4am
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b3a1f010d6
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move self-contained shared FX routines to new FXCODE index and load them as needed
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2024-05-31 02:22:38 -04:00 |
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4am
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d75c1cc039
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factor out more FX routines, and fix some RAM bank confusion now that launcher code extends below E000
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2024-05-28 18:57:51 -04:00 |
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4am
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c7db1050cc
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factor out some common FX routines, also move font data to D100/LC1
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2024-05-26 13:41:21 -04:00 |
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4am
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5dbcb0507c
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move large graphic effects data files to TOTAL.DATA
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2024-05-25 13:07:22 -04:00 |
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4am
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022de920ca
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separate indexed/non-indexed FX and prelaunch files at assemble time
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2021-10-15 21:34:39 -04:00 |
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4am
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579577d66f
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load precomputed.2bit data from external files and transform it at runtime
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2020-11-12 23:26:15 -05:00 |
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4am
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10d4aef0a3
|
add wavy iris bloom effects
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2019-10-31 09:49:51 -04:00 |
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