.AMBUSH"
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x_b !text "ALIEN.AMBUSH"
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x_e
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!if * > $3F0 {
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@ -8,9 +8,8 @@
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!source "src/constants.a" ; no code in these
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!source "src/macros.a"
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+READ_RAM2_WRITE_RAM2
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jsr EnableAccelerator
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+LOAD_FILE_AT alien_downpour, $00
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+ENABLE_ACCEL
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+LOAD_XSINGLE title
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lda #$60
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sta $201f
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jsr $2000 ; decompress
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@ -34,13 +33,12 @@
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stx $907A
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lda #$D0
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sta $6E6D
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jsr DisableAccelerator
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+READ_ROM_NO_WRITE
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+DISABLE_ACCEL
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jmp $73a0
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alien_downpour
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!byte 31
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!text "X/ALIEN.DOWNPOUR/ALIEN.DOWNPOUR"
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title !byte x_e-x_b
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x_b !text "ALIEN.DOWNPOUR"
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x_e
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!if * > $3F0 {
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!error "code is too large, ends at ", *
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@ -8,10 +8,8 @@
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!source "src/constants.a" ; no code in these
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!source "src/macros.a"
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+READ_RAM2_WRITE_RAM2
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jsr EnableAccelerator
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+LOAD_FILE_AT title, $00
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+READ_ROM_NO_WRITE
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+ENABLE_ACCEL
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+LOAD_XSINGLE title
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lda #$60
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sta $1638
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@ -53,7 +51,7 @@ patch2 !byte $10,$0A,$4C,$00,$01
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patch3 !byte $4C,$00,$01
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title !byte x_e-x_b
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x_b !text "X/ALIEN.MUNCHIES/ALIEN.MUNCHIES"
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x_b !text "ALIEN.MUNCHIES"
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x_e
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!if * > $3F0 {
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@ -8,9 +8,8 @@
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!source "src/constants.a" ; no code in these
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!source "src/macros.a"
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+READ_RAM2_WRITE_RAM2
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jsr EnableAccelerator
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+LOAD_FILE_AT title, $00
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+ENABLE_ACCEL
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+LOAD_XSINGLE title
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lda #$61
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sta $471C
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@ -52,7 +51,7 @@
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jmp $8F98
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title !byte x_e-x_b
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x_b !text "X/ALIEN.TYPHOON/ALIEN.TYPHOON"
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x_b !text "ALIEN.TYPHOON"
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x_e
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!if * > $3F0 {
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@ -12,13 +12,11 @@
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lda $7fe
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pha
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+READ_RAM2_WRITE_RAM2
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jsr EnableAccelerator
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+ENABLE_ACCEL
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pla
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sta $7fe ; overwritten by GS acceleration
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+LOAD_FILE_AT title, $00
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+READ_ROM_NO_WRITE
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+LOAD_XSINGLE title
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lda #$60
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sta $6020
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@ -55,18 +53,16 @@
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sta $46C0+2 ; exit on keypress
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sta $4A9B ; exit at end of demo loop (moved to $1E37+2)
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+READ_RAM2_NO_WRITE
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lda $7fe
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pha
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jsr DisableAccelerator
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+READ_ROM_NO_WRITE
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+DISABLE_ACCEL
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pla
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sta $7fe ; overwritten by GS acceleration
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jmp $5F00
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title !byte x_e-x_b
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x_b !text "X/APPLE.INVADER/APPLE.INVADER"
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x_b !text "APPLE.INVADER"
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x_e
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!if * > $300 {
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@ -8,9 +8,8 @@
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!source "src/constants.a" ; no code in these
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!source "src/macros.a"
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+READ_RAM2_WRITE_RAM2
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jsr EnableAccelerator
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+LOAD_FILE_AT title, $00
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+ENABLE_ACCEL
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+LOAD_XSINGLE title
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lda #$60
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sta $604E
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@ -56,7 +55,7 @@ count !byte $3D ; number of 0.16395694 second WAIT cycles
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; 61 cycles (hex $3D) of A=256 WAIT = 10 seconds
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title !byte x_e-x_b
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x_b !text "X/AO/AO"
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x_b !text "AO"
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x_e
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!if * > $BDFF {
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@ -8,10 +8,8 @@
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!source "src/constants.a" ; no code in these
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!source "src/macros.a"
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+READ_RAM2_WRITE_RAM2
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jsr EnableAccelerator
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+LOAD_FILE_AT title, $00
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+READ_ROM_NO_WRITE
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+ENABLE_ACCEL
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+LOAD_XSINGLE title
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lda #>(callback - 1)
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sta $5FC3
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@ -41,7 +39,7 @@ callback
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jmp $400
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title !byte x_e-x_b
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x_b !text "X/AQUATRON/AQUATRON"
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x_b !text "AQUATRON"
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x_e
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!if * > $BEFF {
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@ -8,10 +8,8 @@
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!source "src/constants.a" ; no code in these
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!source "src/macros.a"
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+READ_RAM2_WRITE_RAM2
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jsr EnableAccelerator
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+LOAD_FILE_AT axis_assassin, $3EB1
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+READ_ROM_NO_WRITE
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+ENABLE_ACCEL
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+LOAD_XSINGLE title
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lda #$84
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sta $3ECC
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@ -63,11 +61,9 @@ callback
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jmp $100
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+ rts
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axis_assassin
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!byte axis_assassin_e-axis_assassin_b
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axis_assassin_b
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!text "X/AXIS.ASSASSIN/AXIS.ASSASSIN"
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axis_assassin_e
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title !byte x_e-x_b
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x_b !text "AXIS.ASSASSIN"
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x_e
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!if * > $3F0 {
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!error "code is too large, ends at ", *
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@ -9,6 +9,9 @@
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; - FindGame
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; - PlayGame
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; - Launch
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; - Joystick
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; - LoadXSingle
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; - LoadStandardPrelaunch
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;
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; Public variables:
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; - gGameToLaunch - 0-based index into gSearchStore (word)
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@ -121,7 +124,7 @@ PlayGame
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PlayGameInAY
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+ST16 SAVE
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+ST16 @pfile
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+ST16 @xfile
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+ST16 xfile
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jsr okvs_next_field
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jsr okvs_next_field_PTR_is_already_set
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; (PTR) -> length-prefixed game info bitfield
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@ -151,27 +154,7 @@ PlayGameInAY
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plp
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beq @loadFromSubdirectory
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jsr LoadIndexedFile ; load xsingle index file (contains pointers to game binaries)
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- !word gSearchCache ; clobber prelaunch index file which we no longer need
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!word kXSingleRecord
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jsr okvs_find ; find this game's xsingle index record
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!word -
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@xfile !word $FDFD ; SMC
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+ST16 @xsingleIndexRecordPtr
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jsr okvs_next_field
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ldy #5
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lda (PTR), y ; get game load address (stored immediately after index record)
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sta @xsingleAddr
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iny
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lda (PTR), y
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sta @xsingleAddr+1
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jsr LoadIndexedFile ; load this game binary
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@xsingleAddr
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!word $FDFD ; SMC
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@xsingleIndexRecordPtr
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!word $FDFD ; SMC
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jsr LoadXSingle_NameIsAlreadySet
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jmp Launch
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@loadFromSubdirectory
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@ -233,6 +216,46 @@ Launch
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sta launchpatch
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jmp LaunchInternal
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;------------------------------------------------------------------------------
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; LoadXSingle
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; load an indexed file from the xsingle OKVS
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;
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; in: A/Y points to game filename (must be listed in xsingle OKVS)
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; out: all flags & registers clobbered
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;------------------------------------------------------------------------------
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LoadXSingle
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+ST16 xfile
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LoadXSingle_NameIsAlreadySet
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jsr LoadIndexedFile ; load xsingle index file (contains pointers to game binaries)
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- !word gSearchCache ; clobber prelaunch index file which we no longer need
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!word kXSingleRecord
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jsr okvs_find ; find this game's xsingle index record
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!word -
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xfile !word $FDFD ; SMC
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+ST16 @xsingleIndexRecordPtr
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jsr okvs_next_field
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ldy #5
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lda (PTR), y ; get game load address (stored immediately after index record)
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sta @xsingleAddr
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iny
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lda (PTR), y
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sta @xsingleAddr+1
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jsr LoadIndexedFile ; load this game binary
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@xsingleAddr
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!word $FDFD ; SMC
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@xsingleIndexRecordPtr
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!word $FDFD ; SMC
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rts
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;------------------------------------------------------------------------------
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; Joystick
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; launch joystick calibration program
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;
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; in: none
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; out: exits via Launch
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;------------------------------------------------------------------------------
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Joystick
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jsr LoadStandardPrelaunch
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 14244230
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!be24 14388708
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!le16 5108
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 14192077
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!be24 14336555
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!le16 5521
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 14128057
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!be24 14272535
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!le16 3932
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 14141896
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!be24 14286374
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!le16 4354
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
|
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!be24 14159186
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!be24 14303664
|
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!le16 5527
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
|
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;
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!byte 0
|
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!be24 14178972
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!be24 14323450
|
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!le16 6146
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
|
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!be24 14249338
|
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!be24 14393816
|
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!le16 410
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
|
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!be24 14250092
|
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!be24 14394570
|
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!le16 448
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||||
|
@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 14250540
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!be24 14395018
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!le16 303
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 14200238
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!be24 14344716
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!le16 1640
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 14249824
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!be24 14394302
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!le16 67
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 14244171
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!be24 14388649
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!le16 59
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 14242637
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!be24 14387115
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!le16 1437
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 14227829
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!be24 14372307
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!le16 537
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 14197598
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!be24 14342076
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!le16 2640
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||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14202236
|
||||
!be24 14346714
|
||||
!le16 6959
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14249748
|
||||
!be24 14394226
|
||||
!le16 76
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14244074
|
||||
!be24 14388552
|
||||
!le16 97
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14249891
|
||||
!be24 14394369
|
||||
!le16 201
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14228366
|
||||
!be24 14372844
|
||||
!le16 4625
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14232991
|
||||
!be24 14377469
|
||||
!le16 1702
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14234693
|
||||
!be24 14379171
|
||||
!le16 1087
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14235780
|
||||
!be24 14380258
|
||||
!le16 3279
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14239059
|
||||
!be24 14383537
|
||||
!le16 2985
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14242044
|
||||
!be24 14386522
|
||||
!le16 479
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14242523
|
||||
!be24 14387001
|
||||
!le16 114
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14250843
|
||||
!be24 14395321
|
||||
!le16 2370
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14214362
|
||||
!be24 14358840
|
||||
!le16 4692
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14219054
|
||||
!be24 14363532
|
||||
!le16 2271
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14185118
|
||||
!be24 14329596
|
||||
!le16 6959
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14119024
|
||||
!be24 14263502
|
||||
!le16 9033
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14131989
|
||||
!be24 14276467
|
||||
!le16 9907
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14146250
|
||||
!be24 14290728
|
||||
!le16 12936
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14164713
|
||||
!be24 14309191
|
||||
!le16 14259
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14201878
|
||||
!be24 14346356
|
||||
!le16 358
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14209195
|
||||
!be24 14353673
|
||||
!le16 5167
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14221325
|
||||
!be24 14365803
|
||||
!le16 6504
|
||||
|
@ -4,5 +4,5 @@
|
||||
; This file is automatically generated
|
||||
;
|
||||
!byte 0
|
||||
!be24 14116131
|
||||
!le16 2893
|
||||
!be24 14260409
|
||||
!le16 3093
|
||||
|
@ -517,6 +517,13 @@
|
||||
bne -
|
||||
}
|
||||
|
||||
!macro LOAD_XSINGLE .title {
|
||||
+READ_RAM1_WRITE_RAM1
|
||||
+LDADDR .title
|
||||
jsr iLoadXSingle
|
||||
+READ_ROM_NO_WRITE
|
||||
}
|
||||
|
||||
; Macros for demo launchers that need to check whether they should run
|
||||
; on the current machine. Exit demo if the requirements are not met.
|
||||
!macro GAME_REQUIRES_JOYSTICK {
|
||||
|
Loading…
x
Reference in New Issue
Block a user