mirror of
https://github.com/a2-4am/4cade.git
synced 2025-01-22 22:33:41 +00:00
add screenshots, box art, and game help for Chivalry
This commit is contained in:
parent
1a3cf0097a
commit
694e867192
BIN
res/ACTION.HGR.UNCOMPRESSED/CHIVALRY
Normal file
BIN
res/ACTION.HGR.UNCOMPRESSED/CHIVALRY
Normal file
Binary file not shown.
BIN
res/ACTION.HGR.UNCOMPRESSED/CHIVALRY2
Normal file
BIN
res/ACTION.HGR.UNCOMPRESSED/CHIVALRY2
Normal file
Binary file not shown.
BIN
res/ACTION.HGR.UNCOMPRESSED/CHIVALRY3
Normal file
BIN
res/ACTION.HGR.UNCOMPRESSED/CHIVALRY3
Normal file
Binary file not shown.
BIN
res/ACTION.HGR.UNCOMPRESSED/CHIVALRY4
Normal file
BIN
res/ACTION.HGR.UNCOMPRESSED/CHIVALRY4
Normal file
Binary file not shown.
BIN
res/ACTION.HGR.UNCOMPRESSED/CHIVALRY5
Normal file
BIN
res/ACTION.HGR.UNCOMPRESSED/CHIVALRY5
Normal file
Binary file not shown.
BIN
res/ACTION.HGR.UNCOMPRESSED/CHIVALRY6
Normal file
BIN
res/ACTION.HGR.UNCOMPRESSED/CHIVALRY6
Normal file
Binary file not shown.
BIN
res/ACTION.HGR/CHIVALRY
Normal file
BIN
res/ACTION.HGR/CHIVALRY
Normal file
Binary file not shown.
BIN
res/ACTION.HGR/CHIVALRY2
Normal file
BIN
res/ACTION.HGR/CHIVALRY2
Normal file
Binary file not shown.
BIN
res/ACTION.HGR/CHIVALRY3
Normal file
BIN
res/ACTION.HGR/CHIVALRY3
Normal file
Binary file not shown.
BIN
res/ACTION.HGR/CHIVALRY4
Normal file
BIN
res/ACTION.HGR/CHIVALRY4
Normal file
Binary file not shown.
BIN
res/ACTION.HGR/CHIVALRY5
Normal file
BIN
res/ACTION.HGR/CHIVALRY5
Normal file
Binary file not shown.
BIN
res/ACTION.HGR/CHIVALRY6
Normal file
BIN
res/ACTION.HGR/CHIVALRY6
Normal file
Binary file not shown.
@ -125,6 +125,12 @@ CENTIPEDE=Type(06),AuxType(3FF8),Access(C3)
|
||||
CEST.LA.VIE=Type(06),AuxType(3FF8),Access(C3)
|
||||
CEST.LA.VIE2=Type(06),AuxType(3FF8),Access(C3)
|
||||
CG=Type(06),AuxType(3FF8),Access(C3)
|
||||
CHIVALRY=Type(06),AuxType(3FF8),Access(C3)
|
||||
CHIVALRY2=Type(06),AuxType(3FF8),Access(C3)
|
||||
CHIVALRY3=Type(06),AuxType(3FF8),Access(C3)
|
||||
CHIVALRY4=Type(06),AuxType(3FF8),Access(C3)
|
||||
CHIVALRY5=Type(06),AuxType(3FF8),Access(C3)
|
||||
CHIVALRY6=Type(06),AuxType(3FF8),Access(C3)
|
||||
CHOPLIFTER=Type(06),AuxType(3FF8),Access(C3)
|
||||
CL=Type(06),AuxType(3FF8),Access(C3)
|
||||
CLODE001=Type(06),AuxType(3FF8),Access(C3)
|
||||
|
BIN
res/ARTWORK.SHR.UNCOMPRESSED/CHIVALRY
Normal file
BIN
res/ARTWORK.SHR.UNCOMPRESSED/CHIVALRY
Normal file
Binary file not shown.
BIN
res/ARTWORK.SHR/CHIVALRY
Normal file
BIN
res/ARTWORK.SHR/CHIVALRY
Normal file
Binary file not shown.
@ -41,6 +41,7 @@ CANYON.CLIMBER=Type(06),AuxType(1FF8),Access(C3)
|
||||
CB=Type(06),AuxType(1FF8),Access(C3)
|
||||
CC=Type(06),AuxType(1FF8),Access(C3)
|
||||
CG=Type(06),AuxType(1FF8),Access(C3)
|
||||
CHIVALRY=Type(06),AuxType(1FF8),Access(C3)
|
||||
CHOPLIFTER=Type(06),AuxType(1FF8),Access(C3)
|
||||
CL=Type(06),AuxType(1FF8),Access(C3)
|
||||
COMMANDO=Type(06),AuxType(1FF8),Access(C3)
|
||||
|
@ -66,7 +66,7 @@ ACTIONHIJ4.CONF=2
|
||||
AB3.CONF=1
|
||||
ACTIONAB6.CONF=2
|
||||
AXIS.ASSASSIN=0
|
||||
ACTIONPOP3.CONF=2
|
||||
ACTIONCHIV.CONF=2
|
||||
SHR5.CONF=5
|
||||
|
||||
# set 6
|
||||
@ -300,6 +300,7 @@ ACTIONROM.CONF=2
|
||||
NIGHT.STALKER=0
|
||||
SHR21.CONF=5
|
||||
DATAMOST2.CONF=1
|
||||
ACTIONPOP3.CONF=2
|
||||
ACTGR1.CONF=6
|
||||
SHR22.CONF=5
|
||||
|
||||
|
@ -3,5 +3,12 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/CHIVALRY=C
|
||||
ACTION.HGR/CHIVALRY2=A
|
||||
ACTION.HGR/CHIVALRY3=A
|
||||
ACTION.HGR/CHIVALRY4=A
|
||||
ACTION.HGR/CHIVALRY5=A
|
||||
ACTION.HGR/CHIVALRY6=A
|
||||
ACTION.HGR/CHIVALRY=A
|
||||
|
||||
[eof]
|
||||
|
21
res/GAMEHELP/CHIVALRY
Normal file
21
res/GAMEHELP/CHIVALRY
Normal file
@ -0,0 +1,21 @@
|
||||
|
||||
|
||||
|
||||
Pass each trial to advance towards
|
||||
|
||||
the Black Knight & rescue the King
|
||||
|
||||
|
||||
|
||||
joystick or keyboard
|
||||
|
||||
< arrows move left or right >
|
||||
|
||||
Space or button 0 moves forward
|
||||
|
||||
|
||||
|
||||
Esc* * * * * * * * * * * * * * * * pause
|
||||
|
||||
Ctrl-S * * * * * * * * * * * * save game
|
||||
[eof]
|
@ -7,6 +7,7 @@ CS
|
||||
CROSSFIRE
|
||||
DONKEY.KONG2=DONKEY.KONG
|
||||
DUNG.BEETLES2=DUNG.BEETLES
|
||||
CHIVALRY
|
||||
CRYSTAL.CASTLES
|
||||
AC
|
||||
DIAMOND.MINE
|
||||
|
@ -6,6 +6,7 @@ DROL3=DROL
|
||||
CB
|
||||
CANYON.CLIMBER
|
||||
DUNG.BEETLES3=DUNG.BEETLES
|
||||
CHIVALRY2=CHIVALRY
|
||||
CRYSTAL.CASTLE2=CRYSTAL.CASTLES
|
||||
CS3=CS
|
||||
DIAMOND.MINE2=DIAMOND.MINE
|
||||
|
@ -6,6 +6,7 @@ DROL2=DROL
|
||||
DUNG.BEETLES
|
||||
DIAMOND.MINE3=DIAMOND.MINE
|
||||
CL
|
||||
CHIVALRY3=CHIVALRY
|
||||
DINO.EGGS
|
||||
CYBER.STRIKE
|
||||
CRYSTAL.CASTLE3=CRYSTAL.CASTLES
|
||||
|
@ -7,6 +7,7 @@ CRYSTAL.CASTLE4=CRYSTAL.CASTLES
|
||||
CS2=CS
|
||||
DONKEY.KONG
|
||||
COLUMNS
|
||||
CHIVALRY4=CHIVALRY
|
||||
CRIME.WAVE
|
||||
CENTIPEDE
|
||||
CUBIT
|
||||
|
@ -6,6 +6,7 @@ CEILING.ZERO
|
||||
DU
|
||||
DOUBLE.TROUBLE
|
||||
DINO.SMURF
|
||||
CHIVALRY5=CHIVALRY
|
||||
CUBIT2=CUBIT
|
||||
COLUMNS2=COLUMNS
|
||||
CEST.LA.VIE2=CEST.LA.VIE
|
||||
|
@ -9,5 +9,6 @@ DRELBS
|
||||
COUNTY.FAIR
|
||||
CEST.LA.VIE
|
||||
CHOPLIFTER
|
||||
CHIVALRY6=CHIVALRY
|
||||
|
||||
[eof]
|
||||
|
12
res/SS/ACTIONCHIV.CONF
Normal file
12
res/SS/ACTIONCHIV.CONF
Normal file
@ -0,0 +1,12 @@
|
||||
#
|
||||
# Chivalry action slideshow
|
||||
#
|
||||
|
||||
CHIVALRY
|
||||
CHIVALRY2=CHIVALRY
|
||||
CHIVALRY3=CHIVALRY
|
||||
CHIVALRY4=CHIVALRY
|
||||
CHIVALRY5=CHIVALRY
|
||||
CHIVALRY6=CHIVALRY
|
||||
|
||||
[eof]
|
@ -6,6 +6,7 @@ CC
|
||||
DU
|
||||
COUNTY.FAIR
|
||||
COLUMNS
|
||||
CHIVALRY
|
||||
CS
|
||||
DOGFIGHT.II
|
||||
CR
|
||||
|
@ -8,6 +8,7 @@ FALCONS
|
||||
GORGON
|
||||
JOUST
|
||||
DUNG.BEETLES
|
||||
CHIVALRY
|
||||
MZ
|
||||
ALCAZAR
|
||||
SABOTAGE
|
||||
|
@ -11,5 +11,6 @@ RUN.FOR.IT
|
||||
MICROWAVE
|
||||
EXTERMINATOR
|
||||
EVOLUTION
|
||||
CHIVALRY
|
||||
|
||||
[eof]
|
||||
|
@ -5,6 +5,7 @@
|
||||
LADY.TUT
|
||||
SKYFOX
|
||||
DEATH.SWORD
|
||||
CHIVALRY
|
||||
HEAVY.BARREL
|
||||
OUTPOST
|
||||
I1
|
||||
|
@ -46,6 +46,7 @@ ACTIONCD3.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTIONCD4.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTIONCD5.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTIONCD6.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTIONCHIV.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTIONCLR1.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTIONCLR2.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTIONCLR3.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
|
Loading…
x
Reference in New Issue
Block a user