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add demo for Laser Bounce
fixes https://github.com/a2-4am/4cade/issues/34
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b432732426
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@ -283,6 +283,7 @@ SHR21.CONF=5
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SHR22.CONF=5
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SHR23.CONF=5
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ACTIONAB4.CONF=2
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LASER.BOUNCE=0
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[eof]
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@ -4,5 +4,6 @@
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#
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ACTION.HGR/LASER.BOUNCE=A
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LASER.BOUNCE=0
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[eof]
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BIN
res/DEMO/LASER.BOUNCE
Executable file
BIN
res/DEMO/LASER.BOUNCE
Executable file
Binary file not shown.
BIN
res/DEMO/LASER.BOUNCE.1
Executable file
BIN
res/DEMO/LASER.BOUNCE.1
Executable file
Binary file not shown.
@ -103,6 +103,8 @@ LABYRINTH=Type(06),AuxType(0300),Access(C3)
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LABYRINTH.1=Type(F1),AuxType(0000),Access(C3)
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LADY.TUT=Type(06),AuxType(0300),Access(C3)
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LADY.TUT.1=Type(F1),AuxType(0000),Access(C3)
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LASER.BOUNCE=Type(06),AuxType(0300),Access(C3)
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LASER.BOUNCE.1=Type(F1),AuxType(0000),Access(C3)
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LODE.RUNNER=Type(06),AuxType(1F00),Access(C3)
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LODE.RUNNER.1=Type(F1),AuxType(0000),Access(C3)
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LODE.RUNNER.M=Type(F1),AuxType(0000),Access(C3)
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10
res/notes/demos/laser-bounce.txt
Normal file
10
res/notes/demos/laser-bounce.txt
Normal file
@ -0,0 +1,10 @@
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no-sound:
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OK $743D: AD30C0 -> AD30D0 (context is 4C1B74A886008501A028AD30C088D004)
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OK $7423: AD30C0 -> AD30D0 (context is A8382E14742E1574AD30C06a6a6a4D1574)
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OK $888A: AD30C0 -> AD30D0 (context is 86FC85FDA028AD30C088D004C6FDF008)
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OK $6006: AE4171D00AAD00C0 -> CE1103100A4C0001 to exit after 3 demo cycles
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OK $6E2B: 14 -> 04 to shorten time on title screen (context is EE4071AE4071E014D009)
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OK $6E41: C9B2F0 -> 4C0001 to exit on keypress (context is AD00C0C98090E0C9B2F00AC9B1F003)
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OK $6E95: C9A0 -> 3001604C0001 to exit on keypress (context is 8D10C06018AD00C0C9A0F006)
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OK $6ECC: AD00C0C9D2 -> 60
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