add Grapple to the collection

This commit is contained in:
Peter Ferrie 2021-11-01 22:02:09 -07:00
parent d6f69d0926
commit b5357ff1f6
8 changed files with 36 additions and 4 deletions

7
res/ATTRACT/GRAPPLE Normal file
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@ -0,0 +1,7 @@
#
# Attract mode for GRAPPLE
# This file is automatically generated
#
[eof]

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@ -150,6 +150,7 @@
0001,G.I.JOE
0001,GOLD.RUSH
0001,GORGON
0001,GRAPPLE
0001,GREMLINS
0001,GUARDIAN
0000,GUMBALL

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res/TITLE.HGR/GRAPPLE Normal file

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@ -146,6 +146,7 @@ GENIUS.3=Type(06),AuxType(4000),Access(C3)
GHOSTBUSTERS=Type(06),AuxType(4000),Access(C3)
GOLD.RUSH=Type(06),AuxType(4000),Access(C3)
GORGON=Type(06),AuxType(4000),Access(C3)
GRAPPLE=Type(06),AuxType(4000),Access(C3)
GREMLINS=Type(06),AuxType(4000),Access(C3)
GUARDIAN=Type(06),AuxType(4000),Access(C3)
GUMBALL=Type(06),AuxType(4000),Access(C3)

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@ -1,9 +1,6 @@
//4am crack
Cavern Creatures
//flux but no woz
Grapple (In-Soft)
//no flux
Star Avenger (Western MicroData)
Torax (Creative Computing)

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@ -6,7 +6,7 @@
; YE OLDE GRAND UNIFIED MEMORY MAP
;
; LC RAM BANK 1
; D000..DFDE - persistent data structures (gGlobalPrefsStore, gGamesListStore)
; D000..DFE7 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
; ...unused...
; E000..E3FF - HGR font data
; ...unused...

26
src/prelaunch/grapple.a Normal file
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;license:MIT
;(c) 2021 by qkumba
!cpu 6502
!to "build/PRELAUNCH.INDEXED/GRAPPLE",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
lda #$60
sta $3F07
jsr $3EBB ; decompress
+GET_MACHINE_STATUS
and #CHEATS_ENABLED
beq +
dec $7A92 ; don't count deaths
+
+DISABLE_ACCEL
jmp $4000
!if * > $1C0 {
!error "code is too large, ends at ", *
}