mirror of
https://github.com/a2-4am/4cade.git
synced 2024-11-26 17:49:43 +00:00
move search indexes and caches to TOTAL.IDX
This commit is contained in:
parent
8db9675770
commit
31a37400c4
27
Makefile
27
Makefile
@ -53,14 +53,6 @@ dsk: index asmproboot asmlauncher
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build/PREFS.CONF \
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build/PREFS.CONF \
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build/CREDITS \
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build/CREDITS \
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build/HELPTEXT \
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build/HELPTEXT \
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build/SEARCH00.IDX \
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build/SEARCH01.IDX \
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build/SEARCH10.IDX \
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build/SEARCH11.IDX \
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res/CACHE00.IDX \
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res/CACHE01.IDX \
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res/CACHE10.IDX \
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res/CACHE11.IDX \
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build/HGR0.IDX \
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build/HGR0.IDX \
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build/HGR1.IDX \
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build/HGR1.IDX \
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build/HGR2.IDX \
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build/HGR2.IDX \
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@ -116,13 +108,14 @@ index: md asmfx asmprelaunch compress
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[ -f build/GAMEHELP/"$$(basename $$f)" ] || (bin/converthelp.sh "$$f" build/GAMEHELP/"$$(basename $$f)"); \
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[ -f build/GAMEHELP/"$$(basename $$f)" ] || (bin/converthelp.sh "$$f" build/GAMEHELP/"$$(basename $$f)"); \
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done
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done
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#
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#
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# create search indexes: (game-requires-joystick) X (game-requires-128K)
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# create search indexes for each variation of (game-requires-joystick) X (game-requires-128K)
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# in the form of OKVS data structures, plus game counts in the form of source files
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#
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#
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[ -f build/GAMES.CONF ] || (awk '!/^$$|^#/' < res/GAMES.CONF > build/GAMES.CONF)
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[ -f build/GAMES.CONF ] || (awk '!/^$$|^#/' < res/GAMES.CONF > build/GAMES.CONF)
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[ -f build/SEARCH00.IDX ] || (grep "^00" < build/GAMES.CONF | bin/buildsearch.sh > build/SEARCH00.IDX)
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[ -f build/SEARCH00.IDX ] || (grep "^00" < build/GAMES.CONF | bin/buildsearch.sh src/index/count00.a > build/SEARCH00.IDX)
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[ -f build/SEARCH01.IDX ] || (grep "^0" < build/GAMES.CONF | bin/buildsearch.sh > build/SEARCH01.IDX)
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[ -f build/SEARCH01.IDX ] || (grep "^0" < build/GAMES.CONF | bin/buildsearch.sh src/index/count01.a > build/SEARCH01.IDX)
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[ -f build/SEARCH10.IDX ] || (grep "^.0" < build/GAMES.CONF | bin/buildsearch.sh > build/SEARCH10.IDX)
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[ -f build/SEARCH10.IDX ] || (grep "^.0" < build/GAMES.CONF | bin/buildsearch.sh src/index/count10.a > build/SEARCH10.IDX)
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[ -f build/SEARCH11.IDX ] || (bin/buildsearch.sh < build/GAMES.CONF > build/SEARCH11.IDX)
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[ -f build/SEARCH11.IDX ] || (bin/buildsearch.sh src/index/count11.a < build/GAMES.CONF > build/SEARCH11.IDX)
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#
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#
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# create a sorted list of game filenames, without metadata or display names
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# create a sorted list of game filenames, without metadata or display names
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#
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#
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@ -183,6 +176,14 @@ index: md asmfx asmprelaunch compress
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# add IDX files to the combined index file and generate
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# add IDX files to the combined index file and generate
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# the index records that callers use to reference them
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# the index records that callers use to reference them
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#
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#
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bin/addfile.sh build/SEARCH00.IDX build/TOTAL.IDX > src/index/search00.idx.a
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bin/addfile.sh res/CACHE00.IDX build/TOTAL.IDX > src/index/cache00.idx.a
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bin/addfile.sh build/SEARCH01.IDX build/TOTAL.IDX > src/index/search01.idx.a
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bin/addfile.sh res/CACHE01.IDX build/TOTAL.IDX > src/index/cache01.idx.a
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bin/addfile.sh build/SEARCH10.IDX build/TOTAL.IDX > src/index/search10.idx.a
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bin/addfile.sh res/CACHE10.IDX build/TOTAL.IDX > src/index/cache10.idx.a
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bin/addfile.sh build/SEARCH11.IDX build/TOTAL.IDX > src/index/search11.idx.a
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bin/addfile.sh res/CACHE11.IDX build/TOTAL.IDX > src/index/cache11.idx.a
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bin/addfile.sh build/PRELAUNCH.IDX build/TOTAL.IDX > src/index/prelaunch.idx.a
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bin/addfile.sh build/PRELAUNCH.IDX build/TOTAL.IDX > src/index/prelaunch.idx.a
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bin/addfile.sh build/ATTRACT.IDX build/TOTAL.IDX > src/index/attract.idx.a
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bin/addfile.sh build/ATTRACT.IDX build/TOTAL.IDX > src/index/attract.idx.a
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bin/addfile.sh build/FX.IDX build/TOTAL.IDX > src/index/fx.idx.a
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bin/addfile.sh build/FX.IDX build/TOTAL.IDX > src/index/fx.idx.a
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@ -4,6 +4,14 @@
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records=$(mktemp)
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records=$(mktemp)
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awk '!/^$|^#|^\[/' > "$records"
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awk '!/^$|^#|^\[/' > "$records"
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# generate source file with game count
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(echo ";"
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echo "; Game count"
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echo ";"
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echo "; This file is automatically generated"
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echo ";"
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echo "!word $(wc -l < "$records")") > "$1"
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# make temp assembly source file that represents the binary OKVS data structure
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# make temp assembly source file that represents the binary OKVS data structure
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source=$(mktemp)
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source=$(mktemp)
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(echo "*=0" # dummy program counter for assembler
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(echo "*=0" # dummy program counter for assembler
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110
src/4cade.init.a
110
src/4cade.init.a
@ -394,42 +394,40 @@ CopyDevs
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ora MachineStatus
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ora MachineStatus
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sta MachineStatus ; set bit 3 of MachineStatus
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sta MachineStatus ; set bit 3 of MachineStatus
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ldx #$30 ; Look at other bits of MachineStatus to build
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rol
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lda MachineStatus ; the filename of the search index to use.
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rol
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and #HAS_JOYSTICK ; There are 4 files on disk, named
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rol
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beq + ; SEARCH00.IDX, SEARCH01.IDX, SEARCH10.IDX, SEARCH11.IDX,
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rol
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inx ; which correspond to <games-requiring-a-joystick> X
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and #%00000110
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+ stx gSearchHasJoystick ; <games-requiring-128K>.
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tax ; X in (0,2,4,6)
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stx gCacheHasJoystick
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ldy kGameCounts, x
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ldx #$30 ; Once we construct the filename, we'll forever after
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sty GameCount ; store total game count based on based on (has-joystick) X (has-128K)
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lda MachineStatus ; load and reload the correct list of games that
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sty SAVE
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and #HAS_128K ; this machine can play.
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ldy kGameCounts+1, x
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beq +
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sty GameCount+1
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inx
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sty SAVE+1
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+ stx gSearchHas128K
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lsr
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stx gCacheHas128K
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tax ; X in (0,1,2,3)
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lda kSearchIndexLo, x
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sta @searchIndexSrc+1 ; set up search index record based on (has-joystick) X (has-128K)
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lda kSearchIndexHi, x
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sta @searchIndexSrc+2
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lda kSearchCacheLo, x
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sta @searchCacheSrc+1 ; set up search cache record based on (has-joystick) X (has-128K)
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lda kSearchCacheHi, x
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sta @searchCacheSrc+2
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ldy #5
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@searchIndexSrc
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lda $FDFD, y ; SMC
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sta kSearchIndexRecord, y
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@searchCacheSrc
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lda $FDFD, y
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sta kSearchCacheRecord, y
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dey
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bpl @searchIndexSrc
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lda #0 ; Read just the first 2 bytes of the search index
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; convert GameCount (word) to VisibleGameCount (3-digit decimal number as ASCII string)
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sta sizelo ; to get the size, which is the number of games.
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iny ; Y = 0
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lda #2 ; (we will load the entire search index later.)
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sta sizehi
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jsr SwitchToBank2
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lda #$24 ; patch out code that calculates file size during load
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sta LoadFileInternal_SizePatch
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jsr SwitchToBank1
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jsr ReloadSearchIndex ; this will really only load the first 2 bytes
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jsr SwitchToBank2
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lda #$85 ; restore code that calculates file size during load
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sta LoadFileInternal_SizePatch
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jsr SwitchToBank1
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+LDADDR gSearchStore
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jsr okvs_len ; this works because it only looks at the first two bytes
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+LD16 WCOUNT
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+ST16 GameCount
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+ST16 SAVE
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; calculate and update visible game count (3-digit decimal number as ASCII string)
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dey ; Y = 0
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@outer
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@outer
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lda #0
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lda #0
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pha
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pha
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@ -464,3 +462,45 @@ CopyDevs
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!byte 100
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!byte 100
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!byte 10
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!byte 10
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!byte 1
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!byte 1
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kSearchIndexLo
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!byte <kSearchIndexRecord00
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!byte <kSearchIndexRecord01
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!byte <kSearchIndexRecord10
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!byte <kSearchIndexRecord11
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kSearchIndexHi
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!byte >kSearchIndexRecord00
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!byte >kSearchIndexRecord01
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!byte >kSearchIndexRecord10
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!byte >kSearchIndexRecord11
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kSearchCacheLo
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!byte <kSearchCacheRecord00
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!byte <kSearchCacheRecord01
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!byte <kSearchCacheRecord10
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!byte <kSearchCacheRecord11
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kSearchCacheHi
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!byte >kSearchCacheRecord00
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!byte >kSearchCacheRecord01
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!byte >kSearchCacheRecord10
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!byte >kSearchCacheRecord11
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kSearchIndexRecord00
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!source "src/index/search00.idx.a"
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kSearchIndexRecord01
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!source "src/index/search01.idx.a"
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kSearchIndexRecord10
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!source "src/index/search10.idx.a"
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kSearchIndexRecord11
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!source "src/index/search11.idx.a"
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kSearchCacheRecord00
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!source "src/index/cache00.idx.a"
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kSearchCacheRecord01
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!source "src/index/cache01.idx.a"
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kSearchCacheRecord10
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!source "src/index/cache10.idx.a"
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kSearchCacheRecord11
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!source "src/index/cache11.idx.a"
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kGameCounts
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!source "src/index/count00.a"
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!source "src/index/count01.a"
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!source "src/index/count10.a"
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!source "src/index/count11.a"
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@ -11,7 +11,7 @@
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; ...unused...
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; ...unused...
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; E000..E3FF - HGR font data
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; E000..E3FF - HGR font data
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; ...unused...
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; ...unused...
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; E984..FFEE - main program code
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; E8FF..FFEE - main program code
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; FFEF..FFF9 - API functions and global constants available for main program
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; FFEF..FFF9 - API functions and global constants available for main program
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; code, prelaunchers, transition effects, &c.
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; code, prelaunchers, transition effects, &c.
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; (LoadFileDirect, Wait/UnwaitForVBL, MockingboardStuff, MachineStatus)
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; (LoadFileDirect, Wait/UnwaitForVBL, MockingboardStuff, MachineStatus)
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@ -60,15 +60,14 @@
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; 2000..5FFF - hi-res screens cleared
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; 2000..5FFF - hi-res screens cleared
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; A000.. - prelaunch index file
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; A000.. - prelaunch index file
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;
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;
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; MAIN MEMORY DURING CREDITS
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; MAIN MEMORY DURING CREDITS (preserves search index and cache)
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; 0800.. - credits text
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; 0800.. - credits text
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;
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;
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; MAIN MEMORY DURING GLOBAL HELP
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; MAIN MEMORY DURING GLOBAL HELP (preserves search index and cache)
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; 0800.. - help text
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; 0800.. - help text
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;
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;
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; MAIN MEMORY DURING PER-GAME HELP
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; MAIN MEMORY DURING PER-GAME HELP (clobbers search cache)
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; 0800.. - help text
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; 0800.. - help text
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; 6000..9FFF - search index
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; A000.. - game help index file
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; A000.. - game help index file
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;
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;
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;------------------------------------------------------------------------------
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;------------------------------------------------------------------------------
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@ -202,7 +201,7 @@ PRELAUNCH_STANDARD_SIZE = 61 ; LoadStandardPrelaunch, eventually to be d
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iCurBlockLo = $D401 ; constant
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iCurBlockLo = $D401 ; constant
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iCurBlockHi = $D403 ; constant
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iCurBlockHi = $D403 ; constant
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launchpatch = $D662 ; glue.launch.a
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launchpatch = $D662 ; glue.launch.a
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iAddToPath = $FEC7 ; Roger Rabbit, avoid, use Infiltrator 2 style instead
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iAddToPath = $FED4 ; Roger Rabbit, avoid, use Infiltrator 2 style instead
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itraverse = $D964 ; Roger Rabbit, avoid, use Infiltrator 2 style instead
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itraverse = $D964 ; Roger Rabbit, avoid, use Infiltrator 2 style instead
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ldrlo = $55 ; constant
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ldrlo = $55 ; constant
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ldrhi = $56 ; constant
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ldrhi = $56 ; constant
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@ -4,5 +4,5 @@
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; This file is automatically generated
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; This file is automatically generated
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;
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;
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!byte 0
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!byte 0
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!be24 33099
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!be24 82246
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!le16 4186
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!le16 4186
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@ -4,5 +4,5 @@
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; This file is automatically generated
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; This file is automatically generated
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;
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;
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!byte 0
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!byte 0
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!be24 6132
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!be24 55279
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!le16 5157
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!le16 5157
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8
src/index/cache00.idx.a
Normal file
8
src/index/cache00.idx.a
Normal file
@ -0,0 +1,8 @@
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;
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; Index record for res/CACHE00.IDX
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;
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; This file is automatically generated
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;
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!byte 0
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!be24 6152
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!le16 3580
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8
src/index/cache01.idx.a
Normal file
8
src/index/cache01.idx.a
Normal file
@ -0,0 +1,8 @@
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|
;
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; Index record for res/CACHE01.IDX
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||||||
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;
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; This file is automatically generated
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||||||
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;
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!byte 0
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!be24 16468
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!le16 3940
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8
src/index/cache10.idx.a
Normal file
8
src/index/cache10.idx.a
Normal file
@ -0,0 +1,8 @@
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|||||||
|
;
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||||||
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; Index record for res/CACHE10.IDX
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||||||
|
;
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||||||
|
; This file is automatically generated
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||||||
|
;
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!byte 0
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!be24 29225
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!le16 4615
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8
src/index/cache11.idx.a
Normal file
8
src/index/cache11.idx.a
Normal file
@ -0,0 +1,8 @@
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|||||||
|
;
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||||||
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; Index record for res/CACHE11.IDX
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|
;
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||||||
|
; This file is automatically generated
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||||||
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;
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||||||
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!byte 0
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!be24 43585
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!le16 5562
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6
src/index/count00.a
Normal file
6
src/index/count00.a
Normal file
@ -0,0 +1,6 @@
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|||||||
|
;
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||||||
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; Game count
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||||||
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;
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||||||
|
; This file is automatically generated
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||||||
|
;
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||||||
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!word 264
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6
src/index/count01.a
Normal file
6
src/index/count01.a
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
;
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||||||
|
; Game count
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||||||
|
;
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||||||
|
; This file is automatically generated
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||||||
|
;
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||||||
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!word 288
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6
src/index/count10.a
Normal file
6
src/index/count10.a
Normal file
@ -0,0 +1,6 @@
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|||||||
|
;
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||||||
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; Game count
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||||||
|
;
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||||||
|
; This file is automatically generated
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||||||
|
;
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||||||
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!word 372
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6
src/index/count11.a
Normal file
6
src/index/count11.a
Normal file
@ -0,0 +1,6 @@
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|||||||
|
;
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||||||
|
; Game count
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||||||
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;
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||||||
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; This file is automatically generated
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||||||
|
;
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||||||
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!word 411
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@ -4,5 +4,5 @@
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; This file is automatically generated
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; This file is automatically generated
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||||||
;
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;
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||||||
!byte 0
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!byte 0
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!be24 13435
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!be24 62582
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!le16 1242
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!le16 1242
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@ -4,5 +4,5 @@
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; This file is automatically generated
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; This file is automatically generated
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||||||
;
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;
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!byte 0
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!byte 0
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!be24 31757
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!be24 80904
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!le16 1249
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!le16 1249
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
|
; This file is automatically generated
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;
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;
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!byte 0
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!byte 0
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!be24 11289
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!be24 60436
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!le16 2146
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!le16 2146
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
|
; This file is automatically generated
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;
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;
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!byte 0
|
!byte 0
|
||||||
!be24 14677
|
!be24 63824
|
||||||
!le16 6132
|
!le16 6132
|
||||||
|
@ -4,5 +4,5 @@
|
|||||||
; This file is automatically generated
|
; This file is automatically generated
|
||||||
;
|
;
|
||||||
!byte 0
|
!byte 0
|
||||||
!be24 33006
|
!be24 82153
|
||||||
!le16 93
|
!le16 93
|
||||||
|
@ -4,5 +4,5 @@
|
|||||||
; This file is automatically generated
|
; This file is automatically generated
|
||||||
;
|
;
|
||||||
!byte 0
|
!byte 0
|
||||||
!be24 25625
|
!be24 74772
|
||||||
!le16 6132
|
!le16 6132
|
||||||
|
@ -4,5 +4,5 @@
|
|||||||
; This file is automatically generated
|
; This file is automatically generated
|
||||||
;
|
;
|
||||||
!byte 0
|
!byte 0
|
||||||
!be24 0
|
!be24 49147
|
||||||
!le16 6132
|
!le16 6132
|
||||||
|
8
src/index/search00.idx.a
Normal file
8
src/index/search00.idx.a
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
;
|
||||||
|
; Index record for build/SEARCH00.IDX
|
||||||
|
;
|
||||||
|
; This file is automatically generated
|
||||||
|
;
|
||||||
|
!byte 0
|
||||||
|
!be24 0
|
||||||
|
!le16 6152
|
8
src/index/search01.idx.a
Normal file
8
src/index/search01.idx.a
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
;
|
||||||
|
; Index record for build/SEARCH01.IDX
|
||||||
|
;
|
||||||
|
; This file is automatically generated
|
||||||
|
;
|
||||||
|
!byte 0
|
||||||
|
!be24 9732
|
||||||
|
!le16 6736
|
8
src/index/search10.idx.a
Normal file
8
src/index/search10.idx.a
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
;
|
||||||
|
; Index record for build/SEARCH10.IDX
|
||||||
|
;
|
||||||
|
; This file is automatically generated
|
||||||
|
;
|
||||||
|
!byte 0
|
||||||
|
!be24 20408
|
||||||
|
!le16 8817
|
8
src/index/search11.idx.a
Normal file
8
src/index/search11.idx.a
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
;
|
||||||
|
; Index record for build/SEARCH11.IDX
|
||||||
|
;
|
||||||
|
; This file is automatically generated
|
||||||
|
;
|
||||||
|
!byte 0
|
||||||
|
!be24 33840
|
||||||
|
!le16 9745
|
@ -4,5 +4,5 @@
|
|||||||
; This file is automatically generated
|
; This file is automatically generated
|
||||||
;
|
;
|
||||||
!byte 0
|
!byte 0
|
||||||
!be24 20809
|
!be24 69956
|
||||||
!le16 4816
|
!le16 4816
|
||||||
|
@ -53,6 +53,46 @@ AddToPath
|
|||||||
@done
|
@done
|
||||||
rts
|
rts
|
||||||
|
|
||||||
|
kSearchIndexRecord
|
||||||
|
!byte 0
|
||||||
|
!be24 0 ; SMC in 4cade.init
|
||||||
|
!le16 0 ; SMC in 4cade.init
|
||||||
|
|
||||||
|
kSearchCacheRecord
|
||||||
|
!byte 0
|
||||||
|
!be24 0 ; SMC in 4cade.init
|
||||||
|
!le16 0 ; SMC in 4cade.init
|
||||||
|
|
||||||
|
kPrelaunchIndexRecord
|
||||||
|
!source "src/index/prelaunch.idx.a"
|
||||||
|
|
||||||
|
kAttractModeIndexRecord
|
||||||
|
!source "src/index/attract.idx.a"
|
||||||
|
|
||||||
|
kMiniAttractIndexRecord
|
||||||
|
!source "src/index/miniattract.idx.a"
|
||||||
|
|
||||||
|
kAttractModeSlideshowIndexRecord
|
||||||
|
!source "src/index/slideshow.idx.a"
|
||||||
|
|
||||||
|
kFXIndexRecord
|
||||||
|
!source "src/index/fx.idx.a"
|
||||||
|
|
||||||
|
kDFXIndexRecord
|
||||||
|
!source "src/index/dfx.idx.a"
|
||||||
|
|
||||||
|
kGameHelpIndexRecord
|
||||||
|
!source "src/index/gamehelp.idx.a"
|
||||||
|
|
||||||
|
kSHRArtworkIndexRecord
|
||||||
|
!source "src/index/artwork.idx.a"
|
||||||
|
|
||||||
|
kDHGRActionIndexRecord
|
||||||
|
!source "src/index/dhgr.idx.a"
|
||||||
|
|
||||||
|
kGRActionIndexRecord
|
||||||
|
!source "src/index/gr.idx.a"
|
||||||
|
|
||||||
kTotalDataFile
|
kTotalDataFile
|
||||||
!byte 10
|
!byte 10
|
||||||
!raw "TOTAL.DATA"
|
!raw "TOTAL.DATA"
|
||||||
@ -80,12 +120,6 @@ gHGRActionIndexNumber
|
|||||||
!raw "_"
|
!raw "_"
|
||||||
!raw ".IDX"
|
!raw ".IDX"
|
||||||
|
|
||||||
kDHGRActionIndexRecord
|
|
||||||
!source "src/index/dhgr.idx.a"
|
|
||||||
|
|
||||||
kGRActionIndexRecord
|
|
||||||
!source "src/index/gr.idx.a"
|
|
||||||
|
|
||||||
kDemoDirectory
|
kDemoDirectory
|
||||||
!byte 5
|
!byte 5
|
||||||
!raw "DEMO/"
|
!raw "DEMO/"
|
||||||
@ -99,34 +133,10 @@ kFXDirectory
|
|||||||
!byte 3
|
!byte 3
|
||||||
!raw "FX/"
|
!raw "FX/"
|
||||||
|
|
||||||
kPrelaunchIndexRecord
|
|
||||||
!source "src/index/prelaunch.idx.a"
|
|
||||||
|
|
||||||
kGlobalPrefsFilename
|
kGlobalPrefsFilename
|
||||||
!byte 10
|
!byte 10
|
||||||
!raw "PREFS.CONF"
|
!raw "PREFS.CONF"
|
||||||
|
|
||||||
kAttractModeIndexRecord
|
|
||||||
!source "src/index/attract.idx.a"
|
|
||||||
|
|
||||||
kMiniAttractIndexRecord
|
|
||||||
!source "src/index/miniattract.idx.a"
|
|
||||||
|
|
||||||
kAttractModeSlideshowIndexRecord
|
|
||||||
!source "src/index/slideshow.idx.a"
|
|
||||||
|
|
||||||
kFXIndexRecord
|
|
||||||
!source "src/index/fx.idx.a"
|
|
||||||
|
|
||||||
kDFXIndexRecord
|
|
||||||
!source "src/index/dfx.idx.a"
|
|
||||||
|
|
||||||
kGameHelpIndexRecord
|
|
||||||
!source "src/index/gamehelp.idx.a"
|
|
||||||
|
|
||||||
kSHRArtworkIndexRecord
|
|
||||||
!source "src/index/artwork.idx.a"
|
|
||||||
|
|
||||||
kCreditsFile
|
kCreditsFile
|
||||||
!byte 7
|
!byte 7
|
||||||
!raw "CREDITS"
|
!raw "CREDITS"
|
||||||
@ -166,21 +176,3 @@ kDecrunchFile
|
|||||||
kJoystickFile
|
kJoystickFile
|
||||||
!byte 8
|
!byte 8
|
||||||
!raw "JOYSTICK"
|
!raw "JOYSTICK"
|
||||||
|
|
||||||
kSearchIndexFile
|
|
||||||
!byte 12
|
|
||||||
!raw "SEARCH"
|
|
||||||
gSearchHasJoystick
|
|
||||||
!raw "_"
|
|
||||||
gSearchHas128K
|
|
||||||
!raw "_"
|
|
||||||
!raw ".IDX"
|
|
||||||
|
|
||||||
kSearchCacheFile
|
|
||||||
!byte 11
|
|
||||||
!raw "CACHE"
|
|
||||||
gCacheHasJoystick
|
|
||||||
!raw "_"
|
|
||||||
gCacheHas128K
|
|
||||||
!raw "_"
|
|
||||||
!raw ".IDX"
|
|
||||||
|
@ -34,14 +34,14 @@ InputBuffer
|
|||||||
; out: gSearchStore populated
|
; out: gSearchStore populated
|
||||||
;------------------------------------------------------------------------------
|
;------------------------------------------------------------------------------
|
||||||
ReloadSearchIndex
|
ReloadSearchIndex
|
||||||
jsr LoadFile ; load appropriate search index into $8200
|
jsr LoadIndexedFile ; load appropriate search index into $8200
|
||||||
!word kRootDirectory
|
!word kTotalIndexFile
|
||||||
!word kSearchIndexFile
|
|
||||||
!word gSearchIndex
|
!word gSearchIndex
|
||||||
jsr LoadFile ; load appropriate search cache into $B000
|
!word kSearchIndexRecord
|
||||||
!word kRootDirectory
|
jsr LoadIndexedFile ; load appropriate search cache into $B000
|
||||||
!word kSearchCacheFile
|
!word kTotalIndexFile
|
||||||
!word gSearchCache
|
!word gSearchCache
|
||||||
|
!word kSearchCacheRecord
|
||||||
rts
|
rts
|
||||||
|
|
||||||
FindTitleInCache
|
FindTitleInCache
|
||||||
|
Loading…
Reference in New Issue
Block a user