add screenshots, box art, and game help for Chivalry

This commit is contained in:
4am 2021-02-23 13:33:32 -05:00
parent 1a3cf0097a
commit 694e867192
31 changed files with 60 additions and 1 deletions

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res/ACTION.HGR/CHIVALRY Normal file

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res/ACTION.HGR/CHIVALRY2 Normal file

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res/ACTION.HGR/CHIVALRY3 Normal file

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res/ACTION.HGR/CHIVALRY4 Normal file

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res/ACTION.HGR/CHIVALRY5 Normal file

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res/ACTION.HGR/CHIVALRY6 Normal file

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@ -125,6 +125,12 @@ CENTIPEDE=Type(06),AuxType(3FF8),Access(C3)
CEST.LA.VIE=Type(06),AuxType(3FF8),Access(C3)
CEST.LA.VIE2=Type(06),AuxType(3FF8),Access(C3)
CG=Type(06),AuxType(3FF8),Access(C3)
CHIVALRY=Type(06),AuxType(3FF8),Access(C3)
CHIVALRY2=Type(06),AuxType(3FF8),Access(C3)
CHIVALRY3=Type(06),AuxType(3FF8),Access(C3)
CHIVALRY4=Type(06),AuxType(3FF8),Access(C3)
CHIVALRY5=Type(06),AuxType(3FF8),Access(C3)
CHIVALRY6=Type(06),AuxType(3FF8),Access(C3)
CHOPLIFTER=Type(06),AuxType(3FF8),Access(C3)
CL=Type(06),AuxType(3FF8),Access(C3)
CLODE001=Type(06),AuxType(3FF8),Access(C3)

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res/ARTWORK.SHR/CHIVALRY Normal file

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@ -41,6 +41,7 @@ CANYON.CLIMBER=Type(06),AuxType(1FF8),Access(C3)
CB=Type(06),AuxType(1FF8),Access(C3)
CC=Type(06),AuxType(1FF8),Access(C3)
CG=Type(06),AuxType(1FF8),Access(C3)
CHIVALRY=Type(06),AuxType(1FF8),Access(C3)
CHOPLIFTER=Type(06),AuxType(1FF8),Access(C3)
CL=Type(06),AuxType(1FF8),Access(C3)
COMMANDO=Type(06),AuxType(1FF8),Access(C3)

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@ -66,7 +66,7 @@ ACTIONHIJ4.CONF=2
AB3.CONF=1
ACTIONAB6.CONF=2
AXIS.ASSASSIN=0
ACTIONPOP3.CONF=2
ACTIONCHIV.CONF=2
SHR5.CONF=5
# set 6
@ -300,6 +300,7 @@ ACTIONROM.CONF=2
NIGHT.STALKER=0
SHR21.CONF=5
DATAMOST2.CONF=1
ACTIONPOP3.CONF=2
ACTGR1.CONF=6
SHR22.CONF=5

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@ -3,5 +3,12 @@
# This file is automatically generated
#
ARTWORK.SHR/CHIVALRY=C
ACTION.HGR/CHIVALRY2=A
ACTION.HGR/CHIVALRY3=A
ACTION.HGR/CHIVALRY4=A
ACTION.HGR/CHIVALRY5=A
ACTION.HGR/CHIVALRY6=A
ACTION.HGR/CHIVALRY=A
[eof]

21
res/GAMEHELP/CHIVALRY Normal file
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@ -0,0 +1,21 @@
Pass each trial to advance towards
the Black Knight & rescue the King
joystick or keyboard
< arrows move left or right >
Space or button 0 moves forward
Esc* * * * * * * * * * * * * * * * pause
Ctrl-S * * * * * * * * * * * * save game
[eof]

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@ -7,6 +7,7 @@ CS
CROSSFIRE
DONKEY.KONG2=DONKEY.KONG
DUNG.BEETLES2=DUNG.BEETLES
CHIVALRY
CRYSTAL.CASTLES
AC
DIAMOND.MINE

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@ -6,6 +6,7 @@ DROL3=DROL
CB
CANYON.CLIMBER
DUNG.BEETLES3=DUNG.BEETLES
CHIVALRY2=CHIVALRY
CRYSTAL.CASTLE2=CRYSTAL.CASTLES
CS3=CS
DIAMOND.MINE2=DIAMOND.MINE

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@ -6,6 +6,7 @@ DROL2=DROL
DUNG.BEETLES
DIAMOND.MINE3=DIAMOND.MINE
CL
CHIVALRY3=CHIVALRY
DINO.EGGS
CYBER.STRIKE
CRYSTAL.CASTLE3=CRYSTAL.CASTLES

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@ -7,6 +7,7 @@ CRYSTAL.CASTLE4=CRYSTAL.CASTLES
CS2=CS
DONKEY.KONG
COLUMNS
CHIVALRY4=CHIVALRY
CRIME.WAVE
CENTIPEDE
CUBIT

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@ -6,6 +6,7 @@ CEILING.ZERO
DU
DOUBLE.TROUBLE
DINO.SMURF
CHIVALRY5=CHIVALRY
CUBIT2=CUBIT
COLUMNS2=COLUMNS
CEST.LA.VIE2=CEST.LA.VIE

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@ -9,5 +9,6 @@ DRELBS
COUNTY.FAIR
CEST.LA.VIE
CHOPLIFTER
CHIVALRY6=CHIVALRY
[eof]

12
res/SS/ACTIONCHIV.CONF Normal file
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@ -0,0 +1,12 @@
#
# Chivalry action slideshow
#
CHIVALRY
CHIVALRY2=CHIVALRY
CHIVALRY3=CHIVALRY
CHIVALRY4=CHIVALRY
CHIVALRY5=CHIVALRY
CHIVALRY6=CHIVALRY
[eof]

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@ -6,6 +6,7 @@ CC
DU
COUNTY.FAIR
COLUMNS
CHIVALRY
CS
DOGFIGHT.II
CR

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@ -8,6 +8,7 @@ FALCONS
GORGON
JOUST
DUNG.BEETLES
CHIVALRY
MZ
ALCAZAR
SABOTAGE

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@ -11,5 +11,6 @@ RUN.FOR.IT
MICROWAVE
EXTERMINATOR
EVOLUTION
CHIVALRY
[eof]

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@ -5,6 +5,7 @@
LADY.TUT
SKYFOX
DEATH.SWORD
CHIVALRY
HEAVY.BARREL
OUTPOST
I1

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@ -46,6 +46,7 @@ ACTIONCD3.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONCD4.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONCD5.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONCD6.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONCHIV.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONCLR1.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONCLR2.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONCLR3.CONF=Type(04),AuxType(4000),Access(C3)