Commit Graph

2678 Commits

Author SHA1 Message Date
4am
022de920ca separate indexed/non-indexed FX and prelaunch files at assemble time 2021-10-15 21:34:39 -04:00
Peter Ferrie
ebe77f26f4 add vector to reduce demo rebuild 2021-10-15 13:00:40 -07:00
Peter Ferrie
8edd301792 don't rely on sorted filesystem 2021-10-15 12:09:48 -07:00
Peter Ferrie
00c723412a restore [eof] for compatibility with helptext 2021-10-14 20:01:39 -07:00
4am
8c04fde996 better box art [thanks Alex L.] 2021-10-14 22:32:42 -04:00
4am
4ee4f8b74a tighter conversion scripts for game help and credits 2021-10-14 22:27:34 -04:00
4am
14d0666e13 Merge branch 'master' of https://github.com/a2-4am/4cade 2021-10-14 15:14:47 -04:00
4am
333213dd3e substitute gamehelp special characters at build time 2021-10-14 15:14:42 -04:00
Peter Ferrie
c6e13abb3b shave some bytes 2021-10-14 12:08:50 -07:00
4am
158277745f better box art [thanks Alex L.] 2021-10-14 09:21:34 -04:00
4am
ae5f65b253 bank confusion 2021-10-14 09:05:18 -04:00
Peter Ferrie
8e8945c8a0 fix Windows build 2021-10-13 22:43:50 -07:00
Peter Ferrie
6bf7a1341a makefile sync 2021-10-13 17:37:41 -07:00
4am
afebdec78b . 2021-10-13 19:04:34 -04:00
4am
80aa363359 Merge branch 'master' of https://github.com/a2-4am/4cade 2021-10-13 18:59:49 -04:00
4am
69aa12d9d7 merge prelaunch into indexed file 2021-10-13 18:58:45 -04:00
Peter Ferrie
4332cce869 fix some crashes, shave some bytes 2021-10-13 15:58:26 -07:00
4am
e34993178d clean up and document LoadIndexedFile 2021-10-13 18:04:56 -04:00
4am
c04f9eaca3 makefile sync for gamehlep 2021-10-13 13:11:42 -04:00
Andrew Roughan
7fdb97bf8e
Game help for Jawbreaker & Jawbreaker II (#389)
* Create Game Help

Jawbreaker
Jawbreaker II
2021-10-13 12:05:25 -04:00
4am
08b2a5da8d makefile sync 2021-10-13 12:03:42 -04:00
4am
9f9770b19d update changelog 2021-10-13 12:03:31 -04:00
Peter Ferrie
1386613b44 add size field to okvs 2021-10-12 23:05:41 -07:00
4am
c89c6fa758 update changelog 2021-10-12 23:21:06 -04:00
4am
6ead50bbdb rename some files 2021-10-12 22:55:41 -04:00
4am
5adf3019de move some parsing code to init now that most data structures are precomputed 2021-10-12 21:54:33 -04:00
4am
980da73dde makefile sync 2021-10-12 21:31:39 -04:00
Peter Ferrie
a1b8afe939 consolidate SS and ATTRACT 2021-10-12 16:37:59 -07:00
Tom Greene
d86cfc9ea9
Optimize screenshots to save some space (#387) 2021-10-12 13:11:46 -04:00
Andrew Roughan
00520f4c22
Game help for IO Silver (#388)
* Create IO SILVER

* Update IO

* Update IO
2021-10-12 13:11:22 -04:00
4am
456d4823cc Merge branch 'master' of https://github.com/a2-4am/4cade 2021-10-12 01:45:18 -04:00
4am
dca3cdec6b refreshed Captain Goodnight box art [thanks Alex L.] 2021-10-12 01:45:11 -04:00
Andrew Roughan
454859fcb6
RASTER.BLASTER Game help (#386)
* Create RASTER.BLASTER
2021-10-09 00:46:31 -04:00
4am
1d3f612c79 some comments 2021-10-08 12:20:42 -04:00
4am
5c5638e727 only copy non-merged files into FX directory 2021-10-08 12:20:36 -04:00
4am
471d3e3094 makefile sync 2021-10-08 11:54:25 -04:00
Peter Ferrie
0a95733c42 shave some bytes 2021-10-08 07:13:05 -07:00
Peter Ferrie
e63d2f473d consolidate FX 2021-10-07 23:28:11 -07:00
Andrew Roughan
21b7bec898
CRIME.WAVE Game help Attempt #2 (#385)
#Hacktoberfest
2021-10-07 11:41:49 -04:00
Peter Ferrie
1fce0cf612 makefile sync 2021-10-06 17:26:23 -07:00
4am
dab54e2a96 precompute gDFXStore data 2021-10-06 16:38:51 -04:00
4am
73f3faab69 precompute gFXStore data 2021-10-06 16:33:32 -04:00
4am
bbd4fa7d24 precompute gAttractModeStore data 2021-10-06 16:22:54 -04:00
4am
e4bb0b3919 updated Willy Byte box art [thanks Alex L, Tony D] 2021-10-06 13:43:34 -04:00
4am
f5736c2b02 shave some bytes 2021-10-06 00:58:45 -04:00
4am
06496b3729 fix filetype 2021-10-06 00:54:27 -04:00
4am
cf9c57d242 tidy Bash script 2021-10-06 00:54:17 -04:00
4am
cbc0f4191a tidy up Bash script 2021-10-06 00:40:16 -04:00
4am
c2a2550702 working Bash script now 2021-10-05 22:20:15 -04:00
Peter Ferrie
4e043a314b merge gamehelp into one file
must rebuild prelaunch\RR, too
2021-10-05 16:54:53 -07:00