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15% faster SHR fizzle fade
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parent
6ae0509874
commit
5a90ba8555
@ -1,5 +1,5 @@
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;license:MIT
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;(c) 2017-2019 by qkumba
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;(c) 2017-2020 by qkumba/4am
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!cpu 6502
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!to "build/FX/BIT.FIZZLE",plain
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@ -1,16 +1,19 @@
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;license:MIT
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;(c) 2019 by qkumba
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;(c) 2019-2020 by qkumba/4am
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!cpu 6502
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!to "build/FX/SHR.FIZZLE",plain
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*=$a000
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rnd1=$fe
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rnd2=$ff
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;init RNG
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ldy #1
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sty @rnd1+1
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sty rnd1
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dey
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sty @rnd2+1
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sty rnd2
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;copy SCB and palette
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@ -37,59 +40,55 @@
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;iterate
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@loop
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ldy @rnd1+1
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ldx @rnd2+1
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lsr @rnd2+1
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ror @rnd1+1
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ldx rnd1
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@loop2
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stx $26
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stx $3c
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ldx rnd2
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lsr rnd2
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ror rnd1
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bcc +
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;feedback polynomial forms #$4001 for period of 32767
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lda @rnd1+1
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lda rnd1
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eor #1
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sta @rnd1+1
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lda @rnd2+1
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sta rnd1
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lda rnd2
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eor #$40
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sta @rnd2+1
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sta rnd2
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;don't rewrite SCB or palette
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;it will make the fizzle take longer than obviously needed
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+ cpx #$7d
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bcs +
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sty $26
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sty $3c
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txa
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;select address
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;clc
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adc #$20
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sta $27
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sta $3d
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;copy pixel from other page to this page
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ldy #0
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lda ($3c),y
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sta $c005
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sta ($26),y
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sta $c004
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;wait while checking for keypress
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+
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;exit conditions
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+ ;ldx #2
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@wait lda $c000
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ldx rnd2
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bne @loop
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ldx $c000
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bmi @exit
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;dex
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;bne @wait
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;and exit condition
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@rnd2 lda #0
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bne @loop
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@rnd1 lda #0
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cmp #1
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bne @loop
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ldx rnd1
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cpx #1
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bne @loop2
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@exit rts
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