add assets for Borg

This commit is contained in:
4am 2020-04-30 20:55:54 -04:00
parent a116f31245
commit 82dbcbc9a6
15 changed files with 29 additions and 5 deletions

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res/ACTION.HGR/BORG Normal file

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@ -50,6 +50,7 @@ BLACK.MAGIC2=Type(06),AuxType(3FF8),Access(C3)
BLACK.MAGIC3=Type(06),AuxType(3FF8),Access(C3)
BLISTER.BALL=Type(06),AuxType(3FF8),Access(C3)
BOLO=Type(06),AuxType(3FF8),Access(C3)
BORG=Type(06),AuxType(3FF8),Access(C3)
BOUNCING.KMNGA2=Type(06),AuxType(3FF8),Access(C3)
BOUNCING.KMNGAS=Type(06),AuxType(3FF8),Access(C3)
BRAINTEASERBLVD=Type(06),AuxType(3FF8),Access(C3)

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res/ARTWORK.SHR/BORG Normal file

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@ -15,6 +15,7 @@ BCS.QUEST=Type(06),AuxType(1FF8),Access(C3)
BEYOND.WOLFEN=Type(06),AuxType(1FF8),Access(C3)
BLACK.MAGIC=Type(06),AuxType(1FF8),Access(C3)
BOLO=Type(06),AuxType(1FF8),Access(C3)
BORG=Type(06),AuxType(1FF8),Access(C3)
BOUNCING.KMNGAS=Type(06),AuxType(1FF8),Access(C3)
BRAINTEASERBLVD=Type(06),AuxType(1FF8),Access(C3)
BRUCE.LEE=Type(06),AuxType(1FF8),Access(C3)

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@ -284,8 +284,10 @@ SHR22.CONF=5
SHR23.CONF=5
SHR24.CONF=5
SHR25.CONF=5
SHR26.CONF=5
S4.CONF=1
ACTIONAB4.CONF=2
ACTIONAB6.CONF=2
LASER.BOUNCE=0
ACTIONCD5.CONF=2
ACTIONEFG5.CONF=2

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@ -3,5 +3,7 @@
# This file is automatically generated
#
ARTWORK.SHR/BORG=C
ACTION.HGR/BORG=A
[eof]

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@ -10,5 +10,6 @@ BEYOND.WOLFEN
ASTEROID.BLASTR
A.E
BANDITS
BORG
[eof]

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@ -12,7 +12,5 @@ ALIEN.TYPHOON
BLACK.MAGIC3=BLACK.MAGIC
BATTLE.CRUISER
AXIS.ASSASSIN4=AXIS.ASSASSIN
A.E
BANDITS2=BANDITS
[eof]

9
res/SS/ACTIONAB6.CONF Normal file
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@ -0,0 +1,9 @@
#
# action slideshow of games that begin with "A","B"
#
A.E
BANDITS2=BANDITS
BORG
[eof]

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@ -7,8 +7,5 @@ THUNDERHEAD
SPINDIZZY
COUNTY.FAIR
GHOSTBUSTERS
MAXWELL.MANOR
MINIT.MAN
BANDITS
[eof]

10
res/SS/SHR26.CONF Normal file
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@ -0,0 +1,10 @@
#
# super hi-res slideshow
#
MAXWELL.MANOR
MINIT.MAN
BANDITS
BORG
[eof]

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@ -12,5 +12,6 @@ REPTON
GORGON
PHANTOMS.FIVE
CYCLOD
BORG
[eof]

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@ -30,6 +30,7 @@ ACTIONAB2.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONAB3.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONAB4.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONAB5.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONAB6.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONANKH.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONBL.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONBURG.CONF=Type(04),AuxType(4000),Access(C3)
@ -163,6 +164,7 @@ SHR22.CONF=Type(04),AuxType(4000),Access(C3)
SHR23.CONF=Type(04),AuxType(4000),Access(C3)
SHR24.CONF=Type(04),AuxType(4000),Access(C3)
SHR25.CONF=Type(04),AuxType(4000),Access(C3)
SHR26.CONF=Type(04),AuxType(4000),Access(C3)
SHR3.CONF=Type(04),AuxType(4000),Access(C3)
SHR4.CONF=Type(04),AuxType(4000),Access(C3)
SHR5.CONF=Type(04),AuxType(4000),Access(C3)