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rename some games' internal names to reduce memory pressure in LC RAM
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4ee6475a3d
commit
ac50f41d52
@ -4,6 +4,7 @@ import fileinput
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import glob
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import subprocess
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import sys
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import tempfile
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def replace_string_in_file(filename, old_string, new_string):
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for line in fileinput.input(glob.glob(filename), inplace=True):
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@ -19,10 +20,37 @@ def rename_one_file_in_directory(dirname, old_filename, new_filename):
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def rename_inside_disk_image(filename, old_name, new_name):
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rt = subprocess.run(['cadius', 'CATALOG', filename], stdout=subprocess.PIPE, text=True)
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if not rt:
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print('cadius CATALOG command failed')
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if not [line for line in rt.stdout.split('\n') if line == f'/{old_name}/']:
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return
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subprocess.run(['cadius', 'RENAMEFILE', filename, f'/{old_name}/{old_name}', new_name], stdout=subprocess.PIPE, text=True)
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subprocess.run(['cadius', 'RENAMEVOLUME', filename, new_name], stdout=subprocess.PIPE, text=True)
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rt = subprocess.run(['cadius', 'RENAMEFILE', filename, f'/{old_name}/{old_name}', new_name], stdout=subprocess.PIPE, text=True)
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if not rt:
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print('cadius RENAMEFILE command failed')
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rt = subprocess.run(['cadius', 'RENAMEVOLUME', filename, new_name], stdout=subprocess.PIPE, text=True)
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if not rt:
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print('cadius RENAMEVOLUME command failed')
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with tempfile.TemporaryDirectory() as tmpdir:
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rt = subprocess.run(['cadius', 'EXTRACTFILE', filename, f'/{new_name}/LOADER.SYSTEM', tmpdir], stdout=subprocess.PIPE, text=True)
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if not rt:
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print('cadius EXTRACTFILE command failed')
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try:
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loader_file = glob.glob(tmpdir + "/LOADER.SYSTEM*").pop()
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except IndexError:
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return
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with open(loader_file, 'rb') as f:
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loader = f.read()
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loader_as_list = list(loader)
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while loader_as_list.pop() >= 0x10:
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pass
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loader_as_list.append(len(new_name))
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loader_as_list.extend([ord(x) for x in new_name])
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new_loader = bytes(loader_as_list)
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with open(loader_file, 'wb') as f:
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f.write(new_loader)
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rt = subprocess.run(['cadius', 'REPLACEFILE', filename, f'/{new_name}/', loader_file], stdout=subprocess.PIPE, text=True)
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if not rt:
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print('cadius REPLACEFILE command failed')
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def rename(old_game_name, new_game_name):
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print(old_game_name)
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@ -59,7 +87,7 @@ def rename(old_game_name, new_game_name):
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rename_files_in_directory(dirname, old_game_name, new_game_name)
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def driver():
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rename("SLICKS", "S8")
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#rename("SLICKS", "S8")
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rename("CIDER.SPIDER", "AC")
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rename("ARCADE.BT.CAMP", "AB")
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rename("ARDY.AARDVARK", "AA")
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@ -92,7 +120,7 @@ def driver():
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rename("LITTLE.COMP.PPL", "LP")
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rename("LOCK.N.CHASE", "LC")
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rename("MARIO.BROS", "MB")
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rename("MATTERHORN", "MS")
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#rename("MATTERHORN", "MS")
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rename("MINGS.CHALLENGE", "MI")
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rename("THUNDERHEAD", "MT")
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rename("MONTEZUMA", "MZ")
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@ -125,4 +153,5 @@ def driver():
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rename("WINGS.OF.FURY", "WF")
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if __name__ == '__main__':
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#rename("MR.DO", "MD")
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driver()
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@ -14,19 +14,19 @@ BATMAN3=Type(06),AuxType(3FF8),Access(C3)
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BATMAN4=Type(06),AuxType(3FF8),Access(C3)
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BATMAN5=Type(06),AuxType(3FF8),Access(C3)
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COLUMNS=Type(06),AuxType(3FF8),Access(C3)
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D.GENERATION=Type(06),AuxType(3FF8),Access(C3)
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DEATH.SWORD=Type(06),AuxType(3FF8),Access(C3)
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DEATH.SWORD2=Type(06),AuxType(3FF8),Access(C3)
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DEATH.SWORD3=Type(06),AuxType(3FF8),Access(C3)
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DEATH.SWORD4=Type(06),AuxType(3FF8),Access(C3)
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EAGLES.NEST=Type(06),AuxType(3FF8),Access(C3)
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EAGLES.NEST2=Type(06),AuxType(3FF8),Access(C3)
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DG=Type(06),AuxType(3FF8),Access(C3)
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HEAVY.BARREL=Type(06),AuxType(3FF8),Access(C3)
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HEAVY2=Type(06),AuxType(3FF8),Access(C3)
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HEAVY3=Type(06),AuxType(3FF8),Access(C3)
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I2=Type(06),AuxType(3FF8),Access(C3)
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IE=Type(06),AuxType(3FF8),Access(C3)
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IE2=Type(06),AuxType(3FF8),Access(C3)
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IMPOSSIBLE.M.2B=Type(06),AuxType(3FF8),Access(C3)
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IMPOSSIBLE.M.2C=Type(06),AuxType(3FF8),Access(C3)
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IMPOSSIBLE.M.II=Type(06),AuxType(3FF8),Access(C3)
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INDIANA.JONES=Type(06),AuxType(3FF8),Access(C3)
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INDIANA.JONES2=Type(06),AuxType(3FF8),Access(C3)
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INDIANA.JONES3=Type(06),AuxType(3FF8),Access(C3)
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@ -49,20 +49,20 @@ RAMPAGE4=Type(06),AuxType(3FF8),Access(C3)
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ROBOCOP=Type(06),AuxType(3FF8),Access(C3)
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ROBOCOP2=Type(06),AuxType(3FF8),Access(C3)
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ROBOCOP3=Type(06),AuxType(3FF8),Access(C3)
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ROGER.RABBIT=Type(06),AuxType(3FF8),Access(C3)
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RR=Type(06),AuxType(3FF8),Access(C3)
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SLICKS=Type(06),AuxType(3FF8),Access(C3)
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SLICKS2=Type(06),AuxType(3FF8),Access(C3)
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SOKO.BAN=Type(06),AuxType(3FF8),Access(C3)
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SOKO.BAN2=Type(06),AuxType(3FF8),Access(C3)
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SOKO.BAN3=Type(06),AuxType(3FF8),Access(C3)
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SOKO.BAN4=Type(06),AuxType(3FF8),Access(C3)
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SOKO.BAN5=Type(06),AuxType(3FF8),Access(C3)
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SO=Type(06),AuxType(3FF8),Access(C3)
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SO2=Type(06),AuxType(3FF8),Access(C3)
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SO3=Type(06),AuxType(3FF8),Access(C3)
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SO4=Type(06),AuxType(3FF8),Access(C3)
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SO5=Type(06),AuxType(3FF8),Access(C3)
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SPIDERBOT=Type(06),AuxType(3FF8),Access(C3)
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SPIDERBOT2=Type(06),AuxType(3FF8),Access(C3)
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SPIDERBOT3=Type(06),AuxType(3FF8),Access(C3)
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SPIDERBOT4=Type(06),AuxType(3FF8),Access(C3)
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SPIDERBOT5=Type(06),AuxType(3FF8),Access(C3)
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TECHNOCOP=Type(06),AuxType(3FF8),Access(C3)
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TC=Type(06),AuxType(3FF8),Access(C3)
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TETRIS=Type(06),AuxType(3FF8),Access(C3)
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TETRIS2=Type(06),AuxType(3FF8),Access(C3)
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TETRIS3=Type(06),AuxType(3FF8),Access(C3)
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@ -1,6 +1,6 @@
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# This file is automatically generated
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BLOCKCHAIN=Type(06),AuxType(6000),Access(C3)
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OOTW=Type(06),AuxType(6000),Access(C3)
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BC=Type(06),AuxType(6000),Access(C3)
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OW=Type(06),AuxType(6000),Access(C3)
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POLLYWOG=Type(06),AuxType(6000),Access(C3)
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_FileInformation.txt=Type(06),AuxType(6000),Access(C3)
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