mirror of
https://github.com/a2-4am/4cade.git
synced 2024-11-26 01:49:25 +00:00
add assets for Boulder Dash, Beach-Head, Beach-Head II, Raid Over Moscow, Outworld
This commit is contained in:
parent
8aa0854e50
commit
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BIN
res/ACTION.HGR.UNCOMPRESSED/BOULDER.DASH
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res/ACTION.HGR.UNCOMPRESSED/BOULDER.DASH
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res/ACTION.HGR.UNCOMPRESSED/BOULDER.DASH2
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res/ACTION.HGR.UNCOMPRESSED/BOULDER.DASH2
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res/ACTION.HGR.UNCOMPRESSED/BOULDER.DASH3
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res/ACTION.HGR.UNCOMPRESSED/BOULDER.DASH3
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res/ACTION.HGR.UNCOMPRESSED/OUTWORLD
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res/ACTION.HGR.UNCOMPRESSED/OUTWORLD
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res/ACTION.HGR.UNCOMPRESSED/OUTWORLD2
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res/ACTION.HGR.UNCOMPRESSED/OUTWORLD2
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res/ACTION.HGR/BOULDER.DASH
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res/ACTION.HGR/BOULDER.DASH
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res/ACTION.HGR/BOULDER.DASH2
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res/ACTION.HGR/BOULDER.DASH2
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res/ACTION.HGR/BOULDER.DASH3
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res/ACTION.HGR/BOULDER.DASH3
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res/ACTION.HGR/OUTWORLD
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res/ACTION.HGR/OUTWORLD
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res/ACTION.HGR/OUTWORLD2
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res/ACTION.HGR/OUTWORLD2
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@ -61,6 +61,9 @@ BLACK.MAGIC3=Type(06),AuxType(3FF8),Access(C3)
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BLISTER.BALL=Type(06),AuxType(3FF8),Access(C3)
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BOLO=Type(06),AuxType(3FF8),Access(C3)
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BORG=Type(06),AuxType(3FF8),Access(C3)
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BOULDER.DASH=Type(06),AuxType(3FF8),Access(C3)
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BOULDER.DASH2=Type(06),AuxType(3FF8),Access(C3)
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BOULDER.DASH3=Type(06),AuxType(3FF8),Access(C3)
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BOUNCING.KMNGA2=Type(06),AuxType(3FF8),Access(C3)
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BOUNCING.KMNGAS=Type(06),AuxType(3FF8),Access(C3)
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BRAINTEASERBLVD=Type(06),AuxType(3FF8),Access(C3)
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@ -430,6 +433,8 @@ ONE.ON.ONE2=Type(06),AuxType(3FF8),Access(C3)
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ORBITRON=Type(06),AuxType(3FF8),Access(C3)
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ORILEYS.MINE=Type(06),AuxType(3FF8),Access(C3)
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OUTPOST=Type(06),AuxType(3FF8),Access(C3)
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OUTWORLD=Type(06),AuxType(3FF8),Access(C3)
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OUTWORLD2=Type(06),AuxType(3FF8),Access(C3)
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PAC.MAN=Type(06),AuxType(3FF8),Access(C3)
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PAC.MAN2=Type(06),AuxType(3FF8),Access(C3)
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PAPERBOY=Type(06),AuxType(3FF8),Access(C3)
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BIN
res/ARTWORK.SHR.UNCOMPRESSED/BEACH.HEAD
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res/ARTWORK.SHR.UNCOMPRESSED/BEACH.HEAD
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res/ARTWORK.SHR.UNCOMPRESSED/BEACH.HEAD.II
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res/ARTWORK.SHR.UNCOMPRESSED/BEACH.HEAD.II
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res/ARTWORK.SHR.UNCOMPRESSED/BOULDER.DASH
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res/ARTWORK.SHR.UNCOMPRESSED/BOULDER.DASH
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res/ARTWORK.SHR.UNCOMPRESSED/RAID.OVR.MOSCOW
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res/ARTWORK.SHR.UNCOMPRESSED/RAID.OVR.MOSCOW
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res/ARTWORK.SHR/BEACH.HEAD
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res/ARTWORK.SHR/BEACH.HEAD
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res/ARTWORK.SHR/BEACH.HEAD.II
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res/ARTWORK.SHR/BEACH.HEAD.II
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res/ARTWORK.SHR/BOULDER.DASH
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res/ARTWORK.SHR/BOULDER.DASH
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res/ARTWORK.SHR/RAID.OVR.MOSCOW
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res/ARTWORK.SHR/RAID.OVR.MOSCOW
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@ -12,10 +12,13 @@ BANDITS=Type(06),AuxType(1FF8),Access(C3)
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BATMAN=Type(06),AuxType(1FF8),Access(C3)
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BATTLE.CHESS=Type(06),AuxType(1FF8),Access(C3)
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BCS.QUEST=Type(06),AuxType(1FF8),Access(C3)
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BEACH.HEAD=Type(06),AuxType(1FF8),Access(C3)
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BEACH.HEAD.II=Type(06),AuxType(1FF8),Access(C3)
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BEYOND.WOLFEN=Type(06),AuxType(1FF8),Access(C3)
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BLACK.MAGIC=Type(06),AuxType(1FF8),Access(C3)
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BOLO=Type(06),AuxType(1FF8),Access(C3)
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BORG=Type(06),AuxType(1FF8),Access(C3)
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BOULDER.DASH=Type(06),AuxType(1FF8),Access(C3)
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BOUNCING.KMNGAS=Type(06),AuxType(1FF8),Access(C3)
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BRAINTEASERBLVD=Type(06),AuxType(1FF8),Access(C3)
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BRUCE.LEE=Type(06),AuxType(1FF8),Access(C3)
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@ -92,6 +95,7 @@ POP.END=Type(06),AuxType(1FF8),Access(C3)
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PRINCEUNP=Type(06),AuxType(1FF8),Access(C3)
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QIX=Type(06),AuxType(1FF8),Access(C3)
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RADWARRIOR=Type(06),AuxType(1FF8),Access(C3)
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RAID.OVR.MOSCOW=Type(06),AuxType(1FF8),Access(C3)
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RAMPAGE=Type(06),AuxType(1FF8),Access(C3)
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RASTER.BLASTER=Type(06),AuxType(1FF8),Access(C3)
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RENEGADE=Type(06),AuxType(1FF8),Access(C3)
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@ -274,28 +274,35 @@ SHR20.CONF=5
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# unsorted
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ACTGR1.CONF=6
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ACTDHGR18.CONF=4
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ACTDHGRTD.CONF=4
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DHGR5.CONF=3
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DHGR6.CONF=3
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DHGREPYX.CONF=3
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SHR21.CONF=5
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SHR22.CONF=5
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SHR23.CONF=5
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SHR24.CONF=5
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SHR25.CONF=5
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SHR26.CONF=5
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S4.CONF=1
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SHR27.CONF=5
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ACTDHGR18.CONF=4
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ACTDHGRTD.CONF=4
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DHGR5.CONF=3
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DHGR6.CONF=3
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DHGREPYX.CONF=3
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ACTIONPQR4.CONF=2
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ACTIONAB4.CONF=2
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ACTIONAB6.CONF=2
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LASER.BOUNCE=0
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ACTIONCD5.CONF=2
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ACTIONEFG5.CONF=2
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ACTIONMNO4.CONF=2
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ACTIONBH.CONF=2
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ACTIONBH2.CONF=2
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ACTIONROM.CONF=2
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ACTIONT4.CONF=2
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OTHER7.CONF=1
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S4.CONF=1
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ACCESS.CONF=1
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LASER.BOUNCE=0
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LAZER.SILK=0
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NIGHT.STALKER=0
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NIGHTMARE=0
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LAZER.SILK=0
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[eof]
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7
res/ATTRACT/ASTEROID.FIELD
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7
res/ATTRACT/ASTEROID.FIELD
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@ -0,0 +1,7 @@
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#
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# Attract mode for ASTEROID.FIELD
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# This file is automatically generated
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#
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[eof]
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@ -3,6 +3,7 @@
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# This file is automatically generated
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#
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ARTWORK.SHR/BEACH.HEAD=C
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ACTION.HGR/BEACH.HEAD1=A
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ACTION.HGR/BEACH.HEAD2=A
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ACTION.HGR/BEACH.HEAD3=A
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@ -3,6 +3,7 @@
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# This file is automatically generated
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#
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ARTWORK.SHR/BEACH.HEAD.II=C
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ACTION.HGR/BEACH.HEAD.II1=A
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ACTION.HGR/BEACH.HEAD.II2=A
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ACTION.HGR/BEACH.HEAD.II3=A
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@ -3,5 +3,9 @@
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# This file is automatically generated
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#
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ARTWORK.SHR/BOULDER.DASH=C
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ACTION.HGR/BOULDER.DASH2=A
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ACTION.HGR/BOULDER.DASH3=A
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ACTION.HGR/BOULDER.DASH=A
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[eof]
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7
res/ATTRACT/COPTS.ROBBERS
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7
res/ATTRACT/COPTS.ROBBERS
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@ -0,0 +1,7 @@
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#
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# Attract mode for COPTS.ROBBERS
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/FIGHT.NIGHT
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7
res/ATTRACT/FIGHT.NIGHT
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@ -0,0 +1,7 @@
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#
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# Attract mode for FIGHT.NIGHT
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/KUNG.FU.MASTER
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7
res/ATTRACT/KUNG.FU.MASTER
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@ -0,0 +1,7 @@
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#
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# Attract mode for KUNG.FU.MASTER
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/MICRO.INVADERS
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7
res/ATTRACT/MICRO.INVADERS
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@ -0,0 +1,7 @@
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#
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# Attract mode for MICRO.INVADERS
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# This file is automatically generated
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#
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[eof]
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9
res/ATTRACT/OUTWORLD
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9
res/ATTRACT/OUTWORLD
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@ -0,0 +1,9 @@
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#
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# Attract mode for OUTWORLD
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# This file is automatically generated
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#
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ACTION.HGR/OUTWORLD2=A
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ACTION.HGR/OUTWORLD=A
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[eof]
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7
res/ATTRACT/PHAROAHS.REVNG
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7
res/ATTRACT/PHAROAHS.REVNG
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@ -0,0 +1,7 @@
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#
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# Attract mode for PHAROAHS.REVNG
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# This file is automatically generated
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#
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[eof]
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@ -3,6 +3,7 @@
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# This file is automatically generated
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#
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ARTWORK.SHR/RAID.OVR.MOSCOW=C
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ACTION.HGR/RAID.OVR.MOSCW1=A
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ACTION.HGR/RAID.OVR.MOSCW2=A
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ACTION.HGR/RAID.OVR.MOSCW3=A
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7
res/ATTRACT/THE.DAM.BUSTERS
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7
res/ATTRACT/THE.DAM.BUSTERS
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@ -0,0 +1,7 @@
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#
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# Attract mode for THE.DAM.BUSTERS
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# This file is automatically generated
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#
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[eof]
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@ -16,6 +16,7 @@ ARDY.AARDVARK=Type(04),AuxType(8000),Access(C3)
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ARGOS=Type(04),AuxType(8000),Access(C3)
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ARKANOID=Type(04),AuxType(8000),Access(C3)
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ASTEROID.BLASTR=Type(04),AuxType(8000),Access(C3)
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ASTEROID.FIELD=Type(04),AuxType(8000),Access(C3)
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AXIS.ASSASSIN=Type(04),AuxType(8000),Access(C3)
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AZTEC=Type(04),AuxType(8000),Access(C3)
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BAD.DUDES=Type(04),AuxType(8000),Access(C3)
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@ -61,6 +62,7 @@ COLUMNS=Type(04),AuxType(8000),Access(C3)
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COMMANDO=Type(04),AuxType(8000),Access(C3)
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CONAN=Type(04),AuxType(8000),Access(C3)
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CONGO.BONGO=Type(04),AuxType(8000),Access(C3)
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COPTS.ROBBERS=Type(04),AuxType(8000),Access(C3)
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COUNTY.FAIR=Type(04),AuxType(8000),Access(C3)
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CRAZY.MAZEY=Type(04),AuxType(8000),Access(C3)
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CRIME.WAVE=Type(04),AuxType(8000),Access(C3)
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@ -87,6 +89,7 @@ EAGLES.NEST=Type(04),AuxType(8000),Access(C3)
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EGGS.IT=Type(04),AuxType(8000),Access(C3)
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EPOCH=Type(04),AuxType(8000),Access(C3)
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FALCONS=Type(04),AuxType(8000),Access(C3)
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FIGHT.NIGHT=Type(04),AuxType(8000),Access(C3)
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FIREBIRD=Type(04),AuxType(8000),Access(C3)
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FLAPPLE.BIRD=Type(04),AuxType(8000),Access(C3)
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FLIP.OUT=Type(04),AuxType(8000),Access(C3)
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@ -134,6 +137,7 @@ KAMIKAZE=Type(04),AuxType(8000),Access(C3)
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KARATE.CHAMP=Type(04),AuxType(8000),Access(C3)
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KARATEKA=Type(04),AuxType(8000),Access(C3)
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KID.NIKI=Type(04),AuxType(8000),Access(C3)
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KUNG.FU.MASTER=Type(04),AuxType(8000),Access(C3)
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LABYRINTH=Type(04),AuxType(8000),Access(C3)
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LADY.TUT=Type(04),AuxType(8000),Access(C3)
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LANCASTER=Type(04),AuxType(8000),Access(C3)
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@ -149,6 +153,7 @@ MARIO.BROS=Type(04),AuxType(8000),Access(C3)
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MATING.ZONE=Type(04),AuxType(8000),Access(C3)
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MATTERHORN=Type(04),AuxType(8000),Access(C3)
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MAXWELL.MANOR=Type(04),AuxType(8000),Access(C3)
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MICRO.INVADERS=Type(04),AuxType(8000),Access(C3)
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MINER.2049.II=Type(04),AuxType(8000),Access(C3)
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MINER.2049ER=Type(04),AuxType(8000),Access(C3)
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MINGS.CHALLENGE=Type(04),AuxType(8000),Access(C3)
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@ -170,11 +175,13 @@ OOTW=Type(04),AuxType(8000),Access(C3)
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ORBITRON=Type(04),AuxType(8000),Access(C3)
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ORILEYS.MINE=Type(04),AuxType(8000),Access(C3)
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OUTPOST=Type(04),AuxType(8000),Access(C3)
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OUTWORLD=Type(04),AuxType(8000),Access(C3)
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PAC.MAN=Type(04),AuxType(8000),Access(C3)
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PAPERBOY=Type(04),AuxType(8000),Access(C3)
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PENETRATOR=Type(04),AuxType(8000),Access(C3)
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PEST.PATROL=Type(04),AuxType(8000),Access(C3)
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PHANTOMS.FIVE=Type(04),AuxType(8000),Access(C3)
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PHAROAHS.REVNG=Type(04),AuxType(8000),Access(C3)
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PHASER.FIRE=Type(04),AuxType(8000),Access(C3)
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PHOTAR=Type(04),AuxType(8000),Access(C3)
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PICNIC.PARANOIA=Type(04),AuxType(8000),Access(C3)
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@ -256,6 +263,7 @@ TECHNOCOP=Type(04),AuxType(8000),Access(C3)
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TEST.DRIVE=Type(04),AuxType(8000),Access(C3)
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TETRIS=Type(04),AuxType(8000),Access(C3)
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THE.BILESTOAD=Type(04),AuxType(8000),Access(C3)
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THE.DAM.BUSTERS=Type(04),AuxType(8000),Access(C3)
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THE.GOONIES=Type(04),AuxType(8000),Access(C3)
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THE.HEIST=Type(04),AuxType(8000),Access(C3)
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THE.LAST.NINJA=Type(04),AuxType(8000),Access(C3)
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@ -11,5 +11,6 @@ ALIEN.AMBUSH
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BUZZARD.BAIT
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APPLE.PANIC
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AGENT.U.S.A
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BEACH.HEAD.II
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[eof]
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@ -11,5 +11,6 @@ BUDGETRILOGY
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ANKH
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ALIEN.TYPHOON
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BALLBLAZER
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BEACH.HEAD
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[eof]
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@ -11,5 +11,6 @@ ASTEROID.BLASTR
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A.E
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BANDITS
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BORG
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BOULDER.DASH
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[eof]
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9
res/SS/ACCESS.CONF
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9
res/SS/ACCESS.CONF
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@ -0,0 +1,9 @@
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#
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# Access Software slideshow
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#
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BEACH.HEAD
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RAID.OVR.MOSCOW
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BEACH.HEAD.II
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[eof]
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@ -8,9 +8,10 @@ AZTEC
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ALIEN.DOWNPOUR
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BUCK.ROGERS3=BUCK.ROGERS
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BERZAP
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BEACH.HEAD1=BEACH.HEAD
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BUBBLE.BOBBLE
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ARKANOID
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AXIS.ASSASSIN2=AXIS.ASSASSIN
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ALIEN.TYPHOON2=ALIEN.TYPHOON
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BOULDER.DASH
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[eof]
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@ -4,11 +4,13 @@
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BCS.QUEST
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BOLO
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BEACH.HEAD.II1=BEACH.HEAD.II
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AGENT.U.S.A
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ALCAZAR
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BEYOND.WOLFEN3=BEYOND.WOLFEN
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ARGOS
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BEACH.HEAD2=BEACH.HEAD
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AXIS.ASSASSIN3=AXIS.ASSASSIN
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BOULDER.DASH2=BOULDER.DASH
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BELLHOP
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BATTLEZONE
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BOUNCING.KMNGAS
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@ -5,6 +5,7 @@
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BLACK.MAGIC2=BLACK.MAGIC
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BUZZARD.BAIT
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ALIEN.MUNCHIES
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BEACH.HEAD3=BEACH.HEAD
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APPLE.PANIC
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BRAINTEASERBLVD
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ALIEN.AMBUSH
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@ -6,12 +6,12 @@ BURGERTIMEL1=BURGERTIME
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BLISTER.BALL
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AQUATRON
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AXIS.ASSASSIN5=AXIS.ASSASSIN
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BEACH.HEAD.II2=BEACH.HEAD.II
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ALIEN.TYPHOON3=ALIEN.TYPHOON
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BUDGETRILOGY
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BEACH.HEAD4=BEACH.HEAD
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BALLBLAZER
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BOUNCING.KMNGA2=BOUNCING.KMNGAS
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BEYOND.WOLFEN2=BEYOND.WOLFEN
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ARDY.AARDVARK
|
||||
BANDITS
|
||||
|
||||
[eof]
|
||||
|
@ -6,10 +6,11 @@ BURGERTIMEL2=BURGERTIME
|
||||
BLACK.MAGIC
|
||||
AZTEC3=AZTEC
|
||||
AXIS.ASSASSIN
|
||||
BEACH.HEAD5=BEACH.HEAD
|
||||
BUCK.ROGERS
|
||||
ASTEROID.BLASTR
|
||||
BEACH.HEAD.II4=BEACH.HEAD.II
|
||||
ALIEN.TYPHOON
|
||||
BLACK.MAGIC3=BLACK.MAGIC
|
||||
BATTLE.CRUISER
|
||||
AXIS.ASSASSIN4=AXIS.ASSASSIN
|
||||
|
||||
|
@ -5,5 +5,13 @@
|
||||
A.E
|
||||
BANDITS2=BANDITS
|
||||
BORG
|
||||
BOULDER.DASH3=BOULDER.DASH
|
||||
AXIS.ASSASSIN2=AXIS.ASSASSIN
|
||||
BEACH.HEAD6=BEACH.HEAD
|
||||
ARGOS
|
||||
ARDY.AARDVARK
|
||||
BANDITS
|
||||
BLACK.MAGIC3=BLACK.MAGIC
|
||||
BEACH.HEAD.II3=BEACH.HEAD.II
|
||||
|
||||
[eof]
|
||||
|
@ -7,7 +7,7 @@ MARIO.BROS1=MARIO.BROS
|
||||
MOON.PATROL
|
||||
ONE.ON.ONE2=ONE.ON.ONE
|
||||
MINIT.MAN
|
||||
NIBBLER
|
||||
OUTWORLD2=OUTWORLD
|
||||
NIGHTMARE
|
||||
N.O.R.A.D2=N.O.R.A.D
|
||||
OUTPOST
|
||||
|
@ -8,5 +8,7 @@ THUNDERHEAD2=THUNDERHEAD
|
||||
MINIT.MAN3=MINIT.MAN
|
||||
ONE.ON.ONE
|
||||
MAXWELL.MANOR
|
||||
OUTWORLD
|
||||
NIBBLER
|
||||
|
||||
[eof]
|
||||
|
@ -4,14 +4,13 @@
|
||||
|
||||
PITFALL.II2=PITFALL.II
|
||||
RESCUE.RAIDERS
|
||||
RASTER.BLASTER
|
||||
PAPERBOY
|
||||
PLASMANIA
|
||||
RAID.OVR.MOSCW6=RAID.OVR.MOSCOW
|
||||
PHANTOMS.FIVE
|
||||
PEST.PATROL
|
||||
PHOTAR
|
||||
ROBOTRON.2084
|
||||
REPTON
|
||||
RANDAMN
|
||||
RAID.OVR.MOSCW3=RAID.OVR.MOSCOW
|
||||
|
||||
[eof]
|
||||
|
@ -4,14 +4,13 @@
|
||||
|
||||
POPL01AGOTSWORD=PRINCEUNP
|
||||
RED.ALERT
|
||||
RAID.OVR.MOSCW5=RAID.OVR.MOSCOW
|
||||
PAC.MAN2=PAC.MAN
|
||||
PHOTAR2=PHOTAR
|
||||
PIEMAN
|
||||
PENETRATOR2=PENETRATOR
|
||||
RENEGADE2=RENEGADE
|
||||
RESCUE.RAIDERS3=RESCUE.RAIDERS
|
||||
PAC.MAN
|
||||
PITSTOP.II
|
||||
POOYAN
|
||||
RAID.OVR.MOSCW2=RAID.OVR.MOSCOW
|
||||
|
||||
[eof]
|
||||
|
@ -7,11 +7,10 @@ QUADRANT.6112
|
||||
RESCUE.RAIDERS2=RESCUE.RAIDERS
|
||||
PITFALL.II
|
||||
PEST.PATROL2=PEST.PATROL
|
||||
PHASER.FIRE
|
||||
PICNIC.PARANOIA
|
||||
RUSSKI.DUCK
|
||||
RIBBIT
|
||||
ROADBLOCK
|
||||
PENETRATOR
|
||||
RAID.OVR.MOSCW1=RAID.OVR.MOSCOW
|
||||
|
||||
[eof]
|
||||
|
15
res/SS/ACTIONPQR4.CONF
Normal file
15
res/SS/ACTIONPQR4.CONF
Normal file
@ -0,0 +1,15 @@
|
||||
#
|
||||
# action shots slideshow of games that begin with "P","Q","R"
|
||||
#
|
||||
|
||||
PAPERBOY
|
||||
PLASMANIA
|
||||
RAID.OVR.MOSCW4=RAID.OVR.MOSCOW
|
||||
PHASER.FIRE
|
||||
PICNIC.PARANOIA
|
||||
PAC.MAN
|
||||
PITSTOP.II
|
||||
PIEMAN
|
||||
RASTER.BLASTER
|
||||
|
||||
[eof]
|
@ -7,5 +7,6 @@ HARD.HAT.MACK
|
||||
MARBLE.MADNESS
|
||||
AXIS.ASSASSIN
|
||||
ONE.ON.ONE
|
||||
BOULDER.DASH
|
||||
|
||||
[eof]
|
||||
|
@ -7,5 +7,6 @@ MINIT.MAN
|
||||
MANIC.MINER
|
||||
MAXWELL.MANOR
|
||||
MONSTER.MASH
|
||||
OUTWORLD
|
||||
|
||||
[eof]
|
||||
|
@ -12,8 +12,5 @@ RANDAMN
|
||||
I.O.SILVER
|
||||
DINO.SMURF
|
||||
DOUBLE.TROUBLE
|
||||
CAVRNS.CALLISTO
|
||||
MANIC.MINER
|
||||
THUNDERHEAD
|
||||
|
||||
[eof]
|
||||
|
10
res/SS/OTHER7.CONF
Normal file
10
res/SS/OTHER7.CONF
Normal file
@ -0,0 +1,10 @@
|
||||
#
|
||||
# slideshow of titles not in other company-specific slideshows
|
||||
#
|
||||
|
||||
CAVRNS.CALLISTO
|
||||
MANIC.MINER
|
||||
THUNDERHEAD
|
||||
OUTWORLD
|
||||
|
||||
[eof]
|
@ -7,6 +7,7 @@ PEST.PATROL
|
||||
RED.ALERT
|
||||
RASTER.BLASTER
|
||||
ROBOTRON.2084
|
||||
RAID.OVR.MOSCOW
|
||||
RIBBIT
|
||||
REPTON
|
||||
RUSSKI.DUCK
|
||||
|
@ -6,7 +6,6 @@ MAXWELL.MANOR
|
||||
MINIT.MAN
|
||||
BANDITS
|
||||
BORG
|
||||
MONSTER.MASH
|
||||
SUPER.BUNNY
|
||||
BEACH.HEAD
|
||||
|
||||
[eof]
|
||||
|
11
res/SS/SHR27.CONF
Normal file
11
res/SS/SHR27.CONF
Normal file
@ -0,0 +1,11 @@
|
||||
#
|
||||
# super hi-res slideshow
|
||||
#
|
||||
|
||||
MONSTER.MASH
|
||||
SUPER.BUNNY
|
||||
BOULDER.DASH
|
||||
BEACH.HEAD.II
|
||||
RAID.OVR.MOSCOW
|
||||
|
||||
[eof]
|
@ -4,6 +4,7 @@ AB1.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
AB2.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
AB3.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
AB4.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACCESS.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTDHGR1.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTDHGR10.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTDHGR11.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
@ -78,6 +79,7 @@ ACTIONPOP5.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTIONPQR1.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTIONPQR2.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTIONPQR3.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTIONPQR4.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTIONROM.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTIONS1.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
ACTIONS2.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
@ -139,6 +141,7 @@ OTHER3.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
OTHER4.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
OTHER5.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
OTHER6.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
OTHER7.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
P1.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
P2.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
PENGUIN.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
@ -168,6 +171,7 @@ SHR23.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
SHR24.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
SHR25.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
SHR26.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
SHR27.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
SHR3.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
SHR4.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
SHR5.CONF=Type(04),AuxType(4000),Access(C3)
|
||||
|
Loading…
Reference in New Issue
Block a user